Commit Graph

10 Commits

Author SHA1 Message Date
Zachary EdgertonJones
65c25a0912 Adding third party software tracking, first pass
[CL 2482042 by Zachary EdgertonJones in Main branch]
2015-03-17 15:42:32 -04:00
Michael Trepka
50b8cf94d9 Changed Mac windows to use CoreAnimation-layered views
#codereview Mark.Satterthwaite

[CL 2441582 by Michael Trepka in Main branch]
2015-02-11 09:55:32 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ankit Khare
374aeb68b1 Remove unecessary code from OpenGL module build.cs file. UBT automatically adds root folder of a module to include paths.
#codereview Robert.Manuszewski

[CL 2305726 by Ankit Khare in Main branch]
2014-09-22 12:54:04 -04:00
Niklas Smedberg
bb8f417304 Support for OpenGL ES 3.1 + Android Extension Pack
[CL 2303212 by Niklas Smedberg in Main branch]
2014-09-18 17:49:40 -04:00
UnrealBot
f645340e6e Code snapshot for CL 2114451
[CL 2114451 in Main branch]
2014-06-23 17:33:51 -04:00
Saul Abreu
7d6c6f552f Changes to UBT for third party directories. UEThirdPartyDirectory is now obsolete and should be replaced with UEThirdPartySourceDirectory. An error message will appear when attempting to build if this is not heeded.
[CL 2104963 by Saul Abreu in Main branch]
2014-06-13 16:31:00 -04:00
John Pollard
d99028f75e Support for third party iOS framework bundled assets
* Work in progress, works with RPC utility, local mac support incoming
* Changed AdditionalPublicFrameworks from storing just string, to storing the frame work name, zip name, and bundled asset name that needs to be copied
* We also now store the module that added this framework, so we can derive the module project path, etc when we need it for when we create intermediate directories

#Codereview Josh.Adams, Peter.Sauerbrei, Michael.Noland, Gil.Gribb, Robert.Manuszewski

[CL 2068603 by John Pollard in Main branch]
2014-05-09 16:38:26 -04:00
Niklas Smedberg
788e586345 Merging updates for OpenGL4
- ARB_vertex_attrib_binding support
  - ARB_buffer_storage support
  - ARB_texture_view enhanced support (stencil texture views)
  - Re-enable redix sort on OpenGL
  - Depth bounds test support
  - NVX_gpu_memory_info support
  - ARB_tessellation_shader support

[CL 2060769 by Niklas Smedberg in Main branch]
2014-04-30 23:51:07 -04:00
TimSweeney
8c54bcfa97 Engine source (Main branch up to CL 2026164) 2014-03-14 17:13:27 -04:00