Marc Audy
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cac1fe0019
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Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572
[CL 15299962 by Marc Audy in ue5-main branch]
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2021-02-03 14:57:28 -04:00 |
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Ben Marsh
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6f927647b1
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Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
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2020-12-21 23:07:37 -04:00 |
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Ben Marsh
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83f27d27e9
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UBT: Mark platforms and project file generation code as not nullable aware.
#rb none
#rnx
[CL 14960496 by Ben Marsh in ue5-main branch]
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2020-12-20 17:32:59 -04:00 |
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Ryan Durand
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9ef3748747
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Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
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2019-12-26 23:01:54 -05:00 |
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Ben Marsh
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a22b952aa9
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Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx
[CL 4718806 by Ben Marsh in Main branch]
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2019-01-14 12:11:24 -05:00 |
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