It is now Game -> Mod -> Program -> Engine -> Enterprise
This resolves issues were a Program in the game source root would take all the source code away from the Game project.
In this case now though the Program source is put into the Game project, it is best to have program target in a Programs folder under the game source rather then at the same level as the game targets.
#rb none
[review]-7795550 ben.marsh
(ushell-p4-cherrypick of 7839052 by Joakim.Lindqvist)
Fixed incorrect check for non enigne modules which broke in 7839052.
Also changed local function to a member to fix build issue.
#rb none
#jira UE-76985
#ROBOMERGE-SOURCE: CL 7865223 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7865277 by joakim lindqvist in Main branch]
Modified OpenColor header to check if GNUC is defined before using it (as it already does a few lines below). And thus removed the global invalid GNUC define which confuses VsCode.
Fixed up spaces in define that also confused VsCode.
#rb simon.therriault
[fyi] ben.marsh
#jira UE-76985
(ushell-p4-cherrypick of 7288701 by Joakim.Lindqvist)
#ROBOMERGE-SOURCE: CL 7865169 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7865209 by joakim lindqvist in Main branch]
#jira UE-78524
#rb na
#ROBOMERGE-OWNER: andrew.grant
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 7855006 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7855019 by andrew grant in Main branch]
#jira UE-78464
Since we are compiling two architectures for HoloLens is causing the second architecture to overwrite the dependency list for the first file. Save them in different locations.
Originally we had a filter to explicitly copy the necessary files, but the filter was too wide. Now that we have this fix, removing the explicit copy filter.
#rb Ben.Marsh
#ROBOMERGE-SOURCE: CL 7846892 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7846932 by joe conley in Main branch]
#jira UE-78311
#rb na
#ROBOMERGE-SOURCE: CL 7833510 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7833512 by andrew grant in Main branch]
#rb none
#jira UE-78421
#ROBOMERGE-SOURCE: CL 7820681 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7820694 by ben marsh in Main branch]
#jira na
#rb josh.spivey
#ROBOMERGE-OWNER: andrew.grant
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 7817240 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7819562 by andrew grant in Main branch]
#jira UE-78311
#rb na
#ROBOMERGE-SOURCE: CL 7814233 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v389-7813075)
[CL 7814249 by andrew grant in Main branch]
#jira UE-62828
#rb none
#ROBOMERGE-SOURCE: CL 7810756 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v388-7785529)
[CL 7810765 by michael trepka in Main branch]
#jira nojira
#rb na
#ROBOMERGE-SOURCE: CL 7763293 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7763335 by andrew grant in Main branch]
Stop tests timing out due to shader compiles
Added error if no tests are actually run
#jira UE-78262
#rb na
#ROBOMERGE-SOURCE: CL 7762695 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7762725 by andrew grant in Main branch]
#rb none
#rnx
#jira
#ROBOMERGE-SOURCE: CL 7713312 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7713313 by ben marsh in Main branch]
#rb none
#jira
#rnx
#ROBOMERGE-SOURCE: CL 7712970 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7712971 by ben marsh in Main branch]
#rb none
#jira UE-71800
#ROBOMERGE-SOURCE: CL 7712967 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7712968 by ben marsh in Main branch]
#rb none
#jira UE-78293
#ROBOMERGE-SOURCE: CL 7709082 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7709084 by ben marsh in Main branch]
Fix for 7708707, shouldn't hardcode QAGame, should use target name.
#rb trivial
#ROBOMERGE-SOURCE: CL 7709057 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7709058 by joe conley in Main branch]
#rb none
#jira UE-77305
#rnx
#ROBOMERGE-SOURCE: CL 7708957 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7708958 by ben marsh in Main branch]
- Force Win10SDK version to 10.0.18362.0
- Fix bug in Finalize that wasn't checking for architecture flavors in platforms not Android
#rb ben.marsh
#jira UE-78303
#ROBOMERGE-SOURCE: CL 7708788 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7708789 by chad garyet in Main branch]
Add /arm64 and /x64 dirs, and .xml and .pri files to hololens artifacts
#rb Chad.Garyet
#ROBOMERGE-SOURCE: CL 7708707 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7708712 by joe conley in Main branch]