Also enabled VolumeTextureCompression and RGBColorBuffer in the inis (as the code was already using them)
#rb Brandon.Schaefer
#ROBOMERGE-SOURCE: CL 15343336 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15359330 by rolando caloca in ue5-main branch]
Editor layout system: If there is a version bump in the layout system, it used to show a message dialog always. Behavior modified.
If the load request comes from the "Load" UI button, it keep displaying a message dialog to warn the user (and a UELOG(Warning)). If it's from the editor startup, it will only show the UE_LOG(Warning).
Also modified the default layout with the new version.
#rb none
[CL 15307798 by Gines Hidalgo in ue5-main branch]
- Removed ModifyCreateProcParams., it wasn't useful enough
- Split up ExtraProjectBuilds into EngineCustomBuilds and ProjectCustomBuilds, so that engine/Epic specified custom builds don't dirty up the project packaging settings, and the ini system won't cause future additional builds to be lost
- Fixed up a couple of tooltips to indicate compression settings are used for Pak and IoStore
#rb brian.white
[CL 15135998 by Josh Adams in ue5-main branch]
- r.Shaders.KeepDebugInfo: if we should compile with debugging information included and export that data to files for platforms that support it.
- r.Shaders.PrepareExportedDebugInfo: precompile debug info for platforms that export it to files.
- r.Shaders.AllowUniqueDebugInfo: used to disallow debug info sharing, will increase debug export sizes.
#jira none
#rb luke.thatcher, lukas.hermanns
[CL 14991674 by christopher waters in ue5-main branch]
- Return more info from Turnkey so callers can know if Turnkey can install full or autosdks (based on studio settings)
- Added idea of project settings having custom builds that can be run from Turnkey (and with a later checkin, Platforms menu in the editor)
#rb ben.marsh (just the code that chains Automation commands, as seen in ExecuteBuild)
[CL 14916239 by Josh Adams in ue5-main branch]