Commit Graph

102 Commits

Author SHA1 Message Date
Louise Rasmussen
e96422024e Updated Style Colors - replaced "Background" Color with "Panel" Color and updated "Background" Color to be dark base
#rb matt.kuhlenschmidt

[CL 15013052 by Louise Rasmussen in ue5-main branch]
2021-01-07 14:20:25 -04:00
Matt Kuhlenschmidt
e49a615ad2 Fix console not appearing in immersive mode
[CL 14247339 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-02 16:05:07 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Matt Kuhlenschmidt
af0fcc582d Fix hard to read console hint text highlight colors
[CL 14197395 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-27 00:55:14 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Matt Kuhlenschmidt
40d18019fe Fix output log colors not functioning properly.
[CL 13849547 by Matt Kuhlenschmidt in ue5-main branch]
2020-07-13 15:23:17 -04:00
Josh Adams
94f4be4de1 - Renamed PlatformInfo::FPlatformInfo to PlatformInfo::FTargetPlatformInfo
- Renamed FDataDrivenPlatformRegistry::FPlatformInfo to FDataDrivenPlatformInfo
- Moved some fields from PlatformInfo::FTargetPlatformInfo to FDataDrivenPlatformInfo, and cleaned them up in the process
- Fixed the DataDrivePlatformInfo.ini files to match the previous items
- Removed FVanillaPlatformEntry, and now just using FTargetPlatformInfo to manage flavors under a vanilla PlatformInfo (see PlatformInfo::GetVanillaPlatformInfoArray())
- Cleaned up TPerPlatformValue, as it was often misused (took a group and platform name, but we can get the group from the platform name) [AnimationSharingManager.cpp, *Engine.cpp, Runtime\Engine\*, ]
- Fixed FBlueprintNativeCodeGenPaths::GetDefaultCodeGenPaths() to use IniPlatformName instead of some hacky code [BlueprintNativeCodeGenManifest.cpp]
- Fixed various Turnkey bugs that recent testing exposed
- Enabled AUTOSDKS_ENABLED in both Mac and Linux on the Editor side (not that there are much set up to use it)
- Using Turnkey to get the SDK status instead of ValidatePlatforms (gives more detailed information - may want to go back to ValidatePlatforms so only UBT is needed, but change it to give more info)
- Moved OnDeviceDiscovered and Lost delegates from each platform's TargetPlatform class to a static in ITargetPlatform - there was no need for per-platform implementations
- Started working on allowing for SDK to be installed with editor running and not need to restart editor - Work in Progress! It is not usable yet.
#fyi jack.porter
#rb pete.sauerbrei

[CL 13816905 by Josh Adams in ue5-main branch]
2020-07-01 17:07:12 -04:00
Matt Kuhlenschmidt
fd7e6d1dfc Do not allow the console command window to absorb and enter a key when the content browser drawer key is pressed
[CL 13505335 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-22 12:52:39 -04:00
Matt Kuhlenschmidt
9573ab2bf0 Status bar updates
- Hooked up console edit box
- Hooked up active tool messages to modes (the mode specific messages need a lot of improvement
- Added status bars to standalone asset editors

#rb louise.rasmussen

[CL 13264057 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-11 09:39:04 -04:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
jamie dale
3d4aec0159 Defer Output Log text layout modification to Tick
This avoids the text layout for the Output Log being modified while the Output Log itself is being painted (eg, from messages being logged during OnPaint).

#jira UE-59184
#rb Francis.Hurteau


#ROBOMERGE-OWNER: jamie.dale
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 9541025 via CL 9541026
#ROBOMERGE-BOT: (v521-9539702)

[CL 9541261 by jamie dale in Main branch]
2019-10-10 15:48:28 -04:00
improbable-valentyn
fc29a64867 PR #6273: Fix memory leak in SOutputLog (Contributed by improbable-valentyn)
#jira UE-81496
#rb lauren.barnes

[CL 9486987 by Rex Hill in Main branch]
2019-10-09 10:05:01 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
ben marsh
fb4078d777 More IncludeTool fixes.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 8374228 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v406-8472469)

[CL 8497914 by ben marsh in Main branch]
2019-09-04 15:40:51 -04:00
Josh Markiewicz
d79515867d Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
- Up to CL8320930 from DevOnline and 8311605 Merge Down from Main
- skipped some Fortnite content/plugins/code where it tried to reintegrate files that had been moved pending investigation
#rb none

[CL 8321295 by Josh Markiewicz in Main branch]
2019-08-26 18:35:22 -04:00
JeanMichel Dignard
0f9ad96858 Copying //UE4/Dev-Enterprise @ cl 6890376 to Dev-Main (//UE4/Dev-Main)
#lockdown nick.penwarden
#rb none

[CL 6890764 by JeanMichel Dignard in Main branch]
2019-06-07 11:22:52 -04:00
Chris Gagnon
930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
cosmin sulea
53a0dc23c6 UE-69183 - iOS Device Output Log doesn't recover previously disconnected device
#jira UE-69183
#rb Jack.Porter
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 5466613 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5466614 by cosmin sulea in Main branch]
2019-03-20 04:40:35 -04:00
jack porter
b4dd4bdec5 Make Device Output Log non-experimental
#jira UE-69428
#rb None

#ROBOMERGE-SOURCE: CL 5261771 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5262075 by jack porter in Main branch]
2019-03-01 11:00:31 -05:00
Chris Gagnon
42c199aeb6 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5225772 by Chris Gagnon in Dev-Editor branch]
2019-02-27 11:02:17 -05:00
anthony bills
8ca6e293f3 Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
#rb david.harvey


#ROBOMERGE-SOURCE: CL 5174028 via CL 5174826

[CL 5174834 by anthony bills in Main branch]
2019-02-25 07:59:46 -05:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
jamie dale
fff35f7e97 Swapped radio button for check button to fix UI glitch
#jira UE-68169
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 4892166 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4892169 by jamie dale in Main branch]
2019-02-04 17:26:12 -05:00
Chris Gagnon
a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00