Commit Graph

22 Commits

Author SHA1 Message Date
Mike Beach
b0599cdaa7 (WIP) Setting up the code generation backend so we can override the target PCH.
#codereview Maciej.Mroz

[CL 2714692 by Mike Beach in Main branch]
2015-10-02 12:42:26 -04:00
Maciej Mroz
897ce3a214 BlueprintCompilerCppBackend - unconverted blueprints:
- support for functions and delegates
- various fixes

#codereview Mike.Beach

[CL 2709166 by Maciej Mroz in Main branch]
2015-09-29 07:32:02 -04:00
Mike Beach
7d8e2220b2 (WIP) Generate a full plugin for Blueprints being converted into C++ (instead of just a module).
[CL 2705453 by Mike Beach in Main branch]
2015-09-24 18:57:23 -04:00
Mike Beach
6621698521 CIS fix: Changing local variable name so that it doesn't shadow an input param.
[CL 2701201 by Mike Beach in Main branch]
2015-09-22 15:20:43 -04:00
Mike Beach
cbaccb49f8 (WIP) Blueprint conversion tool now generates its own Build.cs file (with the proper dependencies).
#codereview Dan.OConnor

[CL 2700997 by Mike Beach in Main branch]
2015-09-22 14:06:00 -04:00
Chris Wood
a262a14551 Fix CIS warning on Mac #buildwatcher
[CL 2700374 by Chris Wood in Main branch]
2015-09-22 05:40:19 -04:00
Mike Beach
2058d7b664 Fixing the in-editor Blueprint conversion tool so that the files generated match the specified includes.
#codereview Dan.OConnor

[CL 2699819 by Mike Beach in Main branch]
2015-09-21 17:15:50 -04:00
Mike Beach
79e86c4347 Fixing CIS warnings: shadowed variables.
[CL 2697722 by Mike Beach in Main branch]
2015-09-18 16:22:03 -04:00
Mike Beach
c94dbf65c7 (WIP) Blueprint conversion commandlet: gathering all required dependencies, hooking into the backend (communicating which assets will be converted, etc.).
#codereviw Maciej.Mroz

[CL 2697360 by Mike Beach in Main branch]
2015-09-18 14:01:11 -04:00
Dan Oconnor
0fcbabbaa6 Allowing code generation for blueprints with warnings
[CL 2696502 by Dan Oconnor in Main branch]
2015-09-17 21:45:43 -04:00
Mike Beach
d8fb1f7e2e (WIP) Workaround to synchronize #include names and saved filenames for converted Blueprint files (both should go through a centralized function).
#codereview Maciej.Mroz

[CL 2685659 by Mike Beach in Main branch]
2015-09-09 20:06:46 -04:00
Mike Beach
6067386904 (WIP) Adding more commandline params for the native conversion tool (in setup for calling from the cook commandlet).
[CL 2685571 by Mike Beach in Main branch]
2015-09-09 18:51:40 -04:00
Dan Oconnor
289ea2bc43 RootEditor_OnMac fixes. Likely required include changes due to 2684687
[CL 2685368 by Dan Oconnor in Main branch]
2015-09-09 16:50:50 -04:00
Maciej Mroz
446c40f58e UEBP-40 C++ code generation (WIP):
- Refactor, Introduced function FEmitHelper::GetCppName

#codereview Dan.OConnor

[CL 2682851 by Maciej Mroz in Main branch]
2015-09-08 06:44:17 -04:00
Maciej Mroz
bec08e1390 UEBP-40 C++ code generation (WIP):
- Gathering coverted class dependencies - fixed and refactored
- improved list of included headers and forward-declared structs

#codereview Mike.Beach

[CL 2681924 by Maciej Mroz in Main branch]
2015-09-06 07:59:37 -04:00
Dan Oconnor
2441049b7b Back out changelist 2680852 - Was just stale projects
[CL 2680996 by Dan Oconnor in Main branch]
2015-09-04 16:32:05 -04:00
Dan Oconnor
d492ce2d8f CIS fix
#codereview Mike.Beach

[CL 2680852 by Dan Oconnor in Main branch]
2015-09-04 15:20:09 -04:00
Mike Beach
e056f4c268 CIS Fix - Adding missing files.
[CL 2680721 by Mike Beach in Main branch]
2015-09-04 14:07:57 -04:00
Mike Beach
76209a73f0 (WIP) Blueprint code conversion commandlet - now actually converting assets, recording a manifest that reflects the results.
[CL 2680641 by Mike Beach in Main branch]
2015-09-04 13:35:03 -04:00
Mike Beach
4e4627ba34 Setting up the new BlueprintNativeCodeGenModule so that it uses the proper allocator.
#codereview Maciej.Mroz

[CL 2679497 by Mike Beach in Main branch]
2015-09-03 18:09:31 -04:00
Maciej Mroz
ee57408e3f UEBP-40 C++ code generation (WIP):
- support for UMG (WIP)

[CL 2676673 by Maciej Mroz in Main branch]
2015-09-02 04:22:33 -04:00
Mike Beach
9ef564e970 (WIP) New BlueprintNativeCodeGen module, to house the commandlet which will convert Blueprint assets into native classes (for cooked builds).
#codreview Maciej.Mroz

[CL 2675620 by Mike Beach in Main branch]
2015-09-01 12:27:21 -04:00