#UE4 #PerfCounters
- Changed the stats port format to be "HTTP-like" (just enough to be compatible with curl/wget/etc)
- stubbed out a super basic framework for being able to issue commands via this port.
[CL 2606227 by David Nikdel in Main branch]
change summary:
- added a new "InternalUseParam" UFUNCTION() meta to support tagging function parameters as internal use only (=> hidden | not connectable)
- added a UK2Node_CallFunction::IsConnectionDisallowed() override method; returns 'true' if the 'bNotConnectable' flag is set on the node's pin (and will emit a compile error in existing projects if something is connected to it)
- modified FBlueprintEditorUtils::GetHiddenPinsForFunction() to accept an optional 'InternalPins' TSet as an output; on return, this will contain the subset of hidden pins that are marked as "InternalUseParam"
- modified UK2Node_CallFunction::CreatePinsForFunctionCall() to set the 'bNotConnectable' pin attribute to 'true' if "InternalUseParam == '<PinName>'" is included within the UFunction metadata
- modified the AActor::AddComponent UFUNCTION() decl to switch the "HidePin" meta to "InternalUseParam" for the 'ComponentTemplateContext' parameter (because it should not be connectable)
- modified UK2Node_CallFunction::NotifyPinConnectionListChanged() to refresh the node to hide pins corresponding to internal-only params once the (invalid) connection in an existing project has been broken
#codereview Mike.Beach
[CL 2606203 by Phillip Kavan in Main branch]
RHi now provides CreateAndLock functions for Vertex and Index buffers which are more efficient on certain platforms.
Use r.PS4StandardWriteLocks=1 to enable the old default functionality for testing if necessary.
#codereview Gil.Grib,Lee.Clark
[CL 2606146 by Marcus Wassmer in Main branch]
Selection set will not be added to the transaction buffer if it contains any PIE objects
Transaction will not actually be created when clicking on a PIE object in the scene outliner
#codereview Matt.Kuhlenschmidt, Richard.TalbotWatkin
[CL 2606122 by Marc Audy in Main branch]
The feature has never been included in an official release, so removing it should not cause a bw compatibility problem.
[CL 2606030 by Keli Hlodversson in Main branch]
change summary:
- restored modification to FDynamicOutputHelper::GetPinClass() to include object reference pin types
- restored modification to FDynamicOutputHelper::IsTypePickerPin() to include the PC_Object category
- restored modification to the UGameplayStatics::GetObjectClass() UFUNCTION declaration to include 'DeterminesOutputType' metadata
- modified FDynamicOutputHelper::GetPinClass() to consider connections to a literal 'self' reference; resolves a potential BP compilation error that was introduced with the initial fix
#codereview Mike.Beach, Dan.OConnor
[CL 2605968 by Phillip Kavan in Main branch]
Allow using the native mouse cursor handle from CEF.
JIRA: OPP-3734
rb: Justin.Sargent
#platformnotify Josh.Adams
[CL 2605865 by Keli Hlodversson in Main branch]