- Remove redundant static calls on AudioDevice in favor of AudioDeviceManager for finding Main/Active Devices (state managed by the manager, not individual devices)
#rb ethan.geller ryan.mangin
#ROBOMERGE-SOURCE: CL 11119764 via CL 11119771
#ROBOMERGE-BOT: (v640-11091645)
[CL 11119776 by rob gay in Main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
This mainly covers the new Pixel Streaming plugin version along with minor changes to other parts of the engine:
* removed multiple copies of FThread as it's now a part of Core
* changes to SlateUser required to fix user input in Pixel Streaming
This wasn't formally reviewed due to the size of Pixel Streaming changes, but was skimmed over by Zack Letters before integration
#rb zack.letters
[CL 9486237 by Andriy Tylychko in Main branch]
Improved GameplayMediaEncoder audio handling (timestamps and duration). It now also adjust the audio clock if it falls behind, such as if we break into the debugger.
[FYI] Aaron.McLeran, Matt.Hoffman
#rb Peter.Lockhart
#ROBOMERGE-SOURCE: CL 9123362 via CL 9123364 via CL 9123367
#ROBOMERGE-BOT: (v443-9013191)
[CL 9123369 by rui figueira in Main branch]
#rb Peter.Lockhart
#ROBOMERGE-SOURCE: CL 8739824 via CL 8739879 via CL 8741082
#ROBOMERGE-BOT: (v422-8689730)
[CL 8741097 by rui figueira in Main branch]
#rb Alistair.White
#ROBOMERGE-OWNER: rui.figueira
#ROBOMERGE-AUTHOR: rui.figueira
#ROBOMERGE-SOURCE: CL 8488824 via CL 8489790 via CL 8501145
#ROBOMERGE-BOT: (v406-8472469)
[CL 8502447 by rui figueira in Main branch]
#rb rui.figueira, andrew.grant
#ROBOMERGE-OWNER: ben.salem
#ROBOMERGE-AUTHOR: ben.salem
#ROBOMERGE-SOURCE: CL 6863609 via CL 6863610 via CL 6865307
#ROBOMERGE-BOT: (v366-6836689)
[CL 6865420 by ben salem in Main branch]
#jira UE-74648
#jira UE-74649
General improvements to the FHighlightRecorder class.
Also, it now works in PIE too.
#rb Josie.Yang
[CL 6628795 by Rui Figueira in Main branch]
Stopping a video recording via console command or via API can cause indefinite hang. Repo rate is 1/40.
#rb Rui.Figueira
#rnx
Deadlock occurs with MainThread and Audio FMixerDevice.
MainThread:
HighlightRecorder::Stop()
GameMediaEncorder::UnregisterListener (Locks Listener Mutex)
......
FMixerDevice::UnregisterSubmixBufferListener
FMixerSubmix::UnregisterBufferListener (Locks BufferListenerCriticalSection)
FMixerDevice:
FMixerDevice::ONProcessAudioStream
FMixerSubmix:: ProcessAudio (Locks BufferListenerCriticalSection)
......
FGameplayMediaEncoder::OnMediaSampleReady (Locks Listener Mutex)
#ROBOMERGE-SOURCE: CL 6104242 via CL 6104243 via CL 6104288
[CL 6104309 by peter lockhart in Main branch]