#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870584 by ryan durand in Main branch]
[FYI] bryce.lumpkin
#ROBOMERGE-SOURCE: CL 10453209 via CL 10453213 via CL 10453225
#ROBOMERGE-BOT: (v595-10452236)
[CL 10453236 by sebastien lussier in Main branch]
HLOD - Baked Emissive textures do not have sRGB checked
HLOD - Baked gray-scale/mask textures (Rough/Metal/Spec/Opacity) use sRGB=True
#ROBOMERGE-SOURCE: CL 10082362 via CL 10082363 via CL 10082364 via CL 10082365
#ROBOMERGE-BOT: (v574-10069753)
[CL 10082594 by sebastien lussier in Main branch]
Fixed mesh pivot point offset not being applied in this specific case
#rb patrick.enfedaque
#ROBOMERGE-SOURCE: CL 10056720 via CL 10057694 via CL 10057717 via CL 10057792
#ROBOMERGE-BOT: (v566-10053404)
[CL 10057904 by sebastien lussier in Main branch]
#rnx
#rb none
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9968254 via CL 9968365
#ROBOMERGE-BOT: (v560-9963197)
[CL 9969240 by rex hill in Main branch]
HLOD useLODAImposter seems to not copy over all UV channels
Mesh merging code was assuming the UV2 & UV3 channels were free to use to store position & scale of imposter instances.
This behavior seems to have been hacked in the engine for an internal project & is not needed anymore since it's now possible to use instanced static meshes with LODActors
Still kept old behavior around (CVar) in case someone would really need it
#rb patrick.enfedaque
[CL 9868123 by Sebastien Lussier in Main branch]
Attempted to resolve merge conflict for CL 9844036 Robomerge, it caused compilation errors
#rb Jake.Romigh
#fyi sebastien.lussier
[CL 9845666 by Laz Matech in Main branch]
#jira UE-82185
HLOD useLODAImposter seems to not copy over all UV channels
Mesh merging code was assuming the UV2 & UV3 channels were free to use to store position & scale of imposter instances.
This behavior seems to have been hacked in the engine for an internal project & is not needed anymore since it's now possible to use instanced static meshes with LODActors
Still kept old behavior around (CVar) in case someone would really need it
#patrick.enfedaque
[FYI] bryce.lumpkin
#ROBOMERGE-OWNER: laz.matech
#ROBOMERGE-AUTHOR: sebastien.lussier
#ROBOMERGE-SOURCE: CL 9843087 via CL 9843965 via CL 9844036
#ROBOMERGE-BOT: (v548-9842178)
[CL 9845167 by laz matech in Main branch]
[at]Ryan.Gerleve, [at]Brian.Bekich
#rb None
#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 9290108 via CL 9290249
#ROBOMERGE-BOT: (v452-9288972)
[CL 9290520 by jon nabozny in Main branch]
#jira UE-80604
#ROBOMERGE-SOURCE: CL 8934573 via CL 8934580 via CL 8934591
#ROBOMERGE-BOT: (v435-8929571)
[CL 8934596 by sebastien lussier in Main branch]
Cherrypicked CL8214461 from Dev-Enterprise
#jira UE-79203
#ROBOMERGE-SOURCE: CL 8224679 via CL 8230150
#ROBOMERGE-BOT: (v401-8057353)
[CL 8230887 by sebastien lussier in Main branch]
Also allow merging of H(ISM) from the mesh merging tool
#jira UE-79239
jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 8220928 via CL 8221461 via CL 8229897
#ROBOMERGE-BOT: (v401-8057353)
[CL 8230715 by sebastien lussier in Main branch]
Interated from main
#jira UE-79211
#lockdown cristina.riveron
#rb none
#ROBOMERGE-SOURCE: CL 8219953 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)
[CL 8220049 by sebastien lussier in Main branch]
#jira UE-79140
jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 8210627 via CL 8211744
#ROBOMERGE-BOT: (v401-8057353)
[CL 8211754 by sebastien lussier in Main branch]
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none
#ROBOMERGE-SOURCE: CL 7668562 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7668565 by richard talbotwatkin in Main branch]
* Option is disabled by default
* When enabled, the resulting merged mesh will have:
** An additional unused material which is created from the merge of all meshes materials
** An additional set of UV coordinates that can be used to apply the merged material to any section of the mesh
** Added additional static switch params to BaseFlattenMaterials to allow specifying UV channel
[FYI] jurre.debaare
#rnx
#ROBOMERGE-SOURCE: CL 7473968 via CL 7474018
#ROBOMERGE-BOT: (v372-7473910)
[CL 7474030 by sebastien lussier in Main branch]