Michael Noland
ca92fc748e
Removing a different unnecessary IsConsoleBuild from the session service (it also sends the platform which is more useful in all cases)
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#rb fred.kimberley
#jira UE-75655
[CL 6854865 by Michael Noland in Dev-Framework branch]
2019-06-05 16:29:10 -04:00
Marc Audy
cf48c338c5
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 6834564
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#rb
#rnx
#lockdown Michael.Noland
[CL 6834940 by Marc Audy in Dev-Framework branch]
2019-06-04 09:58:36 -04:00
Michael Noland
5fea491297
Making use of SetGameCameraCutThisFrame in various places
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#jira nojira
#rb none
#rnx
[CL 6682999 by Michael Noland in Dev-Framework branch]
2019-05-30 21:18:56 -04:00
Marc Audy
6fb39af50b
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 6662737
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#rb
#rnx
[CL 6664141 by Marc Audy in Dev-Framework branch]
2019-05-29 11:33:11 -04:00
Marc Audy
a3cfddf7f6
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 6547008
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#rb
#rnx
[CL 6548655 by Marc Audy in Dev-Framework branch]
2019-05-17 17:18:20 -04:00
Ben Zeigler
051491cc4f
#jira UE-73199 Add support for blueprint subclass-specific diffing, by moving the diff results logic into Engine and adding overrides
...
Implement diffing for Widget tree default values
Refactored SBlueprintDiff significantly to avoid code duplication and add comments
Change DiffUtils to not recurse into instanced objects unless they are EditInlineNew and not a component
#codereview dan.oconnor
#rb none
[CL 6334975 by Ben Zeigler in Dev-Framework branch]
2019-05-06 21:09:17 -04:00
Marc Audy
35f80e9791
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 6278427
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#rb
#rnx
[CL 6316100 by Marc Audy in Dev-Framework branch]
2019-05-06 08:45:12 -04:00
Marc Audy
a59ec411f9
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 6142244
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#rb
#rnx
[CL 6173076 by Marc Audy in Dev-Framework branch]
2019-04-30 10:19:36 -04:00
Ben Zeigler
37dc689836
#jira UE-73228 My Blueprint and Graphs are no longer tabs and are separate top level entries in differ, this is in preparation for showing blueprint variables changes
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#jira UE63967 Fix blueprint diff to correctly generate My Blueprint data for remote blueprints
Several other layout changes, including moving the diff labels to the header section
#rb None
[CL 6153329 by Ben Zeigler in Dev-Framework branch]
2019-04-29 20:46:17 -04:00
Ben Zeigler
fcb7011543
#jira UE-23260 Fix it so all methods of loading a package for diffing pass the correct load flag
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#rb none
[CL 6142571 by Ben Zeigler in Dev-Framework branch]
2019-04-29 15:32:15 -04:00
Ben Zeigler
a7b5f655dc
#jira UE-21517 Fix reverse of add/removed pin display on graph diffs, and updated variable names to avoid this in the future as Pin1 was not very descriptive
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#jira UE-48826 Fix graph differ to always use a relative path instead of the raw name, fixes several issues with anim BP diffing
#codereview dan.oconnor
#rb None
[CL 6037475 by Ben Zeigler in Dev-Framework branch]
2019-04-22 14:36:25 -04:00
Dan Oconnor
1057caa0d6
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @5937262
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#rb None
[CL 5965729 by Dan Oconnor in Dev-Framework branch]
2019-04-17 22:11:57 -04:00
Dan Oconnor
75fa0c83b8
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework)
...
#rb none
[CL 5812824 by Dan Oconnor in Dev-Framework branch]
2019-04-09 16:29:40 -04:00
Marc Audy
cd3793f499
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5683886
...
#rb
#rnx
[CL 5685324 by Marc Audy in Dev-Framework branch]
2019-04-02 09:36:42 -04:00
Ben Zeigler
42d2cc38fc
Remove deprecated data table export flags in engine
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#rb none
[CL 5561402 by Ben Zeigler in Dev-Framework branch]
2019-03-26 16:17:00 -04:00
Marc Audy
502f469036
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5503639
...
#rb
#rnx
[CL 5504188 by Marc Audy in Dev-Framework branch]
2019-03-22 14:59:27 -04:00
Marc Audy
82e0666ce7
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5450266
...
#rb
#rnx
[CL 5459329 by Marc Audy in Dev-Framework branch]
2019-03-19 16:16:11 -04:00
Marc Audy
6c6b055f0e
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5271686
...
#rb
#rnx
[CL 5282523 by Marc Audy in Dev-Framework branch]
2019-03-04 10:23:33 -05:00
Marc Audy
bcc53f72d7
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4898645
...
#rb
#rnx
[CL 4917956 by Marc Audy in Dev-Framework branch]
2019-02-05 23:17:27 -05:00
Marc Audy
cd87769abd
Fix spelling error
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#rb
#rnx
[CL 4812116 by Marc Audy in Dev-Framework branch]
2019-01-25 11:13:51 -05:00
Marc Audy
6b3b04518f
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4782191
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#rb
#rnx
[CL 4782492 by Marc Audy in Dev-Framework branch]
2019-01-23 09:30:39 -05:00
Robert Manuszewski
559a25e622
Copying //UE4/Dev-Core @ 4771952 to Dev-Main (//UE4/Dev-Main)
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#rb none
#lockdown Nick.Penwarden
[CL 4772220 by Robert Manuszewski in Main branch]
2019-01-22 15:45:34 -05:00
Phillip Kavan
8507189fa5
Fix invalid cast of a nativized enum term to its underlying pointer type in generated Blueprint C++ code.
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#rb None
#jira UE-66445
[CL 4770254 by Phillip Kavan in Main branch]
2019-01-22 10:50:18 -05:00
Robert Manuszewski
42a83fa96a
Fix hot reload compiling all game modules. Caused by AnimationSharing module declaring itself as a game module (via IModuleInterface), and hot reload disabling shared PCHs if a non-game module (determined via directory location) is being rebuilt.
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(reimplementing CL #4755564 from Dev-Core)
#rb Ben.Marsh
#lockdown Nick.Penwarden
#jira UE-68715
[CL 4770170 by Robert Manuszewski in Main branch]
2019-01-22 10:31:52 -05:00
Jamie Dale
188e1c1608
Fixed localization gather warnings
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#rb none
[CL 4763603 by Jamie Dale in Main branch]
2019-01-21 15:19:14 -05:00