Commit Graph

53 Commits

Author SHA1 Message Date
sebastian kowalczyk
41a5bab8e2 Fixed crash in Visual Logger tool. It fixes UE-UE-20796 issue.
Fixed issue with missing debug geometry after PIE game.

[CL 2687750 by sebastian kowalczyk in Main branch]
2015-09-11 09:02:06 -04:00
Mike Fricker
65e7557229 [INTEGRATE] Compile times: Working on eliminating <Module>Classes.h header files
- This checkin eliminates use of all <Module>Classes.h files in Engine, with the exception of UnrealEdClasses.h
- Compilation speed-ups for all of the modules affected, now that they are including what they use
- No effective changes other than C++ includes

[CL 2686054 by Mike Fricker in Main branch]
2015-09-10 08:48:03 -04:00
sebastian kowalczyk
283672f9db Fixes for monolitic build.
[CL 2671050 by sebastian kowalczyk in Main branch]
2015-08-27 11:56:42 -04:00
Terence Burns
7b04942a21 Fixing compiler issues in LogVisualizer.
#CodeReview Sebastian.Kowalczyk

[CL 2670766 by Terence Burns in Main branch]
2015-08-27 08:43:39 -04:00
sebastian kowalczyk
49aba11ae5 Optimizations to Visual Logger edytor tool:
Much faster filters due to Async framework, it's paraller now,
Optimizations to items rendered on sequencer,
Optimization to graphs rendered on canvas,
Changed as much as possible to event driven flot, to update data only when needed.

[CL 2670708 by sebastian kowalczyk in Main branch]
2015-08-27 05:21:28 -04:00
sebastian kowalczyk
ac74f84d72 Bunch of fixes to have better control over Visual Logger tool with keyboard.
[CL 2584112 by sebastian kowalczyk in Main branch]
2015-06-11 09:51:31 -04:00
sebastian kowalczyk
17d8b3e007 Added multiple logs selection to Visual Logger tool. It should partially fill UE-16336 task.
[CL 2573695 by sebastian kowalczyk in Main branch]
2015-06-02 06:51:31 -04:00
sebastian kowalczyk
e155e3c72b Forgot about one change for CL #2570444.
[CL 2570445 by sebastian kowalczyk in Main branch]
2015-05-29 09:57:30 -04:00
sebastian kowalczyk
451025a1ba Added LogNavOctree command line parameter, to log navoctree as debug geometry to visual logger on stop logging. It fixes UE-16335.
[CL 2570444 by sebastian kowalczyk in Main branch]
2015-05-29 09:56:45 -04:00
sebastian kowalczyk
a534b61150 Added "Save All" button to Visual Logger.
[CL 2566501 by sebastian kowalczyk in Main branch]
2015-05-27 09:20:05 -04:00
sebastian kowalczyk
28876f4f94 Different optimizations to drawing histogram data from Visual Logger.
[CL 2558715 by sebastian kowalczyk in Main branch]
2015-05-20 10:04:17 -04:00
sebastian kowalczyk
6dbff685d2 Added new shapes to log with Visual Logger: mesh, convex polygon, navarea / extruded convex and navoctree dump from given bounding box.
[CL 2558364 by sebastian kowalczyk in Main branch]
2015-05-20 05:30:24 -04:00
sebastian kowalczyk
b1707bd948 Fixed EQS rendering in Visual Logger tool, in editor.
[CL 2524127 by sebastian kowalczyk in Main branch]
2015-04-24 07:10:23 -04:00
sebastian kowalczyk
929ba10b58 Back out changelist 2469963 with Visual Logger circular buffer. It's too slow to use unfortunately (integrated CL #2489422 from Dev),
Removed usage of GWorld from Visual Logger (integrated CL #2490390 from Dev)

