#rb Mark.Lintott
#jira UE-215163
- Although we should now have fixed the reported performance issues with FAnalyticsProviderLog it should be an opt in feature rather than an opt out.
#lockdown mark.lintott
[CL 36858936 by paul chipchase in 5.5 branch]
[FYI] Derek.Ehrman, Andrew.Grant, paul.chipchase, mark.lintott, Ryan.Hummer, Bryan.Johnson
Original CL Desc
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Adding unattended retry values for virtualized assets so dependent steps don't fall over if p4 is offline
#jira UE-225638
[CL 36765365 by paul chipchase in 5.5 branch]
It was disabled by default and is explicitly disabled on other platforms.
However, it was recently enabled by default, affecting IOS.
#rb anderson.ramos, Peter.Sauerbrei
#rnx
[FYI] zach.bethel
[CL 36764656 by denys mentiei in 5.5 branch]
Removed GameEngine re-definitions in Platform config.
Moved Platform config from Engine to BaseEngine
#jira UE-221768
[REVIEW] [at]Chris.Varnsverry
[CL 36764477 by alejandro aguilar in 5.5 branch]
[FYI] jaime.cifuentes
Original CL Desc
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Added functionality on anim sequence and pose asset tp avoid setting transient retarget source assets
Also, created a console command to scan all the assets in the project and optiomally clean the retarget data if the source is missing
Added a console var to temporarily disable warnings at postload check
#rb Thomas.Sarkanen
#jira UE-224643
[CL 36762460 by bob tellez in 5.5 branch]
Submitting on behalf of Derek Ehrman
[FYI] Derek.Ehrman, Andrew.Grant, paul.chipchase, mark.lintott, Ryan.Hummer, Bryan.Johnson
[CL 36761678 by will brown in 5.5 branch]
Also, created a console command to scan all the assets in the project and optiomally clean the retarget data if the source is missing
Added a console var to temporarily disable warnings at postload check
#rb Thomas.Sarkanen
#jira UE-224643
[CL 36760876 by jaime cifuentes in 5.5 branch]
on behalf of Viktor Chlumsky for most of the changes.
#rnx
#rb viktor.chlumsky, yohann.dossantos
#tests Tested in editor
[CL 36759059 by yohann dossantos in 5.5 branch]
Force SM6 for preview VK SM5, Mac SM5
Enable Lumen Support for Preview VK SM5, Mac SM5
Modifying FeatureLevelSwitch to respect the parent ShaderPlatform FeatureLevel and not the one set by preview in order to have consistent material logic with the Shader Platform we are trying to preview
#rb Jack.Porter, jeannoe.morissette
[CL 36758806 by florin pascu in 5.5 branch]
Save up to 16MB on some platforms.
#rb daniele.vettorel, danny.couture, Kenzo.Terelst
#tests 66d8b4154a47dde1dd226334
#ushell-cherrypick of 36036431 by serge.bernier (first of 2 submits)
[CL 36747837 by serge bernier in 5.5 branch]