Ben Marsh
4e963ab013
Fix warnings when building DotNETUtilities from command line. Warnings were only disabled in debug configuration.
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#rb none
#rnx
[CL 14962139 by Ben Marsh in ue5-main branch]
2020-12-21 23:47:46 -04:00
Ben Marsh
80c24e1353
Add deprecation notices to Tools.DotNETCommon members.
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#rb none
#rnx
[CL 14962108 by Ben Marsh in ue5-main branch]
2020-12-21 23:18:26 -04:00
steve smith
ef82f1572e
Merged from Dev-Build:
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Fixed issue with converting UnrealTargetPlatform to string when parsing command line options
Added a TypeConverter for UnrealTargetPlatform
Added check if a typeconverter exists when parsing command line arguments
#rb ben.marsh
#jira none
#ROBOMERGE-SOURCE: CL 12383340 in //UE4/Release-4.25/... via CL 12383343
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v671-12333473)
[CL 12383347 by steve smith in Main branch]
2020-03-23 17:09:31 -04:00
Ryan Durand
9ef3748747
Updating copyrights for Engine Programs.
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#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
Ben Marsh
28572de2c0
Add functionality to issue commands to UGS servers to BuildAgent tool.
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#rb none
[CL 9318529 by Ben Marsh in Dev-Build branch]
2019-10-01 13:55:24 -04:00
Ben Marsh
aadbcfea01
Updates to BuildAgent executable. Fix a few issues with the EC post-processor, and make it easier to pass command line arguments to the child process for a run command.
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#rb none
#rnx
[CL 9317220 by Ben Marsh in Dev-Build branch]
2019-10-01 12:20:54 -04:00
Ben Marsh
3a34baed5e
Merge log parser into WorkspaceTool (now renamed to "BuildAgent"). Also add some common functionality into DotNETUtilities.
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#rb none
[CL 9233706 by Ben Marsh in Dev-Build branch]
2019-09-27 16:21:33 -04:00
Ben Marsh
6e309d2c22
UAT: Move functionality for creating attribute-driven help pages into DotNETCommon.
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#rb none
#rnx
[CL 9153728 by Ben Marsh in Dev-Build branch]
2019-09-26 13:31:07 -04:00
Ben Marsh
ddf7620797
UBT: Fix parsing of nullable arguments passed via command line arguments.
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#rb none
#fyi pj.kack
#rnx
[CL 8382982 by Ben Marsh in Dev-Build branch]
2019-08-30 09:07:48 -04:00
Ben Marsh
faaaa784be
UBT: Remove the "default" value for the build environment. The property now returns the appropriate default value depending on the target being built.
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#rb none
[CL 6276992 by Ben Marsh in Dev-Build branch]
2019-05-03 13:03:54 -04:00
Ben Marsh
a3e87004d6
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
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#rb none
#rnx
[CL 4783611 by Ben Marsh in Dev-Build branch]
2019-01-23 10:59:53 -05:00
Ben Marsh
d6a55553ea
Update additional copyright notices.
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#rb none
#rnx
[CL 4662881 by Ben Marsh in Dev-Build branch]
2018-12-14 15:20:24 -05:00
Ben Marsh
4c5e2a0724
UBT: Store the project file on each target descriptor, and remove the need for a single "global" active project at any one time. Add support for specifying multiple targets on the command line via -Target arguments (eg. -Target="UnrealHeaderTool Win64 Development" -Target="UnrealPak Win64 Development"), and multiple platforms and configurations via + characters (eg. "UE4Editor Win64 Debug+Development")
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#rb none
[CL 4625702 by Ben Marsh in Dev-Build branch]
2018-12-03 17:34:46 -05:00
Ben Marsh
fd83293f05
Fix missing or incorrect copyright notices.
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#rb none
#rnx
[CL 4593740 by Ben Marsh in Dev-Build branch]
2018-11-26 16:46:35 -05:00
Ben Marsh
89cc59756b
Missing files
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#rb none
#rnx
[CL 4515694 by Ben Marsh in Dev-Build branch]
2018-10-28 14:16:51 -04:00