Commit Graph

139 Commits

Author SHA1 Message Date
satchit subramanian
8e0e36b431 [FYI] Benn.Gallagher
Add option to simulate rigidbody animnodes in the frame in which they're reset (effectively skipping forward a frame).

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: satchit.subramanian
#ROBOMERGE-SOURCE: CL 6431438 via CL 6431522 via CL 6432480 via CL 6442365
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6471710 by satchit subramanian in Dev-Anim branch]
2019-05-15 06:54:51 -04:00
helge mathee
e4850ba893 Improve tooltips in AnimDynamics AnimBP Node for Angular Spring.
#rb jeremiah.grant

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 6189959 via CL 6192417 via CL 6192512
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6229501 by helge mathee in Dev-Anim branch]
2019-05-01 19:53:40 -04:00
satchit subramanian
1378736a38 Add setting to stop simulating rigidbody nodes below a minimum timestep.
#rb Steven.Barnett
[FYI] Lina.Halper

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: satchit.subramanian
#ROBOMERGE-SOURCE: CL 6023527 via CL 6023529 via CL 6023813 via CL 6023852 via CL 6024825 via CL 6024947
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6029481 by satchit subramanian in Dev-Anim branch]
2019-04-20 01:06:52 -04:00
satchit subramanian
5ad4c54674 Add a physics setting to stop simulating anim dynamics if the timestep is below a threshold.
#rb Steven.Barnett
[FYI] Lina.Halper

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: satchit.subramanian
#ROBOMERGE-SOURCE: CL 6019009 via CL 6019011 via CL 6019212 via CL 6019249 via CL 6023326 via CL 6023427
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6026821 by satchit subramanian in Dev-Anim branch]
2019-04-19 21:09:48 -04:00
lina halper
2ab4f326c3 Layer node initialization fix
#rb: Martin.Wilson
#jira: FORT-113893

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 5768200 via CL 5768201 via CL 5768840 via CL 5770648 via CL 5770764
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5780890 by lina halper in Dev-Anim branch]
2019-04-08 13:25:23 -04:00
lina halper
c6a56521a5 Speculated fix w.r.t. copy pose node
- where it seems the reference contains invalid skeleton
- refSkeleton access seems violated
- copied Jaren's fix w.r.t. evaluation crash due to setting different AnimBP in the middle of evaluation

#code review: Thomas.Sarkanen
#jira: FORT-160974, FORT-149957

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 5672339 via CL 5675808 via CL 5675866
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5678385 by lina halper in Dev-Anim branch]
2019-04-01 21:03:56 -04:00
Thomas Sarkanen
bb193db1aa Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 5356908
#rb none

[CL 5360337 by Thomas Sarkanen in Dev-Anim branch]
2019-03-11 12:18:32 -04:00
Helge Mathee
7f5c2a223f #rb lina.halper
Build break fix for header change

[CL 5352011 by Helge Mathee in Dev-Anim branch]
2019-03-08 15:12:32 -05:00
Helge Mathee
48e731c4b8 FORT-147933 - investigation for soft constraints
#jira FORT-147933
#rb lina.halper

[CL 5351922 by Helge Mathee in Dev-Anim branch]
2019-03-08 15:05:55 -05:00
Helge Mathee
128442cb30 Adding initialization to range member.
#jira UE-71148
#rb lina.halper

[CL 5337874 by Helge Mathee in Dev-Anim branch]
2019-03-07 11:40:30 -05:00
Helge Mathee
b710e6deec Updated KismetAnimationLibraryHeaders to conform with the latest UHT changes
#rb lina.halper

[CL 5312085 by Helge Mathee in Dev-Anim branch]
2019-03-06 08:20:59 -05:00
Helge Mathee
ce9df42e66 Updated two headers to comply with the DocumentationPolicy = "Strict" setting as seen in https://p4-swarm.epicgames.net/reviews/5097025
All of the changes are enforced by the new setting for the UnrealHeaderTool.

