rinat abdrashitov
1e7fbcdf2f
When executing CopyMeshToSkeletalMesh, append an error and return if we failed to generate the Mesh Description for the TargetLOD.
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#rb David.Hill, halfdan.ingvarsson
#rnx
[CL 31272540 by rinat abdrashitov in ue5-main branch]
2024-02-07 16:55:44 -05:00
jimmy andrews
be2e1f07c9
Fix CopyMeshFromComponent in geometryscript not being able to see instance colors for renderdata lod
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#rb David.Hill
[CL 31126576 by jimmy andrews in ue5-main branch]
2024-02-02 11:04:32 -05:00
jimmy andrews
e42ce76d86
[Backout] - CL31123234
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(will add in a different stream)
[FYI] Jimmy.Andrews
Original CL Desc
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add support for instance colors in scene component -> dynamic mesh geometry script conversion function
#rb David.Hill
[CL 31124528 by jimmy andrews in ue5-main branch]
2024-02-02 10:10:09 -05:00
jimmy andrews
f182595f4a
add support for instance colors in scene component -> dynamic mesh geometry script conversion function
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#rb David.Hill
[CL 31123300 by jimmy andrews in ue5-main branch]
2024-02-02 09:45:38 -05:00
david hill
5bb5b7ba98
Geometry Script Node: Copy Mesh From Component. Fiix bug where Outcome Pin was always set to failure.
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#rb lonnie.li
[FYI] paiva.netto
[CL 31098929 by david hill in ue5-main branch]
2024-02-01 15:24:23 -05:00
michael balzer
bdfbef7ae9
Move GeometryScripting into Runtime plugins folder
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#virtualized
[CL 31085124 by michael balzer in ue5-main branch]
2024-02-01 08:54:09 -05:00