Marc Audy
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e5bb9b4d0d
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Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
#lockdown Ben.Marsh
#platformnotify Josh.Adams
[CL 2718236 by Marc Audy in Main branch]
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2015-10-06 15:59:09 -04:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Matt Kuhlenschmidt
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fb76f6393e
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Fix constant FName initialization in places that execute often
[CL 2294154 by Matt Kuhlenschmidt in Main branch]
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2014-09-11 16:48:17 -04:00 |
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Josh Markiewicz
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c18a424666
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Weekly Fort Dev -> Main integration from UE4-Fortnite-CL-2245134
MCP
"app" : "fortnite",
"moduleName" : "Fortnite-PublicService",
"branch" : "TRUNK",
"build" : "306",
"cln" : "2245028",
"version" : "UNKNOWN"
[CL 2247600 by Josh Markiewicz in Main branch]
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2014-08-07 17:34:29 -04:00 |
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Fred Kimberley
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739ee0d8e9
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Merging using UE4-Fortnite-To-UE4
Merged from CL 221481.
[CL 2227500 by Fred Kimberley in Main branch]
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2014-07-22 16:23:09 -04:00 |
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sebastian kowalczyk
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bcf63d6e0f
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Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
[CL 2100589 by sebastian kowalczyk in Main branch]
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2014-06-10 13:56:35 -04:00 |
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