Helge Mathee
d59fb33465
Control Rig variables aren't showing the correct values
...
The issue here is that we copy the source operand to target - where the source operand might actually be on a sub pin. We need to make sure to remove the registeroffset from the operand used for the debug register - since we only allow debug copies on the root of each register.
#rb jack.cai
#jira UE-102323
Merging
//UE4/Release-4.26/Engine/Source/Developer/RigVMDeveloper/Private/RigVMCompiler/RigVMCompiler.cpp
to //UE5/Main/Engine/Source/Developer/RigVMDeveloper/Private/RigVMCompiler/RigVMCompiler.cpp
[CL 14931406 by Helge Mathee in ue5-main branch]
2020-12-15 11:39:01 -04:00
Helge Mathee
057007d906
Control Rig variables aren't showing the correct values
...
The issue here is that we copy the source operand to target - where the source operand might actually be on a sub pin. We need to make sure to remove the registeroffset from the operand used for the debug register - since we only allow debug copies on the root of each register.
#rb jack.cai
#jira UE-102323
Merging
//UE4/Release-4.26/Engine/Source/Developer/RigVMDeveloper/Private/RigVMCompiler/RigVMCompiler.cpp
to //UE5/Main/Engine/Source/Developer/RigVMDeveloper/Private/RigVMCompiler/RigVMCompiler.cpp
[CL 14931362 by Helge Mathee in ue5-main branch]
2020-12-15 11:37:17 -04:00
Joakim Lindqvist
254b31ad63
Bumped http request pool size to attempt to reduce amount of time we spend waiting on the pool when fetching from Jupiter
...
#fyi johan.berg
[CL 14931109 by Joakim Lindqvist in ue5-main branch]
2020-12-15 11:28:39 -04:00
Catalin Dragoiu
b6a98a2b76
Remove PRAGMA_DISABLE_OPTIMIZATION
...
#jira UE-104559 #rb none
[CL 14930758 by Catalin Dragoiu in ue5-main branch]
2020-12-15 11:14:57 -04:00
Tim Smith
b48b94b010
Integration of Live++ 1.6.3
...
#rb none
#rnx
[CL 14926202 by Tim Smith in ue5-main branch]
2020-12-15 09:27:44 -04:00
Martin Ridgers
72cd53ed3b
Repacked retirees struct so there's plenty of bits for start serials.
...
[CL 14926089 by Martin Ridgers in ue5-main branch]
2020-12-15 08:45:44 -04:00
Martin Ridgers
9b40191200
Changed metadata IDs to be indices. This frees up some bits so we can better pack structs.
...
[CL 14925884 by Martin Ridgers in ue5-main branch]
2020-12-15 07:12:11 -04:00
Martin Ridgers
d49ccb3702
Non-PCH/Unity compile fixes.
...
#rnx
[CL 14925449 by Martin Ridgers in ue5-main branch]
2020-12-15 04:18:17 -04:00
Matt Kuhlenschmidt
df0e040bae
Slate - Rounded brushes can now have a radius specified per corner instead of just uniformly
...
#rb louise.rasmussen
[CL 14915379 by Matt Kuhlenschmidt in ue5-main branch]
2020-12-14 14:31:49 -04:00
Catalin Dragoiu
713c3155df
[Insights] Alloc Tree View async operation cancelation
...
#jira UECORE-632 #rb none
[CL 14914072 by Catalin Dragoiu in ue5-main branch]
2020-12-14 12:36:24 -04:00
Patrick Laflamme
d2a8e90a0d
Fixed static analyis warning V634: The priority of the '*' operation is higher than that of the '<<' operation. It's possible that parentheses should be used in the expression in EditorAnalyticSession.cpp
...
#rnx
#rb Trivial
[CL 14913128 by Patrick Laflamme in ue5-main branch]
2020-12-14 09:35:27 -04:00
Helge Mathee
44b6bf3d31
Control Rig Encapsulation - UI changes
...
