Lina Halper
fba1b447a5
#Simplification: Added "regenerate" button so that artists can refresh LOD when they change mesh
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Merging
//depot/UE4-GDC2015/Engine/Source/Editor/...
to //depot/UE4-GDC2015/Engine/Source/Editor/...
#code review: Matt.Kuhlenschmidt
[CL 2445327 by Lina Halper in Main branch]
2015-02-13 15:44:00 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Michael Noland
612a3a383d
Editor: Deleting some obsolete/unused LOD code (FLODSettingsWindow, FLODUtilities::ImportMeshLOD, and FLODUtilities::CreateLODSettingsDialog)
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#codereview lina.halper
[CL 2359082 by Michael Noland in Main branch]
2014-11-13 17:15:33 -05:00
Michael Noland
928559eaa0
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
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[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
Hyojong Shin
4ed10961b0
TTP #306297 : Feature Request: EDITOR: Changeable LOD reduction settings for SkeletalMeshes
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[CL 2169433 by Hyojong Shin in Main branch]
2014-07-07 08:45:49 -04:00
Mikolaj Sieluzycki
5d03a01712
Remove redundant headers from Engine.h.
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#proj core
#branch UE4
#summary Remove redundant headers from Engine.h. (NavDataGenerator.h NavLinkRenderingProxy.h NavigationModifier.h NavigationOctree.h ContentStreaming.h ComponentReregisterContext.h InstancedFoliage.h UnrealExporter.h EngineService.h NavigationSystemHelpers.h HardwareInfo.h EngineModule.h)
#codereview Robert.Manuszewski
[CL 2109115 by Mikolaj Sieluzycki in Main branch]
2014-06-18 07:25:31 -04:00
Hyojong Shin
b07645c43d
Fixed TTP #307187 : Duplicated SkeletalMesh import LOD code
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[CL 2100080 by Hyojong Shin in Main branch]
2014-06-10 03:06:23 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00