aurel cordonnier
43fa62fcd8
Merge from Release-Engine-Test @ 16487383 to UE5/Main
...
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526
[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
jack porter
e8e44fce0c
Fix issue with Windows launch on IOS giving actool error
...
Fix hang deploying files to IOS from Windows
#jira UE-107631
#jira UE-113859
#rb Axel.Riffard
#lockdown jack.porter
[FYI] Will.Damon, Axel.Riffard
#ROBOMERGE-SOURCE: CL 16059357 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)
[CL 16061404 by jack porter in ue5-main branch]
2021-04-20 10:44:53 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
...
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
aaron cox
81656650be
Add option to override the path on the remote build Mac where iOS builds are performed.
...
#rb Axel.Riffard
#p4v-cherrypick 15375484
#ROBOMERGE-SOURCE: CL 15378087 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15378796 by aaron cox in ue5-main branch]
2021-02-10 15:21:03 -04:00
Jack Porter
75f53c8388
Fix up iOS remote build after move from Mono to dotnet
...
- build UBT/UAT on remote Mac
- exclude unnecessary UBT platform source from rsync upload
- modifications to UBT to allow it to compile with Linux and Lumin excluded
- manually convert CRLF for Mac shell scripts after rsync upload
#review
#rb Brandon.Schaefer
#fyi Ben.Marsh
[CL 15045791 by Jack Porter in ue5-main branch]
2021-01-11 21:17:03 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
68f5abeb09
UBT: Convert UnrealBuildTool to use nullable references.
...
#rb none
#rnx
[CL 14960546 by Ben Marsh in ue5-main branch]
2020-12-20 18:47:42 -04:00
Phillip Kavan
11c00323ea
Remove exposed parts of the Blueprint nativization feature (deprecated), and decouple it from the editor/cooking phase.
...
#jira UE-103261
#rb Michael.Noland
[CL 14882147 by Phillip Kavan in ue5-main branch]
2020-12-08 16:28:03 -04:00
josh adams
13bc36c98d
Moving Binaries and Build NotForLicensees files around
...
#rb ben.marsh
#ROBOMERGE-SOURCE: CL 12740027 via CL 12740029 via CL 12740030
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)
[CL 12740031 by josh adams in Main branch]
2020-04-11 08:47:06 -04:00
ryan vance
02bb20415f
Copy up from DS to Main
...
#rb CopyUp
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ryan.vance
#ROBOMERGE-SOURCE: CL 12149088 via CL 12150247
#ROBOMERGE-BOT: (v659-12123632)
[CL 12150618 by ryan vance in Main branch]
2020-03-12 14:08:52 -04:00
Rolando Caloca
f63a3e857e
Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
...
#rnx
#rb none
[CL 11195678 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2020-01-31 10:34:10 -05:00
Jack Porter
09de789957
Pulling Dev-RPS
...
#rb None
[CL 11173577 by Jack Porter in Dev-Mobile branch]
2020-01-30 00:16:34 -05:00
jessicafalk
f91331404c
Fix issue with iOS remote build ssh command (Contributed by jessicafalk)
...
#jira UE-86202
PR #6504 : Fixing ssh command for remote build (Contributed by jessicafalk)
#rb Jack.Porter
[CL 11071320 by Jack Porter in Dev-Mobile branch]
2020-01-21 06:14:35 -05:00
Juan Canada
2ecf4f9708
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
...
#rnx
#rb none
[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
Ryan Durand
74c879d5f3
Updating copyrights for Engine Programs.
...
#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00
Mitchell Wilson
f0a83e9112
Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
...
#rb none
#rnx
[CL 9551884 by Mitchell Wilson in Main branch]
2019-10-11 16:59:16 -04:00
cosmin sulea
791f3b83e4
UE-74772 - RemoteMac.cs fails to build if ProjectFile is null
...
#jira UE-74772
#rb Jack.Porter
#lockdown Cristina.Riveron
#ROBOMERGE-SOURCE: CL 6683824 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main) (v366-6836689)
[CL 6838061 by cosmin sulea in Main branch]
2019-06-04 15:45:23 -04:00
Ben Marsh
0cc6e3dca6
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
cosmin sulea
af99f506bd
UE-72100 - tvOS For Distribution packages fail with Code Signing Error if made after a Development Build
...
#jira UE-72100
#rb Jack.Porter
#lockdown Cristina.Riveron
#ROBOMERGE-SOURCE: CL 6473818 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 6473858 by cosmin sulea in Main branch]
2019-05-15 08:03:24 -04:00
cosmin sulea
8b45e647b1
UE-72100 - tvOS For Distribution packages fail with Code Signing Error if made after a Development Build
...
#jira UE-72100
#rb Jack.Porter
#lockdown Cristina.Riveron
#ROBOMERGE-SOURCE: CL 6398047 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 6398051 by cosmin sulea in Main branch]
2019-05-09 09:51:37 -04:00
ben marsh
91546f3f0a
Fix errors trying to compile TVOS for installed engine build using remote Mac.
...
#rb none
#jira UE-72765
#ROBOMERGE-SOURCE: CL 5893413 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5893414 by ben marsh in Main branch]
2019-04-14 09:07:30 -04:00
ben marsh
0d38177e0d
UBT: Fix crash when doing a remote build without the -RemoteINI argument.
...
#rb none
[FYI] Cosmin.Sulea
#jira
#ROBOMERGE-SOURCE: CL 5893293 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5893294 by ben marsh in Main branch]
2019-04-14 07:39:41 -04:00
cosmin sulea
8ec4ea34f8
//UE4/Release-4.22 - Compile UE4Game TVOS / IOS - warning: invalid character '*' in Bundle Identifier at column 0. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters
...
#jira UE-72094
#rb Jack.Porter
#lockdown Cristina.Riveron
#ROBOMERGE-SOURCE: CL 5826389 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5826391 by cosmin sulea in Main branch]
2019-04-11 06:08:23 -04:00
Cosmin Sulea
50b9f22efc
ROBOMERGE conflict 5630547 resolved UE-71953 - Blueprint iOS projects can't package For Distribution
...
#jira UE-71953
#rb Jack.Porter
[CL 5630708 by Cosmin Sulea in Main branch]
2019-03-28 12:09:05 -04:00
cosmin sulea
742c057b03
UE-70358 - Failure to sign when packaging for iOS Distribution when using Remote Compile from a code project on Windows
...
#jira UE-70358
#rb Ben.Marsh
#ROBOMERGE-SOURCE: CL 5382950 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5383321 by cosmin sulea in Main branch]
2019-03-13 11:41:55 -04:00