Jimmy Andrews
b3a6b00636
protect against creating empty meshes, and add user messaging to some tools where it is likely to happen
...
#jira UE-106803
#rb semion.piskarev
#rnx
[CL 15341738 by Jimmy Andrews in ue5-main branch]
2021-02-05 16:33:02 -04:00
Zousar Shaker
fc2ad21a5e
Prototype Wrapped Object Pointers (ObjectHandle/ObjectPtr)
...
Call-site changes for non-scalar wrapped object pointer upgrades in Engine + Shootergame
#rb devin.doucette
[CL 14996467 by Zousar Shaker in ue5-main branch]
2021-01-05 19:16:25 -04:00
semion piskarev
ddeea7059e
MeshModelingTools: Added marquee select of vertices and edges in PolyEdit tool. Also refactored the selection mechanic to handle its own behaviors and adusted the using tools.
...
#rb Jimmy.Andrews, Tyson.Brochu
#jira UETOOL-2393
#rnx
[CL 14744531 by semion piskarev in ue5-main branch]
2020-11-13 12:09:55 -04:00
michael daum
6d663c6489
InteractiveToolsFramework: Add render query information to tell if a viewport is hovered and/or focused
...
#rb ryan.schmidt
#rb tyson.brochu
[CL 14345629 by michael daum in ue5-main branch]
2020-09-18 09:25:18 -04:00
michael daum
f0a80902be
InteractiveToolsFramework: Add DrawHUD capability to Tools
...
#jira none
#rnx
#rb lauren.barnes
#rb brooke.hubert
[CL 14222728 by michael daum in ue5-main branch]
2020-08-31 16:54:59 -04:00
ryan schmidt
e7f3baf1ca
Edigrate Dev-Editor updates to InteractiveToolsFramework, GeometryProcessing, MeshModelingToolset, and ModelingTools Editor Mode Plugins. Update a few files in new MeshPaint Plugin for UInteractiveTool rename of ::Tick() to ::OnTick().
...
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 12908995 via CL 12908996 via CL 12909001
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)
[CL 12909003 by ryan schmidt in Main branch]
2020-04-18 18:42:59 -04:00
Max Chen
b4881d8bf8
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
...
#rb none
#jira none
[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
ryan durand
0f0464a30e
Updating copyright for Engine Runtime.
...
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Robert Manuszewski
7b6f840f7f
Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
ryan schmidt
889b66d92f
Move InteractiveToolsFramework and EditorInteractiveToolsFramework modules to Experimental
...
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 6913333 in //UE4/Dev-Editor/...
#ROBOMERGE-BOT: ENGINE (Dev-Editor -> Main) (v366-6836689)
[CL 6913342 by ryan schmidt in Main branch]
2019-06-10 14:03:39 -04:00
Ryan Schmidt
f5ead98087
Move InteractiveToolsFramework and EditorInteractiveToolsFramework modules to Experimental
...
#rb none
#rnx
#robomerge UE4-Main
[CL 6913333 by Ryan Schmidt in Dev-Editor branch]
2019-06-10 14:03:03 -04:00