Commit Graph

3064 Commits

Author SHA1 Message Date
phillip kavan
e35d3b528c Fix replication of a child actor component's internal archetype object when both the archetype and the outer Blueprint class are both nativized.
#jira UE-70467
#rb Dan.OConnor

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 5257952 in //UE4/Release-4.22/... via CL 5258672
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5266639 by phillip kavan in Dev-Build branch]
2019-03-01 15:04:22 -05:00
jason stasik
08e8b86d5c Fix SessionFrontend not initializing with selected session
#jira UE-69808
#rb trivial

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jason.stasik
#ROBOMERGE-SOURCE: CL 5242771 in //UE4/Release-4.22/... via CL 5242772
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5264566 by jason stasik in Dev-Build branch]
2019-03-01 14:54:30 -05:00
andrew grant
813cb9365a Addressed image comparison using wrong image with EStructuralSimilarity::Color.
#4806
#jira UE-60718
#rb na

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 5241601 in //UE4/Release-4.22/... via CL 5241602
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5252936 by andrew grant in Dev-Build branch]
2019-02-28 17:56:01 -05:00
graeme thornton
03983935c3 Minor unrealpak refactor
- Added a "-sign" parameter to enable signing for the given pak. The cached settings in the crypto.json file aren't used to enable signing any more.
 - Encapsulated all signing and encryption keys in a single keychain object which is passed around, rather than individual keys
 - Added some validation to UBT/UAT encryption config parsing so that if you enable any signing or encryption stuff but haven't generated a key, it'll warn and disable everything.

#jira

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: graeme.thornton
#ROBOMERGE-SOURCE: CL 5237725 via CL 5237726 via CL 5240337 via CL 5240343
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5252097 by graeme thornton in Dev-Build branch]
2019-02-28 17:50:33 -05:00
jamie dale
6a77e635d1 Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
#jira
#rb Nick.Darnell

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 5232237 via CL 5239160 via CL 5239165
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5251154 by jamie dale in Dev-Build branch]
2019-02-28 17:43:45 -05:00
cosmin sulea
0c7b8b5fc7 UE-70653 - Edit hangs for a few seconds when entering iOS commands in device output log
#jira UE-70653
#rb Jack.Porter

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: cosmin.sulea
#ROBOMERGE-SOURCE: CL 5238340 in //UE4/Release-4.22/... via CL 5238343
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5250876 by cosmin sulea in Dev-Build branch]
2019-02-28 17:41:44 -05:00
cosmin sulea
8efad22029 UE-62851 - Remote Build pre-check error does not appear when missing required arguments
#jira UE-62851
#rb Jack.Porter

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: cosmin.sulea
#ROBOMERGE-SOURCE: CL 5238309 in //UE4/Release-4.22/... via CL 5238312
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5250870 by cosmin sulea in Dev-Build branch]
2019-02-28 17:41:41 -05:00
rolando caloca
41d721c3b6 UE4.22 - Fix glsl dumped shader file paths
- Include cmd line for directcompile
[FYI] Dmitriy.Dyomin
#rnx
#jira
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5228304 in //UE4/Release-4.22/... via CL 5228309
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5244245 by rolando caloca in Dev-Build branch]
2019-02-28 17:04:32 -05:00
josh adams
b3cc809913 - Merging Dev-Kairos/Engine/... to Main/Engine/...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024 via CL 5226277
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5243833 by josh adams in Dev-Build branch]
2019-02-28 17:02:41 -05:00
cosmin sulea
89a798f7a1 UE-70550 - //UE4/Release-4.22 - UE4Editor Static Analysis Win64 (MSVC) - warning C6387: 'mutex' could be '0': this does not adhere to the specification for the function 'CloseHandle' - iostargetdevice.cpp
#jira UE-70550
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: cosmin.sulea
#ROBOMERGE-SOURCE: CL 5175315 in //UE4/Release-4.22/... via CL 5207588
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5220468 by cosmin sulea in Dev-Build branch]
2019-02-26 21:02:36 -05:00
cosmin sulea
22ad0d69da UE-70234 - Error: Failed to connect to deployment server at 127.0.0.1:41000 - DeploymentServer not running
#jira UE-70234
#rb Jack.Porter