#jira UE-70314
#rb Lina.Halper

[CL 5176902 by Helge Mathee in Dev-Anim branch]
2019-02-25 13:05:41 -05:00
helge mathee
f66e3a5450 Improving the PoseDriver by
* adding debug drawing for the cones used for each target
* adding a new normalization mode using a median cone
* adding overrides for distance method + function type per target
* improving the reloading of the pose list to maintain settings for known poses

#rb Lina.Halper, James.Golding

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 5089485 via CL 5091026 via CL 5091045
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5144737 by helge mathee in Dev-Anim branch]
2019-02-22 11:27:00 -05:00
aaron cox
261881944c [CODEREVIEW] Laurent.Delayen, Lina.Halper
[FYI] Luke.Tannenbaum

Validate BaseBoneRef in Update FAnimNode_RigidBody::IsValidToEvaluate(). Should fix crashes caused by referencing bones that don't exist at some LODs.

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: aaron.cox
#ROBOMERGE-SOURCE: CL 5064673 via CL 5065477 via CL 5066422
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5136572 by aaron cox in Dev-Anim branch]
2019-02-22 04:07:04 -05:00
lina halper
104b7d9692 fix issue with having invalid link node id causing it to create circular link
#rb:Aaron.Cox
#jira: UE-67036

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 4939012 in //UE4/Release-4.22/... via CL 4939014
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5021278 by lina halper in Dev-Anim branch]
2019-02-16 02:21:22 -05:00
Helge Mathee
a521040194 Fix copyright issue in KismetAnimationTypesHeader
#jira UE-70000
#rb Lina.Halper

[CL 4983050 by Helge Mathee in Dev-Anim branch]
2019-02-13 12:07:25 -05:00
Helge Mathee
48cdbbedf5 Original changelist: 4974686
Added three new blueprint nodes:

1) An easing node which can take a float value and run it through most of the easing functions available in FMath
2) A node to record motions over time and output an averaged velocity. This is useful for tracking the velocity of say a weapon and drive secondary effects.
3) A node which is a monolithic large version of 2) to make it easy for riggers to track the velocity of a bone / socket.

#jira FORT-147944
#rb Lina.Halper, Laurent.Delayen
#fyi Laurent.Delayen

[CL 4975136 by Helge Mathee in Dev-Anim branch]
2019-02-12 15:06:09 -05:00
Thomas Sarkanen
fdcba8f624 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4822026
#rb none
#jira none

[CL 4822205 by Thomas Sarkanen in Dev-Anim branch]
2019-01-28 05:55:22 -05:00
Thomas Sarkanen
cc942a3341 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
#rb none
#jira none

[CL 4769629 by Thomas Sarkanen in Dev-Anim branch]
2019-01-22 06:48:04 -05:00
Thomas Sarkanen
a5fd44759f Fixed setting name by pin in PoseByName node
From this UDN: https://udn.unrealengine.com/questions/477742/bug-incorrect-fname-value-from-c-to-blueprint-on-p.html
Before this fix, only the name set at startup would be used.

#jira none
#rb Lina.Halper

[CL 4732138 by Thomas Sarkanen in Dev-Anim branch]
2019-01-16 09:22:56 -05:00
Thomas Sarkanen
e0f6136524 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4704791
#rb none
#jiira none

[CL 4708070 by Thomas Sarkanen in Dev-Anim branch]
2019-01-11 04:11:30 -05:00
Thomas Sarkanen
8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
Thomas Sarkanen
c51a339259 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4574801
#jira none
#rb none

[CL 4575789 by Thomas Sarkanen in Dev-Anim branch]
2018-11-19 07:03:18 -05:00
lina halper
7eefc8d57a - Fixed issue of default behavior change due to new feature of blending support on the last joint
- the var was flipped, so I'm deprecating old one, and adding new one, and flip the meaning

#jira: UE-64873
#rb: Thomas.Sarkanen

#ROBOMERGE-SOURCE: CL 4501726 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4501727 by lina halper in Staging-4.21 branch]
2018-10-24 10:07:36 -04:00
graeme thornton
939d356795 Revert CppStructOps SerializeMismatchedTag() back to previous FArchive form, and add a new structured archive version that has to be explicitly opted into. Converted all existing engine code to use the new structured archive, but gives backwards compatibility for licensees with the old FArchive version
Also removed TStructOpsTypeTraitsBase which has been deprecated since 4.16

#jira none
#rb steve.robb
[FYI] marc.audy

#ROBOMERGE-SOURCE: CL 4472580 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4472581 by graeme thornton in Staging-4.21 branch]
2018-10-16 04:50:42 -04:00