- Moved them into SDK.json
- Fixed up some deprecation warnings when tarrgeting macOS 13
- IOS is still using old .ini project setting method
#rb adam.kinge, carl.lloyd, zack.neyland
[CL 31651333 by josh adams in ue5-main branch]
[Backout] - CL27745134
[FYI] stan.hormell
Original CL Desc
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[Backout] - CL27731288 - CIS / Build Errors
[FYI] Josh.Adams
Original CL Desc
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- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27923017 by josh adams in ue5-main branch]
[FYI] Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27745141 by stan hormell in ue5-main branch]
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27731364 by josh adams in ue5-main branch]
This relies on the base feedback context doing most of the work, as on other platforms.
Coloring was removed from the default Mac feedback context because it has no effect on the default output devices anyway. Output devices that do want to set color based on verbosity should incorporate that logic themselves in a thread-safe way instead of relying on the color being changed globally.
#jira UE-152840
#preflight 63cabcf76e7995c750c919da
#rb Zousar.Shaker
#rnx
[CL 23790894 by Devin Doucette in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
This changes the way filters for the open dialog are done to be more flexible with existing filter text.
#rb will.damon
#jira UE-117129
#rnx
[CL 16546775 by dave hunter in ue5-main branch]
#rb none
#jira
#rnx
#ROBOMERGE-SOURCE: CL 11678395 in //UE4/Release-4.25/... via CL 11678439
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)
[CL 11678580 by ben marsh in Main branch]