matija kecman
d8e6b45610
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
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This CL was reviewed here: https://p4-swarm.epicgames.net/reviews/26051575 but needs to be merged into //Fortnite/Release-26.00, not //Fortnite/Main
#jira UE-183457
#rb ryan.schmidt, nathan.mitchell
[CL 26180658 by matija kecman in ue5-main branch]
2023-06-22 09:28:20 -04:00
semion piskarev
0dcb7c00f0
UVEditor: Highlight edge and vertex selections in the live preview.
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#rb Nathan.Mitchell
#rnx
#jira none
#preflight 61a8f6d4a7179bfa5503f3fc
#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18388864 in //UE5/Release-5.0/... via CL 18388925
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)
[CL 18388944 by semion piskarev in ue5-release-engine-test branch]
2021-12-06 17:25:26 -05:00
nathan mitchell
e6edcc2f84
ModelingTools: Change PointSetComponent to match LineSetComponent to use per element (point) percentage-based DepthBias support. Updates users of PointSetComponent to reflect this change.
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#rb semion.piskarev
#rnx
#preflight 61a7f7f6a7179bfa55f4deb2
#ROBOMERGE-AUTHOR: nathan.mitchell
#ROBOMERGE-SOURCE: CL 18346932 in //UE5/Release-5.0/... via CL 18346952
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18346963 by nathan mitchell in ue5-release-engine-test branch]
2021-12-01 18:15:38 -05:00
michael balzer
a49c74b915
MeshModelingToolset: Move ModelingOperators and ModelingOperatorsEditorOnly modules out of experimental plugin
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#jira UETOOL-3823
#rb lonnie.li
#preflight 617b1aea5794a500014f544a
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17972256 by michael balzer in ue5-release-engine-test branch]
2021-10-28 19:47:45 -04:00