- Rig up metasound OnPlay/OnFinished triggers
- Add typedefs for BopRead/WriteRef to begin deprecating Bop and using Trigger
- Fix-up Periodic Bop node to have activate/deactivate
- Rename to 'PeriodicTrigger'
#rb aaron.mcleran phil.popp
#jira UEAU-627 UEAU-628
[CL 15039777 by Rob Gay in ue5-main branch]
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound
#rb Max.Hayes
#jira UEAU-487
[CL 14919511 by phil popp in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]
Implement UMetasoundSource, Archetype registry, and implement Archetype support in the metasound editor.
#rb rob.gay, phil.popp
#fyi rob.gay, phil.popp
[CL 13940440 by Ethan Geller in ue5-main branch]