Added a mount point to the user content folder and added EnabledDataSources to the defaulteditor config to enable asset discovery.
#rb Geoffrey.Douglas
#jira UE-208135
[CL 32103101 by jeremie roy in ue5-main branch]
LLH contains an output log so we have no need for a console window anymore.
#jira UE-207842
#rb jason.walter
[CL 31788558 by jeremie roy in ue5-main branch]
LiveLinkHub - Update cookededitor staging to include livelinkhub's executable and dependencies
Since LiveLinkHub can't read cooked content, we need to stage its dependencies separately.
In order to minimize the impact of LiveLinkHub's dependencies, the assets/plugins loaded by LiveLinkHub were audited so that we only stage the content we need, which currently sits at around 30 MB. This is in addition to the livelinkhub executable which sits at 242 MB.
LiveLinkHub's staging step can be enabled by adding the -set:WithLiveLinkHub=true flag in the horde job parameters.
More work will be done in subsequent releases to reduce LLH's executable size. We also want to allow LLH to read from cookededitor's pak file to reduce potential data duplication.
#jira UE-204936
#rb jason.walter, josh.adams
[CL 31721140 by jeremie roy in ue5-main branch]
Compile without python (Note that plugin dependency is still needed for the other plugins to load)
Compile with MessageBus support in shipping
Compile without localization support
#jira UE-204936
#rb jason.walter
[CL 31133562 by jeremie roy in ue5-main branch]