Matthew Griffin
3025b7ea08
Changed code checking module compatibility to only run on non monolithic builds
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Also fixed spelling mistake in function that made it hard to find all instances of the same thing
#codereview James.Moran
[CL 2607567 by Matthew Griffin in Main branch]
2015-07-01 11:29:29 -04:00
Jaroslaw Surowiec
4cb4c632f6
CrashReportClient - Better formatting the diagnostics text
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[CL 2607560 by Jaroslaw Surowiec in Main branch]
2015-07-01 11:24:39 -04:00
Ori Cohen
8f0b06d242
Refactor physx event callback to include phys scene info
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[CL 2607548 by Ori Cohen in Main branch]
2015-07-01 11:21:02 -04:00
Michael Schoell
fe42303564
When reparenting Blueprints, all nodes will be regenerated to resolve Target pin issues.
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#jira UE-17525 - CLONE - EDITOR: BP Compiler Error occurs when attempting to re-parent BP_AI_Spawner_Lane asset
[CL 2607539 by Michael Schoell in Main branch]
2015-07-01 11:20:09 -04:00
Wes Hunt
35c5bceffd
Add node name to DoBuild telemetry
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[CL 2607532 by Wes Hunt in Main branch]
2015-07-01 11:17:12 -04:00
Matthew Clark
c0b999215d
#UE4doc #docs:
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Unbolded a term
[CL 2607529 by Matthew Clark in Main branch]
2015-07-01 11:16:03 -04:00
Dmitry Rekman
3fbc4740c1
Fix clang compile error (deprecation).
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#codereview Benn.Gallagher, Michael.Trepka
[CL 2607525 by Dmitry Rekman in Main branch]
2015-07-01 11:14:47 -04:00
Matthew Clark
f328b05b85
#UE4doc #docs:
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Unbolded multiple terms.
[CL 2607519 by Matthew Clark in Main branch]
2015-07-01 11:12:32 -04:00
Matthew Clark
bf6eb93c88
#UE4doc #docs:
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Unbolded a term
Changed some tensing / grammar
[CL 2607504 by Matthew Clark in Main branch]
2015-07-01 11:05:35 -04:00
Anthony Zalar
372159bfe9
#UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.
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[CL 2607494 by Anthony Zalar in Main branch]
2015-07-01 11:03:19 -04:00
Anthony Zalar
0a39de1786
#UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.Altered images to match the instructional guide: green -> yellow.
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[CL 2607491 by Anthony Zalar in Main branch]
2015-07-01 11:00:49 -04:00
Michael Noland
60f2dd684d
Animation: Regenerated the GUID for the animation custom version to avoid a collision
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[CL 2607488 by Michael Noland in Main branch]
2015-07-01 10:58:48 -04:00
Matthew Clark
b725b60b32
#UE4doc #docs:
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Removed Overview header
[CL 2607487 by Matthew Clark in Main branch]
2015-07-01 10:58:36 -04:00
bruce nesbit
ca74244942
Fixed deprecated node warning in vehicle templates
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[CL 2607481 by bruce nesbit in Main branch]
2015-07-01 10:52:06 -04:00
Matthew Clark
772ad32e3e
#UE4doc #docs:
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Unbolded multiple terms
[CL 2607480 by Matthew Clark in Main branch]
2015-07-01 10:50:28 -04:00
Marcus Wassmer
e00e7ca39f
define occlusion fence array with enum.
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[CL 2607466 by Marcus Wassmer in Main branch]
2015-07-01 10:40:13 -04:00
Jamie Dale
30ca3c7853
Added the parent info to the collections list shown in the asset tooltip
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UE-17674 - Collection path in not displayed in asset tooltips
[CL 2607454 by Jamie Dale in Main branch]
2015-07-01 10:25:19 -04:00
Anthony Zalar
055c682045
#UE4doc #docs: Removed extraneous bolding as according to the instructional guide. ##Overview removed as according to the instructional guide. Changed title of How To to match instructional guide.
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[CL 2607450 by Anthony Zalar in Main branch]
2015-07-01 10:24:33 -04:00
Matthew Clark
08db003dc4
#UE4doc #docs:
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Changed the "Installing Dependencies" section and added the "Compiling Source" sections to reflect the most recent versions of the engine.
[CL 2607449 by Matthew Clark in Main branch]
2015-07-01 10:22:23 -04:00
Elringus
def4a6c1db
PR #1130 : Rename add method for consistency. (Contributed by Elringus)
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[CL 2607443 by Nick Darnell in Main branch]
2015-07-01 10:13:06 -04:00
Nick Darnell
29eb78a236
UMG - UE-18029 - Making the SlotAs functions more robust against crashing when called at the wrong time from blueprints.
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[CL 2607436 by Nick Darnell in Main branch]
2015-07-01 10:09:53 -04:00
Lee Clark
aa3c9e3770
Add ability to create SRVs for additional texture types (3d, 2dArray and Cube)
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[CL 2607435 by Lee Clark in Main branch]
2015-07-01 10:09:06 -04:00
Marcus Wassmer
f01750a657
Fix ensure every frame when using ResponsiveAA on a material used in a Cavnas Tile render.
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[CL 2607434 by Marcus Wassmer in Main branch]
2015-07-01 10:09:04 -04:00
Michael Schoell
49c96e1732
Fix shadow variable issue.
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[CL 2607432 by Michael Schoell in Main branch]
2015-07-01 10:07:48 -04:00
Richard TalbotWatkin
e9c36df486
Fixed bug where BSP surface textures might become broken when building geometry.
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#jira UE-17964 - Rotating brushes in two axis, then rotating UVs cause materials to stretch on BSPs
Fixed UEditorEngine::polyUpdateMaster so that the inverse rotation transform is performed with FMatrix::InverseTransformVector, instead of erroneously using a negated rotator.
[CL 2607404 by Richard TalbotWatkin in Main branch]
2015-07-01 09:49:48 -04:00