[CL 2490417 by sebastian kowalczyk in Main branch]
2015-03-25 06:22:23 -04:00
Todd Eckert
79e183780f Merging Dev->Main up to CL#2479653 using UE4-Fortnite-To-UE4.
*because of tons of changes, I will supply the changelists in the email because it was too large for this checkin*

[CL 2483008 by Todd Eckert in Main branch]
2015-03-18 10:12:32 -04:00
Marc Audy
79f610442c Fix shadowed variables
[CL 2467803 by Marc Audy in Main branch]
2015-03-03 12:30:55 -05:00
sebastian kowalczyk
27cc9c64cd Fixed issue which could give us inaccessible vlogs in LogVisualizer with persistent filters.
Made small refactor in code, to fix how LogVisualizer works with filters.

[CL 2463824 by sebastian kowalczyk in Main branch]
2015-02-27 07:26:07 -05:00
sebastian kowalczyk
c0698e1cd2 Fix for UE-7497 "No Graphs are displayed in Visual Logger after enabling them" issue. Toggle graph button is hidden for logs without any graph/histogram data now.
[CL 2458474 by sebastian kowalczyk in Main branch]
2015-02-24 10:45:21 -05:00
sebastian kowalczyk
97e5515d07 Integrated change to fix issue "Pause does not stop the Visual Logger from recording data while PIEing with dedicated server" from Dev to Main.
- Added option to LogVisualizer's settings, to select between regular pause or PlayersOnly pause - to pause gamplay on level if needed.

[CL 2458345 by sebastian kowalczyk in Main branch]
2015-02-24 09:19:13 -05:00
sebastian kowalczyk
d6915147bf Fixes for visual logs and LogVisualizer:
- Fixed compilation warnings,
- fixes bug in vlogs serialization,
- fixed information about warnings and errors on timelines in LogVisualizer,
- fixed data reset in LogVisualizer

[CL 2408614 by sebastian kowalczyk in Main branch]
2015-01-16 06:25:10 -05:00
sebastian kowalczyk
ca53253636 Fixed crash in LogVisualizer.
[CL 2407264 by sebastian kowalczyk in Main branch]
2015-01-15 10:01:11 -05:00
sebastian kowalczyk
1da64949ca Bunch of internal changes to LogVisualize and added module interface to controll cursor location on timelines.
[CL 2407176 by sebastian kowalczyk in Main branch]
2015-01-15 06:19:24 -05:00
sebastian kowalczyk
9c0476b5ee Fixes for horizontal scroll bar in LogVisualizer tool
Categories/filters highlights from selected item on timeline  in LogVisualizer tool

[CL 2403294 by sebastian kowalczyk in Main branch]
2015-01-12 07:48:45 -05:00
Steve Robb
0756ef15b9 Delegate comparisons deprecated, lots of other associated code deprecated, and lots of warning fixups:
* Multicast delegate Add* calls now return FDelegateHandles, and Remove* calls are now all deprecated, except for a new Remove function which takes a FDelegateHandle.
* New FConsoleManager::RegisterConsoleVariableSink_Handle and UnregisterConsoleVariableSink_Handle functions which work in terms of FConsoleVariableSinkHandle.
* Timer calls which don't take FTimerHandles are deprecated.
* FTicker::AddTicker now returns an FDelegateHandle and is removed by an overloaded Remove function.
* DEFINE_ONLINE_DELEGATE* macros now define _Handle variants of the Add/Remove functions which return/take handles.
* Various other handle-based registration changes.
* Some unity build fixes.
* Some simplification of delegate code.
* Fixes for lots of existing code to use handle-based registration and unregistration.

#codereview robert.manuszewski

[CL 2400883 by Steve Robb in Main branch]
2015-01-08 09:29:27 -05:00
Matt Kuhlenschmidt
8bd2b65b16 Fix visual logger command conflict with level save commands causing tooltips to appear incorrectly.
[CL 2399992 by Matt Kuhlenschmidt in Main branch]
2015-01-07 13:24:58 -05:00