ben marsh
d6cc8be56e
UGS: Disable hang monitor for Perforce connections.
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#jira UE-210738
[CL 32664394 by ben marsh in ue5-main branch]
2024-04-02 08:51:52 -04:00
ben marsh
dfb4b0fbc0
Horde: Fix auth state not being invalidated when interactive login settings change.
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[CL 32653323 by ben marsh in ue5-main branch]
2024-04-01 17:41:00 -04:00
joe kirchoff
c9f37e00ee
Shared C#: Few more analysis fixes
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#rnx
[CL 32645770 by joe kirchoff in ue5-main branch]
2024-04-01 14:25:24 -04:00
joe kirchoff
e013ff00f7
Add Analyze config to C# projects
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#rnx
[CL 32645113 by joe kirchoff in ue5-main branch]
2024-04-01 14:02:34 -04:00
joe kirchoff
662080f623
Set c# structs to be readonly if possible
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#rnx
#rb Ben.Marsh
[CL 32642890 by joe kirchoff in ue5-main branch]
2024-04-01 12:40:08 -04:00
ben marsh
662f658db3
Horde: Suppress static analysis warnings.
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#jira UE-211099
[CL 32642105 by ben marsh in ue5-main branch]
2024-04-01 12:14:32 -04:00
tim smith
45c4ce21b7
Removed unused UVerseVMClass casting flag
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#rnx
#rb tim.smith
[CL 32640893 by tim smith in ue5-main branch]
2024-04-01 11:30:15 -04:00
ben marsh
492b40d362
Horde: Fix decoding of UTF8 characters as part of unescaping Json strings.
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[CL 32638383 by ben marsh in ue5-main branch]
2024-04-01 10:02:16 -04:00
henrik karlsson
6fa2def173
[EpicGames.Horde]
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* Renamed information message from "Error" to "Exception" when background send is interrupted to see if this solves the failed submittool builds
[CL 32628698 by henrik karlsson in ue5-main branch]
2024-03-29 22:26:02 -04:00
henrik karlsson
e20e0d2493
[UBA]
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* Added documentation to c# code to fix warnings
[CL 32628384 by henrik karlsson in ue5-main branch]
2024-03-29 21:33:01 -04:00
henrik karlsson
b9c23548af
[UBA]
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* Added experimental code for writing all .obj files compressed on disk.
[CL 32628271 by henrik karlsson in ue5-main branch]
2024-03-29 21:17:58 -04:00
joe kirchoff
f9b4a0a29a
More C# analysis fixes
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#rnx
[CL 32626559 by joe kirchoff in ue5-main branch]
2024-03-29 18:49:23 -04:00
joe kirchoff
20e30f8cb1
EpicGames.Tracing.Tests: More fixed variable naming conventions
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#rnx
[CL 32626233 by joe kirchoff in ue5-main branch]
2024-03-29 18:39:48 -04:00
joe kirchoff
1bf8d53c4d
EpicgGames.Tracing: Fix variable naming conventions
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#rnx
[CL 32626105 by joe kirchoff in ue5-main branch]
2024-03-29 18:31:27 -04:00
joe kirchoff
cf4c2ee9d8
EpicGames.MongoDB: Fix variable naming conventions
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#rnx
[CL 32624912 by joe kirchoff in ue5-main branch]
2024-03-29 17:42:47 -04:00
ben marsh
eb6c312c09
Horde: Fix BuildAndTestProject.xml making assumptions about $(IsBuildMachine) meaning that we're running in an Epic-internal environment. Also publish artifacts to Horde.
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#jira UE-210869, UE-210902
[CL 32616687 by ben marsh in ue5-main branch]
2024-03-29 12:30:20 -04:00
ben marsh
6b545871b1
Remove the unused EpicGames.Perforce.Native project files.
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#rnx
[CL 32615270 by ben marsh in ue5-main branch]
2024-03-29 11:48:31 -04:00
joe kirchoff
b615e1156b
Shared C#: Add solution to compile all shared projects and update .editorconfig to match Horde's version
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#rnx
[CL 32601346 by joe kirchoff in ue5-main branch]
2024-03-28 19:11:16 -04:00
joe kirchoff
1b2c47ef8b
Shared C#: code cleanup
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#rnx
[CL 32599296 by joe kirchoff in ue5-main branch]
2024-03-28 18:37:22 -04:00
joe kirchoff
29d9ecfa9c
EpicGames.Shared: Resolve some editorconfig warnings and intellisense suggestions
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#rnx
#rb carl.bystrom
[CL 32595931 by joe kirchoff in ue5-main branch]
2024-03-28 17:37:09 -04:00
ben marsh
95981f9b16
Horde: Improve ordering of nodes when writing large file trees to storage, such that the nodes which are read after each other are adjacent in the storage blobs.
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Nodes are read in the reverse order to which they are written, depth-first. Arranging nodes in the blob in this order prevents thrashing of the cache and improves performance.
#jira UE-210670
[CL 32586284 by ben marsh in ue5-main branch]
2024-03-28 14:20:04 -04:00
ben marsh
0464ab1a3a
Horde: Add an IBlobWriter.WriteBlobHandleDangerous method for use when copying preformatted data to a blob writer.
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#rnx
[CL 32583754 by ben marsh in ue5-main branch]
2024-03-28 13:19:27 -04:00
ben marsh
bc82258d4d
Horde: Fix objectkey validation.
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[CL 32578215 by ben marsh in ue5-main branch]
2024-03-28 11:01:44 -04:00
ben marsh
86caf9a9ef
Horde: Allow '+' characters within object keys.
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[CL 32577082 by ben marsh in ue5-main branch]
2024-03-28 10:28:53 -04:00
ben marsh
ee24a0b066
UGS: Register UGS as a handler for .uartifact files.
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[CL 32554225 by ben marsh in ue5-main branch]
2024-03-27 15:31:34 -04:00