Commit Graph

27838 Commits

Author SHA1 Message Date
Matthew Griffin
3025b7ea08 Changed code checking module compatibility to only run on non monolithic builds
Also fixed spelling mistake in function that made it hard to find all instances of the same thing

#codereview James.Moran

[CL 2607567 by Matthew Griffin in Main branch]
2015-07-01 11:29:29 -04:00
Jaroslaw Surowiec
4cb4c632f6 CrashReportClient - Better formatting the diagnostics text
[CL 2607560 by Jaroslaw Surowiec in Main branch]
2015-07-01 11:24:39 -04:00
Ori Cohen
8f0b06d242 Refactor physx event callback to include phys scene info
[CL 2607548 by Ori Cohen in Main branch]
2015-07-01 11:21:02 -04:00
Michael Schoell
fe42303564 When reparenting Blueprints, all nodes will be regenerated to resolve Target pin issues.
#jira UE-17525 - CLONE - EDITOR: BP Compiler Error occurs when attempting to re-parent BP_AI_Spawner_Lane asset

[CL 2607539 by Michael Schoell in Main branch]
2015-07-01 11:20:09 -04:00
Wes Hunt
35c5bceffd Add node name to DoBuild telemetry
[CL 2607532 by Wes Hunt in Main branch]
2015-07-01 11:17:12 -04:00
Matthew Clark
c0b999215d #UE4doc #docs:
Unbolded a term

[CL 2607529 by Matthew Clark in Main branch]
2015-07-01 11:16:03 -04:00
Dmitry Rekman
3fbc4740c1 Fix clang compile error (deprecation).
#codereview Benn.Gallagher, Michael.Trepka

[CL 2607525 by Dmitry Rekman in Main branch]
2015-07-01 11:14:47 -04:00
Matthew Clark
f328b05b85 #UE4doc #docs:
Unbolded multiple terms.

[CL 2607519 by Matthew Clark in Main branch]
2015-07-01 11:12:32 -04:00
Matthew Clark
bf6eb93c88 #UE4doc #docs:
Unbolded a term
Changed some tensing / grammar

[CL 2607504 by Matthew Clark in Main branch]
2015-07-01 11:05:35 -04:00
Anthony Zalar
372159bfe9 #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.
[CL 2607494 by Anthony Zalar in Main branch]
2015-07-01 11:03:19 -04:00
Anthony Zalar
0a39de1786 #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.Altered images to match the instructional guide: green -> yellow.
[CL 2607491 by Anthony Zalar in Main branch]
2015-07-01 11:00:49 -04:00
Michael Noland
60f2dd684d Animation: Regenerated the GUID for the animation custom version to avoid a collision
[CL 2607488 by Michael Noland in Main branch]
2015-07-01 10:58:48 -04:00
Matthew Clark
b725b60b32 #UE4doc #docs:
Removed Overview header

[CL 2607487 by Matthew Clark in Main branch]
2015-07-01 10:58:36 -04:00
bruce nesbit
ca74244942 Fixed deprecated node warning in vehicle templates
[CL 2607481 by bruce nesbit in Main branch]
2015-07-01 10:52:06 -04:00
Matthew Clark
772ad32e3e #UE4doc #docs:
Unbolded multiple terms

[CL 2607480 by Matthew Clark in Main branch]
2015-07-01 10:50:28 -04:00
Marcus Wassmer
e00e7ca39f define occlusion fence array with enum.
[CL 2607466 by Marcus Wassmer in Main branch]
2015-07-01 10:40:13 -04:00
Jamie Dale
30ca3c7853 Added the parent info to the collections list shown in the asset tooltip
UE-17674 - Collection path in not displayed in asset tooltips

[CL 2607454 by Jamie Dale in Main branch]
2015-07-01 10:25:19 -04:00
Anthony Zalar
055c682045 #UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.
[CL 2607450 by Anthony Zalar in Main branch]
2015-07-01 10:24:33 -04:00
Matthew Clark
08db003dc4 #UE4doc #docs:
Changed the "Installing Dependencies" section and added the "Compiling Source" sections to reflect the most recent versions of the engine.

[CL 2607449 by Matthew Clark in Main branch]
2015-07-01 10:22:23 -04:00
Elringus
def4a6c1db PR #1130: Rename add method for consistency. (Contributed by Elringus)
[CL 2607443 by Nick Darnell in Main branch]
2015-07-01 10:13:06 -04:00
Nick Darnell
29eb78a236 UMG - UE-18029 - Making the SlotAs functions more robust against crashing when called at the wrong time from blueprints.
[CL 2607436 by Nick Darnell in Main branch]
2015-07-01 10:09:53 -04:00
Lee Clark
aa3c9e3770 Add ability to create SRVs for additional texture types (3d, 2dArray and Cube)
[CL 2607435 by Lee Clark in Main branch]
2015-07-01 10:09:06 -04:00
Marcus Wassmer
f01750a657 Fix ensure every frame when using ResponsiveAA on a material used in a Cavnas Tile render.
[CL 2607434 by Marcus Wassmer in Main branch]
2015-07-01 10:09:04 -04:00
Michael Schoell
49c96e1732 Fix shadow variable issue.
[CL 2607432 by Michael Schoell in Main branch]
2015-07-01 10:07:48 -04:00
Richard TalbotWatkin
e9c36df486 Fixed bug where BSP surface textures might become broken when building geometry.
#jira UE-17964 - Rotating brushes in two axis, then rotating UVs cause materials to stretch on BSPs

Fixed UEditorEngine::polyUpdateMaster so that the inverse rotation transform is performed with FMatrix::InverseTransformVector, instead of erroneously using a negated rotator.

[CL 2607404 by Richard TalbotWatkin in Main branch]
2015-07-01 09:49:48 -04:00