#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870584 by ryan durand in Main branch]
#rb none
#jira
#ROBOMERGE-SOURCE: CL 5437980 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5437990 by ben marsh in Main branch]
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.
#jira UE-71253
#rb none
#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5403485 by ben marsh in Main branch]
#rb none
#jira UE-71399
#ROBOMERGE-SOURCE: CL 5365389 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5368509 by ben marsh in Main branch]
#rb none
#jira UE-71359
#ROBOMERGE-SOURCE: CL 5361201 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5368484 by ben marsh in Main branch]
#rb none
#jira UE-71362
#ROBOMERGE-SOURCE: CL 5360814 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5368482 by ben marsh in Main branch]
* Compile dropdown now just contains a checkbox for enabling live coding.
* Compile dropdown has a link to open the editor preferences window.
* Live coding can be enabled from the editor settings window.
* Option to show the console on startup is now folded into the startup mode.
* Options in the editor settings window are greyed out unless live coding is enabled.
#rb none
#jira
#ROBOMERGE-SOURCE: CL 5352692 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5364901 by ben marsh in Main branch]
#rb none
#jira UE-71077
#ROBOMERGE-SOURCE: CL 5343160 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5343162 by ben marsh in Main branch]
#rb none
#jira
#ROBOMERGE-SOURCE: CL 5340479 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5340483 by ben marsh in Main branch]
Allows fast iteration of C++ changes without restarting the application. To use, select the "Live Coding (Experimental)" mode from the drop down menu next to the editor's compile button, or type "LiveCoding" into the console for a monolithic build. Press Ctrl+Alt+F11 to find changes and compile.
Changes vs standalone Live++ version:
* UBT is used to execute builds. This allows standard UE4 adaptive unity mode, allows us to reuse object files when we do regular builds, supports using any build executor allowed by UBT (XGE, SNDBS, etc..).
* Adding new source files is supported.
* Custom visualizer for FNames is supported via a weakly linked symbol in a static library (Engine/Extras/NatvisHelpers).
* Settings are exposed in the editor's project settings dialog.
* Standalone application has been rewritten as a Slate app ("LiveCodingConsole"). There is an additional option to start the program as hidden, where it will not be visible until Ctrl+Alt+F11 is hit. Similarly, closing the window will hide it instead of closing the application.
* Does not require a standalone licensed version of Live++.
Known issues:
* Does not currently support class layout changes / object reinstancing
#rb none
[FYI] Marc.Audy, Stefan.Boberg, Nick.Penwarden
#jira
#ROBOMERGE-SOURCE: CL 5304722 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5309051 by ben marsh in Main branch]