Fixed a localization issue with display enum values as pin names.
#jira UE-16134 - Hidden enumerator variables can cause the enumerator to become broken with the Select node in blueprints
[CL 2576970 by Michael Schoell in Main branch]
#jira UE-16423 - Changing the Pin Type on the 'Select' node can cause errors with pins that have been split
[CL 2573962 by Michael Schoell in Main branch]
[UE-15352] - Math Nodes are not updating on input
#change NodeConnectionListChanged() method in UMaterialGraphNode now clears the visualization cache on the schema triggering all FText attributes on the node's widgets to update.
[CL 2549543 by Chris Wood in Main branch]
Blueprint node searching now leverages localized keyword metadata for searching, so searches can now be done in the current langauge and English to find the same nodes.
#jira UE-12049 - Using translated editor, Blueprint node search returns differ for English search terms compared to search terms in the current language
#codereview justin.sargent
[CL 2517785 by Michael Schoell in Main branch]
- Note: This issue was introduced in CL# 2286152.
- Added UK2Node_Select::DoPinsMatchForReconstruction() override to ensure a match for old pins that have a redirect to new Enum values.
#codereview Maciej.Mroz
[CL 2302944 by Phillip Kavan in Main branch]
#add Added UEdGraphNode::GetNodeNativeTitle to return a native title for a node.
#add Added UEdGraphNode::GetNodeSearchTitle to return the native and localized title for a node, together, for searching.
#add Can hold "alt" over a node (in the graph panel, or the palette) to see the native name of the node.
#ttp 331252 - Blueprints: Editor: L10N: Blueprints need to consistently show localized node names and when searching need to search both the localized name and the native name
#codereview justin.sargent
[CL 2044506 by Michael Schoell in Main branch]