lonnie li
71d5092007
ModelingTools: Refactor SingleSelectionTool to ToolTargets (pt.2)
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#rb ryan.schmidt jimmy.andrews
#jira none
#rnx
#preflight 605a54c0e8944a0001585162
[CL 15799514 by lonnie li in ue5-main branch]
2021-03-24 11:11:02 -04:00
Ryan Schmidt
ffe3b401cd
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
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#rb jimmy.andrews, semion.piskarev
#jira none
[CL 15661651 by Ryan Schmidt in ue5-main branch]
2021-03-09 19:33:56 -04:00
Jimmy Andrews
b3a6b00636
protect against creating empty meshes, and add user messaging to some tools where it is likely to happen
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#jira UE-106803
#rb semion.piskarev
#rnx
[CL 15341738 by Jimmy Andrews in ue5-main branch]
2021-02-05 16:33:02 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
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This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
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#rnx
[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
ryan schmidt
19033a66b4
ModelingTools: add BaseMeshProcessingTool, implements standard properties-driven-mesh-edit-with-bgcompute-preview pattern. Rewrote SmoothMeshTool to use this Base Tool.
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#rb none
#rnx
#ROBOMERGE-SOURCE: CL 13152668 via CL 13152669 via CL 13152674
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v688-13145358)
[CL 13152676 by ryan schmidt in Main branch]
2020-05-04 17:46:02 -04:00