Commit Graph

83 Commits

Author SHA1 Message Date
ionut matasaru
3d7c0e8440 UBT: Removed deprecated TargetInfo::bUseMallocProfiler toggle in Source/Programs.
#jira UE-141779
#rb Joe.Kirchoff
#rb Johan.Berg
#preflight 64380aea7a00790bfd116430

[CL 25101875 by ionut matasaru in ue5-main branch]
2023-04-19 04:15:59 -04:00
christopher waters
6a4206d490 Removing bad Launch include paths from programs.
[CL 24328631 by christopher waters in ue5-main branch]
2023-02-20 17:39:13 -05:00
Joe Kirchoff
04f8f4d148 UnrealVersionSelector: Fix include path from parent directory
#rnx
#rb trivial
#preflight 6390d96a67018b14b52c39cb

[CL 23431603 by Joe Kirchoff in ue5-main branch]
2022-12-07 13:29:55 -05:00
Devin Doucette
2bda528abc Fixed missing calls to FEngineLoop::AppExit
Skipping AppExit can cause crashes on exit because systems are destroyed in the wrong order.

#jira UE-170063
#preflight none
#rb Brandon.Schaefer
#rnx

[CL 23139565 by Devin Doucette in ue5-main branch]
2022-11-15 13:46:14 -05:00
joe kirchoff
3ed2a97d33 Remove full path to public Core headers
#rnx
#rb bryan.sefcik
#preflight 63644885c53af2f47f8c4e82

[CL 22977768 by joe kirchoff in ue5-main branch]
2022-11-04 00:01:26 -04:00
Devin Doucette
76234e85ae Set EngineIncludeOrderVersion.Latest for several additional targets
#preflight 6318ddca2b7fe03eb66fbb46
#rb none
#rnx

[CL 21858206 by Devin Doucette in ue5-main branch]
2022-09-07 14:45:10 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
UnrealBot
aa952f5758 Branch snapshot for CL 16549112
[CL 16549112 in ue5-main branch]
2021-06-03 18:23:24 +00:00
Andriy Tylychko
32a2fc989e cleaning up the previous change to FThreadStats::StopThread() that caused it to be called twice, and crashing on the second call as TaskGraph was already shut down
many programs were calling FThreadStats::StopThread() and FTaskGraphInterfaces::Shutdown() explicitly despite they are called from FEngineLoop::AppExit(). Calling them twice is problematic because FThreadStats::StopThread() expects TaskGraph to be still alive. This didn't cause any visible problems before because FThreadStats::StopThread() wasn't called in AppExit().

#rb ionut.matasaru

[CL 16127968 by Andriy Tylychko in ue5-main branch]
2021-04-27 11:09:21 -04:00
mark lintott
81585e858b #jira UE-112114
#jira UE-111136
#rb trivial
[FYI] jack.porter
Removed references to UE4 in WindowsApplication source

#ROBOMERGE-SOURCE: CL 15878170 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15878185 by mark lintott in ue5-main branch]
2021-03-31 13:28:19 -04:00
Ben Marsh
486408b1a9 Rename UE5Editor to UnrealEditor.
#rb none
#jira UE-97600

[CL 14292067 by Ben Marsh in ue5-main branch]
2020-09-10 15:39:00 -04:00
Ben Marsh
be7034ec27 Rename UE4Editor to UE5Editor, and generated solution/projects from UE4 -> UE5.
UE4Game/Client/Server targets left intact for the time being.

#rb none

[CL 14288076 by Ben Marsh in ue5-main branch]
2020-09-10 09:10:30 -04:00
ben marsh
7b125a79c6 Fix manifest error linking UnrealVersionSelector.
#rb none
#jira

#ROBOMERGE-SOURCE: CL 11640359 in //UE4/Release-4.25/... via CL 11640368
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11640414 by ben marsh in Main branch]
2020-02-26 14:21:05 -05:00
Ryan Durand
74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00
Steve Robb
5ce580cbbb More UE_ARRAY_COUNT fixes.
#rb none
#jira none

[CL 9281326 by Steve Robb in Main branch]
2019-09-28 09:14:52 -04:00
ben marsh
bf76b88671 UnrealVersionSelector: Add support for projects built with a custom build environment. Enumerate all the .target files under a project's binaries directory, and take the launch path from the most recent one which is Configuration = "Development" and Type = "Editor".
#rb none
#jira UE-71800

#ROBOMERGE-SOURCE: CL 7712967 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)

[CL 7712968 by ben marsh in Main branch]
2019-08-03 16:28:45 -04:00
brandon schaefer
a94ccdc434 Allow UnrealVersionSelector to be called with -register -unattended to avoid the popup but still register the events
#jira none
#rb none
[FYI] Arciel.Rekman, Ben.Marsh
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 6382836 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6382841 by brandon schaefer in Main branch]
2019-05-08 18:02:08 -04:00
ben marsh
bec21ad049 Fix path to resources for UnrealVersionSelector.
#rb none
#jira UE-74070

#ROBOMERGE-SOURCE: CL 6196178 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6317319 by ben marsh in Main branch]
2019-05-06 11:32:21 -04:00
ben marsh
b09cc47e8c Fix line endings in UnrealVersionSelector resource file. Causing compile errors to be ignored, since all lines are treated as part of the comment at the start of the file.
#rb none
#jira UE-74070

#ROBOMERGE-SOURCE: CL 6196111 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6317312 by ben marsh in Main branch]
2019-05-06 11:32:17 -04:00
ben marsh
8c2f3f165a Fixing line endings on UnrealVersionSelector resource file (part 1)
#rb none
#jira UE-74070

#ROBOMERGE-SOURCE: CL 6196015 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6317310 by ben marsh in Main branch]
2019-05-06 11:32:15 -04:00
Chris Gagnon
a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Chris Gagnon
1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Brandon Schaefer
fdca6569d6 Fix UnrealVersionSelectors slate window and defaults for running a uproject shortcut
#jira UE-67004, UE-68057
#rb Arciel.Rekman

[CL 4684816 by Brandon Schaefer in Dev-Editor branch]
2019-01-07 10:46:48 -05:00
Chris Gagnon
8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Ben Marsh
05adfdaa04 Fixes for mismatched macros.
#rb none

[CL 4335798 by Ben Marsh in Dev-Build branch]
2018-08-30 21:54:51 -04:00