#rb jack.cai
#jira UEA-564
[CL 14913071 by Helge Mathee in ue5-main branch]
2020-12-14 08:58:12 -04:00
paul chipchase
5a76e353a3
UnrealInsights: Add the shortcut 'Ctrl-A' to select the entire timeline
...
#rb ionut.matasaru
[CL 14912230 by paul chipchase in ue5-main branch]
2020-12-14 03:15:53 -04:00
Marc Audy
ada7c144fa
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
...
[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Matt Kuhlenschmidt
79ce01a663
Fix standalone renderers crashing on startup
...
#fyi louise.rasmussen
[CL 14901368 by Matt Kuhlenschmidt in ue5-main branch]
2020-12-10 16:42:16 -04:00
christopher waters
cb87660009
Removing d3dx9, d3dx10 and d3dx11 since we don't use them anymore.
...
#jira none
#rb zach.bethel
[CL 14891859 by christopher waters in ue5-main branch]
2020-12-09 16:44:43 -04:00
Patrick Laflamme
4ea7ec01f2
Fixed a race condition firing an ensure when saving the Editor analytic session in background.
...
#rb Jamie.Dale
[CL 14891480 by Patrick Laflamme in ue5-main branch]
2020-12-09 16:15:57 -04:00
Catalin Dragoiu
348193205d
Fix Insights crash when encountering a GPU event that does not have an event spec
...
#rb Ionut.Matasaru
[CL 14889932 by Catalin Dragoiu in ue5-main branch]
2020-12-09 13:38:01 -04:00
zach bethel
695f33573a
More removal of view uniform buffer from mesh draw commands. Refactored pass uniform buffers in hair to use RDG.
...
#rb charles.derousiers
[CL 14889672 by zach bethel in ue5-main branch]
2020-12-09 13:11:49 -04:00
Johan Berg
9a55c52bbf
Fix for Jupiter token expiring
...
For very long cooking sessions the Jupiter token could expire multiple times. That could cause the failed login counter to disable further login attempts. Fix this by resetting the counter on every successful login. Also reduced verbosity of 401 errors so that CI doesn't pick up expired tokens as errors.
#rb joakim.lindqvist
[CL 14887529 by Johan Berg in ue5-main branch]
2020-12-09 08:30:46 -04:00
Catalin Dragoiu
cc76d09ace
[Insights] Allow Sorting and Filtering settings to be changed during async operations in Mem Alloc Tree View
...
#jira UECORE-586 UECORE-585
#rb Ionut.Matasaru
[CL 14887045 by Catalin Dragoiu in ue5-main branch]
2020-12-09 06:17:30 -04:00
christopher waters
c53cd84637
Make sure we use the checked in version of d3dcompiler_47.dll when loading the d3d shader format. Also make sure that version goes along in SN-DBS.
...
#jira none
#rb arciel.rekman, lukas.hermanns
[CL 14883307 by christopher waters in ue5-main branch]
2020-12-08 17:50:55 -04:00
will damon
17f49dded8
Adopt FShaderCodeName::Key in the Metal shader compiler.
...
- Follow-on to CL 14816162
#rb rolando.caloca
#jira none
#rnx
[CL 14882476 by will damon in ue5-main branch]
2020-12-08 16:54:51 -04:00
Phillip Kavan
11c00323ea
Remove exposed parts of the Blueprint nativization feature (deprecated), and decouple it from the editor/cooking phase.
...
#jira UE-103261
#rb Michael.Noland
[CL 14882147 by Phillip Kavan in ue5-main branch]
2020-12-08 16:28:03 -04:00
Lukas Hermanns
32e30bfa9e
Moved FShaderConductorContext into dedicated source files.
...
#rb none
#fyi Rolando.Caloca, Mihnea.Balta
#jira none
#rnx
[CL 14879107 by Lukas Hermanns in ue5-main branch]
2020-12-08 11:40:10 -04:00