Steve Robb
f402464961
Fix for FToken stack corruption when NAME_SIZE is changed.
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#codereview robert.manuszewski
[CL 2670879 by Steve Robb in Main branch]
2015-08-27 10:22:25 -04:00
Bob Tellez
90c7a965a1
[AUTOMERGE]
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#UE4 Unattended CrashReportClient now defaults to send log file and personal information if no configs are present (like in thin dedicated server builds).
#RB ben.zeigler
#codereview Jaroslaw.Surowiec
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2670208 by Bob.Tellez on 2015/08/26 18:33:42.
[CL 2670224 by Bob Tellez in Main branch]
2015-08-26 18:35:38 -04:00
Ben Marsh
41418d33f7
Fix incorrect code to check whether a target receipt exists.
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[CL 2669915 by Ben Marsh in Main branch]
2015-08-26 16:43:29 -04:00
Daniel Lamb
a1f7e17ea0
Added some more warnings when stats directory was not found.
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[CL 2669723 by Daniel Lamb in Main branch]
2015-08-26 15:19:22 -04:00
Peter Sauerbrei
5e0ec6c322
UE-20341 - fixed issues with needing to cook server when cooking client
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[CL 2669593 by Peter Sauerbrei in Main branch]
2015-08-26 14:17:28 -04:00
Daniel Lamb
5ffd3add58
Fixed builder issue when stats directory is not created don't copy the stats files.
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#codereview Peter.Sauerbrei
[CL 2669394 by Daniel Lamb in Main branch]
2015-08-26 12:03:32 -04:00
Ben Marsh
2b9d41c10f
Fix ability to compile foreign plugins against a target (required by BuildPlugin command in UAT).
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[CL 2669317 by Ben Marsh in Main branch]
2015-08-26 11:16:36 -04:00
Ben Marsh
7aee54313a
Merging UAT stream support from //UE4/Main.
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[CL 2669186 by Ben Marsh in Main branch]
2015-08-26 10:00:34 -04:00
Dmitry Rekman
3874b31cff
Linux: do not compile ICU for server targets.
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- Saves memory/code size, and servers shouldn't need that (by default at least).
(Merging CL 2665433 to main)
[CL 2669117 by Dmitry Rekman in Main branch]
2015-08-26 08:49:08 -04:00
Ben Marsh
3d6c0e0a81
Convert target receipts to JSON, so they can be read early at startup like version manifests, and unify the way that target receipts and version manifests are loaded and saved.
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[CL 2669100 by Ben Marsh in Main branch]
2015-08-26 08:25:10 -04:00
James Moran
c53f5a47cb
When copying the html5 helper command template remove any read only file attributes.
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Fixes issues when attempting to write to these files.
[CL 2668953 by James Moran in Main branch]
2015-08-26 04:36:06 -04:00
Michael Noland
39e310cbe2
UBT: Exposed the ability to disable /largeaddressaware for Win32 compiles
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[INTEGRATE] Change 2668376 by Michael.Noland@mnoland-T2784-HDepot on 2015/08/25 16:56:36
[CL 2668710 by Michael Noland in Main branch]
2015-08-25 19:45:46 -04:00
Daniel Lamb
6c8a57903b
Save cooker stats from build machine builds.
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Help track down irratic cooking times.
#codereview Peter.Sauerbrei
[CL 2668133 by Daniel Lamb in Main branch]
2015-08-25 15:15:21 -04:00
Peter Sauerbrei
7007e30322
fix for not failing when the ddc stats file is not generated.
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[CL 2667714 by Peter Sauerbrei in Main branch]
2015-08-25 11:47:18 -04:00
Ben Marsh
a30bc8ed00
Switch path parsing to use the system path separator, rather than hard-coding ';'.
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[CL 2667385 by Ben Marsh in Main branch]
2015-08-25 09:12:56 -04:00
Peter Sauerbrei
f0b94ddbec
properly utilize the same editor as running in for cooking
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UE-20061
[CL 2666816 by Peter Sauerbrei in Main branch]
2015-08-24 17:43:34 -04:00
Ben Marsh
4dce26f266
Catch exception when searching for Incredibuild paths, rather than spawning where.exe.
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#codereview Chris.Babcock
[CL 2666521 by Ben Marsh in Main branch]
2015-08-24 15:37:21 -04:00
Chris Babcock
41c78e55ca
Better way to locate IncrediBuild xgConsole.exe (avoids illegal characters in path)
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#jira UE-20312
#ue4
#codereview Josh.Adams,Ben.Marsh
[CL 2666206 by Chris Babcock in Main branch]
2015-08-24 12:40:11 -04:00
Mike Fricker
1baf60da5e
[INTEGRATE] Fixed debug console spew enabled for Unity builds
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[CL 2666201 by Mike Fricker in Main branch]
2015-08-24 12:35:56 -04:00
Mike Fricker
abc3f3c637
[INTEGRATE] Unreal Build Tool: Make Unity builds more deterministic
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- Before creating unity blobs, we now sort all full file paths alphabetically
- This allows for better build system determinism across computers
- Important: It's possible this checkin can introduce compile errors for projects that have outstanding non-unity issues!
[CL 2666189 by Mike Fricker in Main branch]
2015-08-24 12:27:44 -04:00
Ben Marsh
dfaaf23130
Move JobInfo out of the GUBP class.
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[CL 2665988 by Ben Marsh in Main branch]
2015-08-24 10:13:25 -04:00
Ben Marsh
896f95424f
Clean temp storage early in GUBP startup. Must happen BEFORE caching completion state.
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[CL 2665950 by Ben Marsh in Main branch]
2015-08-24 09:52:58 -04:00
Dmitry Rekman
a9221dfcb5
Matching LOCTEXT_NAMESPACE #def/#undef
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- Also changed some #undef's to be more uniform
[CL 2665419 by Dmitry Rekman in Main branch]
2015-08-23 00:57:30 -04:00
Wes Hunt
8e53b8063b
Fix TempStorage unzip failing on Mac on zips created on PC. It was failing to interpret the backslashes that I was using on PC to indicate directories.
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[CL 2665052 by Wes Hunt in Main branch]
2015-08-21 17:53:18 -04:00
Josh Adams
7146feb687
- Added "-UploadSymbols" which can be done while packaging (well, you don't actually need to package, but it's usually done alongisde packaging)
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#codereview marcus.wassmer
[CL 2665010 by Josh Adams in Main branch]
2015-08-21 17:27:15 -04:00