#rb none
#ROBOMERGE-SOURCE: CL 12976637 via CL 12976658 via CL 12976672
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)
[CL 12976681 by kriss gossart in Main branch]
#rb none
#ROBOMERGE-SOURCE: CL 11082886 via CL 11082887 via CL 11083752 via CL 11084116
#ROBOMERGE-BOT: (v637-11041722)
[CL 11084418 by robomerge in Main branch]
#rb none
#ROBOMERGE-SOURCE: CL 11076423 via CL 11076445 via CL 11076452 via CL 11076464
#ROBOMERGE-BOT: (v637-11041722)
[CL 11076477 by kriss gossart in Main branch]
- Move the IClothingSimulation and IClothingSimulationContext definitions from ClothingSimulation.h/cpp to ClothingSimulationInterface.h/cpp files to make place for the FClothingSimulationCommon definitions.
- Move common simulation and context implementation from the ClothingSystemRuntimeInterface to the ClothingSystemRuntimeCommon module.
- Merge common code used in Nv and Chaos cloth simulations, and remove duplicated code where possible.
- Move specific FillContext behaviors out of the base simulation class and into the context subclasses.
#rb Benn.Gallagher
[FYI] Jaco.VanDyk
Merge: CL 10878385, CL10879173
Release-11.40-Chaos -> Release-12.00
#ROBOMERGE-SOURCE: CL 10879538 via CL 10879553 via CL 10879562
#ROBOMERGE-BOT: (v626-10872990)
[CL 10880533 by kriss gossart in Main branch]
- Add Chaos Cloth physics refresh, called when UI manipulators are used on collision volumes.
- Tidied up ChaosClothingSimulation.cpp to remove redundant function arguments.
- Bug fix: Shape constraints now have a version where it is not applied on all particles but only to the relevant instance.
[FYI] Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 10869211 via CL 10869235 via CL 10869512 via CL 10869901
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870583 by kriss gossart in Main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
Move the cloth shared config creation responsability out of the Chaos Cloth simulation code to the points where clothing assets are loaded or created within the SkeletalMesh code.
Add shared cloth configs to the list of config classes returned by the cloth factories.
Set all Chaos Cloth default stiffness properties to 0.5.
Remove unused Chaos Cloth volume related properties.
Add a missing stiffness value setup to the bending element constraints.
#rb Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 10812067 via CL 10812070 via CL 10812075 via CL 10812077
#ROBOMERGE-BOT: (v610-10636431)
[CL 10812081 by kriss gossart in Main branch]
Create a new ClothingSimulationFactory function to get the definitive default factory, for whatever cloth factories are actually enabled.
Rework nv cloth/apex dependencies in the ClothingSystemRuntimeNv module to allow the move of the legacy components and common config elements to the common module.
Add legacy cloth asset and runtime components to the common module to allow legacy assets to be loaded in a Chaos simulation, even with nv cloth disabled.
Allow storage of several configs to coexist in the ClothingAsset object config map, with their names as the key.
Resurrect the cloth physical mesh data structure to avoid the UClass overhead.
Add migration functions and BaseEngine redirectors to keep backward compatibility with legacy cloth assets, and assets saved after Ryan's refactor.
#rb Benn.Gallagher, Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 10634739 via CL 10634740 via CL 10634741
#ROBOMERGE-BOT: (v608-10590470)
[CL 10634742 by kriss gossart in Main branch]
#rb Jaco.VanDyk, Benn.Gallagher
Merging from Release-11.40 after Robomerge conflict.
#ROBOMERGE-SOURCE: CL 10590600
#ROBOMERGE-BOT: (v607-10590470)
[CL 10590601 by kriss gossart in Main branch]
#rb Jaco.VanDyk
[FYI] Chris.Caulfield
#jira
#ROBOMERGE-SOURCE: CL 10236572 via CL 10239406 via CL 10239689
#ROBOMERGE-BOT: (v591-10236483)
[CL 10240027 by kriss gossart in Main branch]
[FYI] Jaco.VanDyk, Chris.Caulfield, Brice.Criswell
#jira
#ROBOMERGE-SOURCE: CL 10153356 via CL 10155228 via CL 10155382
#ROBOMERGE-BOT: (v587-10111126)
[CL 10155476 by kriss gossart in Main branch]
Add a new function that returns the correct default clothing simulation factory.
Add a new p.Cloth.DefaultClothingFactoryClass console variable to change the default at runtime.
Update the SkeletalMeshComponent code to use the correct default clothing simulation factory.
Deprecate the IClothingSimulationFactoryClassProvider::GetDefaultSimulationFactoryClass() and add a new IClothingSimulationFactoryClassProvider::GetSimulationFactoryClass() function to remove any ambiguity about what the correct way to get the provider's class, or the default class.
#rb Ryan.Kautzman, Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 10124312 via CL 10124362 via CL 10124409
#ROBOMERGE-BOT: (v587-10111126)
[CL 10124441 by kriss gossart in Main branch]
[FYI] Benn.Gallagher, Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 10005752 via CL 10005832
#ROBOMERGE-BOT: (v562-10004402)
[CL 10005847 by kriss gossart in Main branch]
#rb Benn.Gallagher
[FYI] Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 9969464 via CL 9969468
#ROBOMERGE-BOT: (v560-9963197)
[CL 9969469 by kriss gossart in Main branch]
Also:
-Regenerate the convexes' surface points for the legacy apex cloth assets (apparently the only use of convexes in apex import was to emulate box collisions).
-Add debug draw visualization for the Chaos Cloth editor.
#rb Jaco.VanDyk
[FYI] Benn.Gallagher
#ROBOMERGE-SOURCE: CL 9894041 via CL 9894049
#ROBOMERGE-BOT: (v558-9892490)
[CL 9894053 by kriss gossart in Main branch]
- Remove the related cvars
#rb Benn.Gallagher
[FYI] Ryan.Kautzman, Michael.Lentine, Kriss.Gossart
[at]Benn.Gallagher
#ROBOMERGE-SOURCE: CL 9890068 via CL 9890205
#ROBOMERGE-BOT: (v553-9872581)
[CL 9890240 by jaco vandyk in Main branch]
Also:
-Fix and simplify bone index mapping.
-Make the new Box collision primitive to support transformed boxes.
-Add support fdor tapered capsule.
-Add missing support for convex collision.
-Fix debug draw collision sphere offset.
#rb Benn.Gallagher, Jaco.VanDyk
#ROBOMERGE-SOURCE: CL 9745673 via CL 9745696
#ROBOMERGE-BOT: (v542-9736015)
[CL 9745837 by kriss gossart in Main branch]
- Animation Drives implemented as a PBD constraint
- Small Cloth Integrator fix for substepping
#rb Benn.Gallagher
[FYI] Ryan.Kautzman, Michael.Lentine, Benn.Gallagher, Kriss.Gossart, Jaco.Vandyk
[at]Benn.Gallagher
#ROBOMERGE-SOURCE: CL 9614901 via CL 9614902
#ROBOMERGE-BOT: (v528-9595928)
[CL 9614903 by jaco vandyk in Main branch]