Commit Graph

101 Commits

Author SHA1 Message Date
Wei Liu
8dfe62c2b4 Port all mobile eye-adaptation resources to RDG.
#jira none

#rb Dmitriy.Dyomin, Jack.Porter, Mi.Wang, Zachary.Bethel

[CL 15278893 by Wei Liu in ue5-main branch]
2021-02-02 04:25:26 -04:00
carl lloyd
df0606a49b Added support for Framebuffer Fetch and Pixel Local Storage to OpenGL platform.
#rb Jack.Porter, Dmitriy.Dyomin

[CL 15179038 by carl lloyd in ue5-main branch]
2021-01-25 12:39:04 -04:00
Emil Persson
adf0716e8d Replace FVertexBufferRHIRef, FIndexBufferRHIRef and FStructuredBufferRHIRef with FBufferRHIRef.
#rb kenzo.terelst

[CL 15153257 by Emil Persson in ue5-main branch]
2021-01-21 07:06:03 -04:00
Marc Audy
ada7c144fa Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Emil Persson
72db809300 Replace legacy LockVertexBuffer()/LockIndexBuffer()/LockStructuredBuffer() calls with the unified LockBuffer()
#rb kenzo.terelst

[CL 14898308 by Emil Persson in ue5-main branch]
2020-12-10 11:51:32 -04:00
Patrick Kelly
c48c7aeedd Allow ray tracing unless specifically disabled by the project.
#rb yuriy.odonnell

[CL 14781738 by Patrick Kelly in ue5-main branch]
2020-11-18 16:26:01 -04:00
Marc Audy
50a3d7d368 Merge Release-Engine-Staging to Main @ CL# 14467590
This represents UE4/Main @ 14432125 + some cherrypick fixes

[CL 14468207 by Marc Audy in ue5-main branch]
2020-10-09 22:42:26 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Ola Olsson
ce3e9181a7 Fix ES editor preview
* Rename IsNaniteEnabled to UseNanite and moved to RenderUtils (so it can be used in Components)
* Make proxy creation respect Scene platform level & consistent with renderer using UseNanite function
* Move DoesPlatformSupportNanite to RenderUtils (so it can be used in UseNanite)
* Fix crash in FMobileSceneRenderer::RenderHitProxies from dummy Nanite raster results
* Make ShadowSetup respect UseNanite to avoid creating virtual shadow maps when these are not supported

#rb rune.stubbe
#fyi brian.karis,graham.wihlidal,andrew.lauritzen
#robomerge Release-5.0-M2

[CL 14308401 by Ola Olsson in ue5-main branch]
2020-09-14 07:52:02 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Michal Valient
95d19f95b1 [REVERB] Merging //UE4/Private-Reverb-Development@13832732
#rb graham.wihlidal, rune.stubbe, brian.karis, andrew.lauritzen, jeff.farris

[CL 13834854 by Michal Valient in ue5-main branch]
2020-07-06 18:58:26 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
dmitriy dyomin
fa032f7241 Re-submitting: Share sampler state objects between textures
#ROBOMERGE-SOURCE: CL 11625747 via CL 11625750 via CL 11625751
#ROBOMERGE-BOT: (v656-11643781)

[CL 11803910 by dmitriy dyomin in Main branch]
2020-03-01 00:31:56 -05:00
bob tellez
1c63f1cce1 Back out changelist 11596383. Compile error
[FYI] Dmitriy.Dyomin


#ROBOMERGE-SOURCE: CL 11610119 via CL 11610126 via CL 11610131
#ROBOMERGE-BOT: (v656-11643781)

[CL 11758850 by bob tellez in Main branch]
2020-02-28 13:35:26 -05:00
dmitriy dyomin
8e45629b19 Share sampler state objects between textures
#rb none

#ROBOMERGE-OWNER: dmitriy.dyomin
#ROBOMERGE-AUTHOR: dmitriy.dyomin
#ROBOMERGE-SOURCE: CL 11596383 via CL 11596386 via CL 11596387
#ROBOMERGE-BOT: (v656-11643781)

[CL 11722115 by dmitriy dyomin in Main branch]
2020-02-27 21:27:55 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
florin pascu
954a19f055 MaskedOnly Prepass Mobile Off by default. Enable with r.Mobile.EarlyZPassOnlyMaterialMasking=1. Requires shaders cooking!
#rb  Dmitriy.Dyomin, Jack.Porter
#jira UE-85333


#ROBOMERGE-SOURCE: CL 11278935 via CL 11278936 via CL 11278937
#ROBOMERGE-BOT: (v0-11244347)

[CL 11278938 by florin pascu in Main branch]
2020-02-06 05:41:00 -05:00
Chris Gagnon
76c6bcbfeb UE4 Main merged to Dev-Tools-Staging at CL 11164391
#rb none

[CL 11171981 by Chris Gagnon in Dev-Tools-Staging branch]
2020-01-29 20:39:37 -05:00
Ben Ingram
905d84f1fa #jira UE-87494
Consistently use Buffer rather than Texture for VT feedback buffer
#rb none

[CL 11118786 by Ben Ingram in Main branch]
2020-01-27 15:20:30 -05:00
Rolando Caloca
bbb9564388 Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
#rb none
#rnx

[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
JeanMichel Dignard
84facd6d15 Copy from dev-enterprise cl 11097196
#rb none
#rnx

[CL 11099277 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-23 16:28:59 -05:00
dmitriy dyomin
32bb8acd0b Support virtual textures on mobile platforms. Requires Vulkan, OpenGL ES3.1 + SRV, iPhone8 and up.
Disabled by default, set r.Mobile.VirtualTextures=1 to enable
known issues: RVT compression is not implementted, Android OpenGL will have R and G channels swapped for uncompressed streaming VT, no sRGB support
#jira UE-79955
#rb jeremy.moore


#ROBOMERGE-SOURCE: CL 11070636 via CL 11070637
#ROBOMERGE-BOT: (v637-11041722)

[CL 11070638 by dmitriy dyomin in Main branch]
2020-01-20 22:16:23 -05:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00