Commit Graph

7 Commits

Author SHA1 Message Date
mickael gilabert
1467967914 Added mesh distance field downsampling capability during serialization time (compressed and not compressed)
Added DownSampleMeshDistanceFieldDivider target platform variable

#rb daniel.wright
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 6442105 via CL 6444722 via CL 6444741
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6472289 by mickael gilabert in Dev-Anim branch]
2019-05-15 07:20:31 -04:00
mickael gilabert
1def3f04ed Added Distance field shadow / AO support on Switch
Don't compile distance field shader permutations if bUseDistanceFields is unset or false
Added UAV output to pixel shader
Clear Tiny UAV uses command buffer ClearBuffer command instead of allocating a temp buffer and copying it to UAV

anthony.bills
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 6077502 via CL 6077551 via CL 6080478 via CL 6080627
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6084243 by mickael gilabert in Dev-Anim branch]
2019-04-24 17:06:13 -04:00
mickael gilabert
329a46d452 Fixed int32 returned as a boolean
#jira UE-72668
#rb none

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 5830427 in //UE4/Main/...
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5859563 by mickael gilabert in Dev-Anim branch]
2019-04-12 14:05:50 -04:00
mickael gilabert
53f1ab7bd0 Base pass can output velocity data for moveable object with no static lighting, in forward and deferred rendering. This saves cpu draw call submission.
In base vertex and pixel shader pass, uniform variable OutputVelocityBuffer is tested to ouput or not velocity data
Configurable per project and/or per platform (r.BasePassOutputsVelocity)

#rb krzysztof.narkowicz
[FYI] anthony.bills

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 5810274 via CL 5813280 via CL 5813281
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5842606 by mickael gilabert in Dev-Anim branch]
2019-04-12 13:00:55 -04:00
Lina Halper
f7baa58bc9 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
#fyi: Laurent.Delayen, James.Hopkin
#rb: none

[CL 4923303 by Lina Halper in Dev-Anim branch]
2019-02-06 14:35:56 -05:00
Thomas Sarkanen
8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
Marc Audy
af90b7bcd4 Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00