zach bethel
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8b370a9a97
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Fix for non-unity builds.
#rb none
[CL 14821718 by zach bethel in ue5-main branch]
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2020-11-30 13:41:01 -04:00 |
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zach bethel
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7ae3cdb31f
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Implemented support for multi-pipe UAV access. Implemented command list stats on RDG builder to avoid helper passes. Added {Begin, End}UAVOverlap to RDG UAVs.
#rb none
[CL 14821597 by zach bethel in ue5-main branch]
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2020-11-30 13:27:08 -04:00 |
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zach bethel
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5630bcfd89
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Added Multi-pipeline Transition Support to platforms and RDG. Fixed uniform buffer hack in composition lighting.
#rb luke.thatcher, kenzo.terelst
#jira none
[CL 14727873 by zach bethel in ue5-main branch]
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2020-11-11 19:22:36 -04:00 |
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Marcus Wassmer
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3b81cf8201
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Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
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2020-09-24 00:43:27 -04:00 |
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Michal Valient
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95d19f95b1
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[REVERB] Merging //UE4/Private-Reverb-Development@13832732
#rb graham.wihlidal, rune.stubbe, brian.karis, andrew.lauritzen, jeff.farris
[CL 13834854 by Michal Valient in ue5-main branch]
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2020-07-06 18:58:26 -04:00 |
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