- Update default values for standard nodes to sensible values
#rb phil.popp
#jira UEAU-687
#fyi jimmy.smith
[CL 15299246 by Rob Gay in ue5-main branch]
- Rename FNodeInfo to FNodeClassMetadata
- Add FGuid to Metasound node instances
- Metasound node class names are now Namespace.Name.Variant
- Add displayname for Metasound node classes.
#jira UE-107332
#jira UEAU-660
#rb Rob.Gay
[CL 15253779 by phil popp in ue5-main branch]
GainMultiply fix-ups (fade fast to avoid stair stepping & missing input declaration)
- Various EdGraphBuilder clean-up
#rb phil.popp
#jira UEAU-638
[CL 15172255 by Rob Gay in ue5-main branch]
- Stub in icons & node bodies
- Add SMetasoundNode & basic display option metadata
- Disallow multiple inputs/outputs with the same display name
- Various UX fixes
#rb aaron.mcleran
[CL 15142814 by Rob Gay in ue5-main branch]
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound
#rb Max.Hayes
#jira UEAU-487
[CL 14919511 by phil popp in ue5-main branch]
Initial implementation of the metasound transmission systems, as well as send and receive nodes.
#rb phil.popp
[CL 14272158 by Ethan Geller in ue5-main branch]
Converter Nodes for Metasounds. Allows for use of the METASOUND_REGISTER_CONVERTER macros, as well as autogenerated converters.
#rb phil.popp
[CL 14192031 by Ethan Geller in ue5-main branch]
- Disallow removing required I/O from MetasoundSources
- Add functions to expose/iterate required I/O archetypes from Frontend
- Enable copy graph nodes using JSON MS Document Schema and pruning unused nodes
- Mock in paste code (Ethan to add validation or "fix-up" logic on MSDoc side to avoid duplication of node/I/O Ids, names, etc.)
#rb ethan.geller
#jira UEAU-547
[CL 14038324 by Rob Gay in ue5-main branch]
- Hide superfluous type info & non-preferred literal data
- Allow user to rename nodes with display name, which is independent from node string name (and supports localization)
- Add better membership checks to editor detail customizations to ensure document member renames/data org doesn't break editor
#rb ethan.geller
#rnx
#jira UEAU-546
[CL 13981474 by Rob Gay in ue5-main branch]
Implement UMetasoundSource, Archetype registry, and implement Archetype support in the metasound editor.
#rb rob.gay, phil.popp
#fyi rob.gay, phil.popp
[CL 13940440 by Ethan Geller in ue5-main branch]
- Expose I/O arrays to UI (TODO: fix rename. We currently have two places we're caching input/output names and no easy way to snatch I/O metadata from I/O node. Could we add function to reference name from description instead of caching on node?)
- Stub in json import exposition to UI
- Fix crash with removing inputs/outputs
- Various clean-up
#rb ethan.geller
#jira UEAU-527
[CL 13937505 by Rob Gay in ue5-main branch]