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: cosmin.sulea
#ROBOMERGE-SOURCE: CL 5174208 in //UE4/Release-4.22/... via CL 5207564
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5220434 by cosmin sulea in Dev-Build branch]
2019-02-26 21:02:29 -05:00
arciel rekman
c36f592212 Linux: don't let inotify failure break cooks.
- Errors cause Cook commandlet to exit with 1, while this error is arguably benign.

#rb none
[FYI] Brandon.Schaefer
#jira none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: arciel.rekman
#ROBOMERGE-SOURCE: CL 5159901 in //UE4/Release-4.22/... via CL 5207560
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5220426 by arciel rekman in Dev-Build branch]
2019-02-26 21:02:27 -05:00
phillip kavan
d05c17353e Fix conversion of a TWeakObjectPtr property value when it references an instanced subobject in a nativized Blueprint class.
#rb None
#jira UE-69969

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 5118725 in //UE4/Release-4.22/... via CL 5206671
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5220109 by phillip kavan in Dev-Build branch]
2019-02-26 21:00:50 -05:00
phillip kavan
1b8e10240b Fix for nativized builds failing on a VirtualProductionUtilities plugin Blueprint asset dependency.
#rnx
#rb None
#jira UE-70351

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 5113558 in //UE4/Release-4.22/... via CL 5206618
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5219984 by phillip kavan in Dev-Build branch]
2019-02-26 21:00:27 -05:00
michael trepka
c48bd25a67 Make 10.13.6 the minimum version of macOS required by UE4 for games and the editor
#jira none
#rb Mark.Satterthwaite

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: michael.trepka
#ROBOMERGE-SOURCE: CL 5112753 in //UE4/Release-4.22/... via CL 5206605
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5219959 by michael trepka in Dev-Build branch]
2019-02-26 21:00:22 -05:00
anthony bills
b194d2503e Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
#rb david.harvey

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: anthony.bills
#ROBOMERGE-SOURCE: CL 5174028 via CL 5174826 via CL 5174834
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5175626 by anthony bills in Dev-Build branch]
2019-02-25 09:00:34 -05:00
ethan geller
d6eed8a8a4 Fix for ensure on cook for Switch/iOS/Android.
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 5102439 via CL 5103044 via CL 5103074
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5127196 by ethan geller in Dev-Build branch]
2019-02-22 01:47:49 -05:00
rolando caloca
a614fa5e76 UE4.22 - Fix Lumin shaders format
#rnx
#rb none
#jira UE-UE-70308

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5095354 in //UE4/Release-4.22/... via CL 5095358
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5122268 by rolando caloca in Dev-Build branch]
2019-02-22 00:59:10 -05:00
Ben Marsh
dece8de2d2 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5095547 by Ben Marsh in Dev-Build branch]
2019-02-20 15:06:37 -05:00
Ben Marsh
0f79d0e564 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4979967 by Ben Marsh in Dev-Build branch]
2019-02-12 21:08:26 -05:00
Ben Marsh
ef2c7066f2 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4957620 by Ben Marsh in Dev-Build branch]
2019-02-09 14:49:54 -05:00
Ben Marsh
c34dc5a8cf Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4932473 by Ben Marsh in Dev-Build branch]
2019-02-07 10:01:58 -05:00
Ben Marsh
b16b7c334e Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4868366 by Ben Marsh in Dev-Build branch]
2019-02-01 12:59:55 -05:00
Ben Marsh
43317388da Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00
Ben Marsh
84420696fe Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4830875 by Ben Marsh in Dev-Build branch]
2019-01-29 08:56:46 -05:00