Commit Graph

240 Commits

Author SHA1 Message Date
Ben Marsh
e1c10e2062 P4VUtils: Fix warning.
[CL 16569107 by Ben Marsh in ue5-main branch]
2021-06-07 08:25:35 -04:00
andrew firth
60b131617e [P4VUtils] - add snapshot & backout
backout command, performs an undo then convert to edit locally.
snapshot creates a shelved snapshot of a CL as a local temporary backup
#review-16556947 @Ben.Marsh @Marc.Audy
#rb ben.Marsh

[CL 16565955 by andrew firth in ue5-main branch]
2021-06-06 12:03:10 -04:00
andrew firth
e7adc2af32 [P4VUtils] - add creation of a copy CL for preflightandSubmit to avoid change of ownership prolems that otherwise block horde from checking in the preflight CL
#review-16556662 @Ben.Marsh @Marc.Audy

#rb ben.Marsh

[CL 16565953 by andrew firth in ue5-main branch]
2021-06-06 12:02:43 -04:00
UnrealBot
aa952f5758 Branch snapshot for CL 16549112
[CL 16549112 in ue5-main branch]
2021-06-03 18:23:24 +00:00
carl bystrom
cb1335571b P4VUtils: Use client name from P4CLIENT env var for preflights
Without it, P4 can fallback to inferring the client name from other places, causing a confusion of what name to use.
When P4V invokes a so called "custom tool", it will supply the necessary P4 configuration through the normal env vars.

[CL 16514329 by carl bystrom in ue5-main branch]
2021-06-01 10:58:13 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
bb332346a9 p4 custom tool for P4VUtils to find where the last edit occurred for a specific file
[CL 16474021 by aurel cordonnier in ue5-main branch]
2021-05-26 15:43:42 -04:00
Brandon Schaefer
9d8a996e22 Fix Android setup for Linux, add TODO for Mac
#jira UE-109276, UE-109272
#review-16095149 @Chris.Babcock, @Josh.Adams, @Nuno.Leiria, @James.Singer
#rb Chris.Babcock, James.Singer
#fyi Will.Damon, Dave.Hunter

[CL 16317826 by Brandon Schaefer in ue5-main branch]
2021-05-13 16:13:05 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Ben Marsh
9298370c22 P4VUtils: Fix some exceptions caused by long command lines.
#rb none
#rnx

[CL 16000723 by Ben Marsh in ue5-main branch]
2021-04-13 23:24:45 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Ben Marsh
0720d5369e P4VUtils: Add a compile command, which builds files in the selected changelist as non-unity. Automatically detects which project the files are in, etc...
#rb none
#fyi jeanfrancois.dube

[CL 15847298 by Ben Marsh in ue5-main branch]
2021-03-28 19:43:37 -04:00
jack porter
cbad99a382 libimobiledevice dependency TPS
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 15838109 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v785-15821902)

[CL 15838112 by jack porter in ue5-main branch]
2021-03-26 01:01:11 -04:00
jack porter
e945b51962 Add support for idevicefs to push and pull directories
#jira UE-110282
#rb None

#ROBOMERGE-SOURCE: CL 15747358 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)

[CL 15750799 by jack porter in ue5-main branch]
2021-03-19 16:21:16 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
jules blok
dd0aab265a Use the custom linker to build large projects on Lumin
#rb Steve.Smith
#rb Chris.Babcock
#jira UE-109517

#ROBOMERGE-SOURCE: CL 15678897 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)

[CL 15679229 by jules blok in ue5-main branch]
2021-03-11 14:36:16 -04:00
Ben Marsh
ff0c479d25 P4VUtils: Fix log output when converting multiple files to edit.
#rb none
#rnx
#jira UE-109912

[CL 15675523 by Ben Marsh in ue5-main branch]
2021-03-11 07:28:31 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
brandon schaefer
877fe86d76 Fix extra % added to ENV path
#jira none
#rb Chris.Babcock

#ROBOMERGE-SOURCE: CL 15557590 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15557597 by brandon schaefer in ue5-main branch]
2021-03-01 11:16:43 -04:00
Ben Marsh
a49dd5ef27 Add missing copyright notices.
#rb none
#rnx

[CL 15319942 by Ben Marsh in ue5-main branch]
2021-02-04 14:14:00 -04:00
Josh Adams
a3869f12d5 - Android Turnkey support for prerequisites (making sure Android Studio has been installed and run once sdk directory creation)
- Updated versioning to pass to SetupAndroid scripts instead of the script hardcoding it
- Added idea of code-based "FileSource" objects that can be used to install an SDK without needing to copy an installer, it's all in the SDKInstall command
- Prereqs are not working yet for Mac/Linux (logic will need to be ported on those platforms to get it right)
#rb chris.babcock

[CL 15298669 by Josh Adams in ue5-main branch]
2021-02-03 14:18:15 -04:00
Ben Marsh
6ad701d372 P4VUtils: Handle invalid or missing arguments gracefully.
#rb none
#rnx

[CL 15277817 by Ben Marsh in ue5-main branch]
2021-02-01 22:18:19 -04:00
Ben Marsh
9e0682fb68 P4VUtils: Add debug info to launching preflight.
#rb none
#rnx

[CL 15255963 by Ben Marsh in ue5-main branch]
2021-01-28 20:51:20 -04:00
Ben Marsh
b785e84b4f P4VUtils: Check the change is non-empty and shelve files before submit
#rb none
#rnx

[CL 15254378 by Ben Marsh in ue5-main branch]
2021-01-28 19:49:52 -04:00