Peter Sauerbrei
c98630e875
make it so DeploymentContext now includes a ProjectBinariesFolder, this variable is the path to the binaries folder for the specific context (including platform)
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[CL 2575975 by Peter Sauerbrei in Main branch]
2015-06-03 15:10:39 -04:00
John Pollard
f7cb719e16
#replayserver: Add ability to search for replay by user
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[CL 2575886 by John Pollard in Main branch]
2015-06-03 14:21:45 -04:00
Richard Hinckley
a5091505f8
APIDocTool temp hack to remove duplicate output delegate pins. Will be removed when UE-16475 is resolved.
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[CL 2575874 by Richard Hinckley in Main branch]
2015-06-03 14:14:21 -04:00
Chris Babcock
e8ddfeb57a
Fixed issue with GearVR plugin compiling into unsupported Android platforms
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#1198
#ue4
#android
[CL 2575872 by Chris Babcock in Main branch]
2015-06-03 14:13:29 -04:00
Jaroslaw Surowiec
12197f339b
CrashFrontend - Updated binaries
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[CL 2575467 by Jaroslaw Surowiec in Main branch]
2015-06-03 08:55:11 -04:00
Jaroslaw Surowiec
b00d907620
CrashReporter-Frontend - UECORE-159/Crash Reporter: Dashboard update to graph binary crashes per Build Version
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[CL 2575464 by Jaroslaw Surowiec in Main branch]
2015-06-03 08:52:09 -04:00
Jaroslaw Surowiec
ac8118f3cc
CrashReport - Frontend - UECORE-176/CRASH REPORTER: Automatically include "liveissue" label with CopyToJira
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[CL 2575461 by Jaroslaw Surowiec in Main branch]
2015-06-03 08:46:28 -04:00
Terence.Burns
e3c21116cb
[INTEGRATE] Change 2567143 by Terence.Burns@SmallChanges on 2015/05/27 15:04:49
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Added 'Minimum OS Version' as a build condition of content projects for windows.
Fixed a small issue in GameProjectUtils that meant the Default(Engine) configs were not being checked against the project correctly.
UE-15605
#lockdown Josh.Adams
#platformnotify Josh.Adams
[CL 2575452 by Matthew Griffin in Main branch]
2015-06-03 08:40:17 -04:00
Ben.Marsh
1f2f22a53c
[INTEGRATE] Change 2563617 by Ben.Marsh@Ben.Marsh_T3245_Main on 2015/05/22 19:15:48
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Increase the priority of the StripRootEditor node, so it runs directly after RootEditor (and before some random sample decides to relink plugins and invalidate the PDBs).
[CL 2575439 by Matthew Griffin in Main branch]
2015-06-03 08:16:59 -04:00
Jaroslaw Palczynski
0df9169475
UECORE-132: Add flag to auto launch Editor on successful sync.
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[CL 2575382 by Jaroslaw Palczynski in Main branch]
2015-06-03 06:09:31 -04:00
Jaroslaw Palczynski
12f13554df
UECORE-131: Add option to open Perforce from UnrealSync.
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[CL 2575353 by Jaroslaw Palczynski in Main branch]
2015-06-03 05:46:29 -04:00
Peter Sauerbrei
c7206dd873
fix for colliding resources when linking
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UE-16498
#codereview ben.marsh
[CL 2574964 by Peter Sauerbrei in Main branch]
2015-06-02 21:45:00 -04:00
John Pollard
644aadaeb8
#replayserver: Add support for storing users
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[CL 2574410 by John Pollard in Main branch]
2015-06-02 16:23:45 -04:00
Ben Marsh
df7c0e26f5
Fix logs not being flushed when running ParallelExecutor.
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#codereview Paul.Fazio
[CL 2574287 by Ben Marsh in Main branch]
2015-06-02 15:14:04 -04:00
Ben Marsh
88ed7b182d
[AUTOMERGE] Fix CrashReportClient compile error in non-unity.
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[CL 2574280 by Ben Marsh in Main branch]
2015-06-02 15:09:03 -04:00
Eric Newman
f3569dae41
Fortnite dev to main merge up to cl # 2564489
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Merging using UE4-Fortnite-To-UE4
[CL 2573959 by Eric Newman in Main branch]
2015-06-02 11:44:27 -04:00
Jaroslaw Surowiec
e58441aa17
CrashReportClient - UECORE-160/Process 'ensures' with the crash report client
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[CL 2573882 by Jaroslaw Surowiec in Main branch]
2015-06-02 10:49:39 -04:00
Ben Marsh
f7e8c85103
Add a command line option to use parallel executor.
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[CL 2573867 by Ben Marsh in Main branch]
2015-06-02 10:40:24 -04:00
Peter Sauerbrei
ede83b3b25
potential fix for mis-matching directories when creating the path to the release directory for a platform
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[CL 2573806 by Peter Sauerbrei in Main branch]
2015-06-02 09:44:48 -04:00
Ben Marsh
929cb041ee
Add markup commands to prevent generating headers pushing the progress bar up to 100%.
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[CL 2573778 by Ben Marsh in Main branch]
2015-06-02 09:10:59 -04:00
Steve Robb
7df8287828
FileItems cache cleared when the makefile if the deserialized makefile is invalid, to avoid it using stale data.
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Some TraceWarnings changed to TraceVerbose.
Tidy up of some highly-indented logic.
#codereview robert.manuszewski
[CL 2573699 by Steve Robb in Main branch]
2015-06-02 06:54:19 -04:00
Jaroslaw Surowiec
00f7615459
MinidumpDiagnostics - Updated simple crash handler
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[CL 2573650 by Jaroslaw Surowiec in Main branch]
2015-06-02 05:44:46 -04:00
Jaroslaw Palczynski
3901c239a4
UE-16079: Creating Factory in Runtime Module is not possible and has strange error.
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Fixed UHT to detect that a parent class hasn't been parsed before it's child and display a better error message.
[CL 2573515 by Jaroslaw Palczynski in Main branch]
2015-06-02 02:12:11 -04:00
Ben Marsh
33caa49dc1
Always allow compiling game modules. Fix for user projects not being able to compile modules that aren't specifically added through the extra modules list.
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[CL 2573233 by Ben Marsh in Main branch]
2015-06-01 17:57:30 -04:00
Chris Babcock
346342343e
Match ProjectUtils plugin enabled check to ProjectManager check (don't expect build if enabled by default but disabled in project)
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#ue4
#codereview Peter.Sauerbrei
[CL 2573037 by Chris Babcock in Main branch]
2015-06-01 16:28:43 -04:00