Commit Graph

11 Commits

Author SHA1 Message Date
Jaroslaw Palczynski
f23f29257b Back out changelist 2481333
Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.

#codereview Robert.Manuszewski

[CL 2481343 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:38:32 -04:00
Jaroslaw Palczynski
fa31560e2d Enabled UHT to digest GENERATED_BODY instead of GENERATED_UCLASS_BODY, GENERATED_USTRUCT_BODY, GENERATED_UINTERFACE_BODY or GENERATED_IINTERFACE_BODY, changed every occurence to the new syntax and fixed every warning that have fallen out of this change.
#codereview Robert.Manuszewski

[CL 2481333 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:19:11 -04:00
Mike Beach
75fd17dfcd [UE-6362] Resolved issues with prior fix (CL 2384497), where interface message nodes were not transforming the cast's new wildcard pin.
#codereview Dan.OConnor

[CL 2388858 by Mike Beach in Main branch]
2014-12-15 15:30:07 -05:00
Mike Beach
b7a33df01b [UE-6564] Fixing failing interface casts... Backing out changelist 2384497
[CL 2386085 by Mike Beach in Main branch]
2014-12-11 16:20:22 -05:00
Mike Beach
96f10304be [UE-6362] Fixing it up so you can use interface inputs into object params (+option to auto cast object connections).
#codereview Nick.Whiting

[CL 2384497 by Mike Beach in Main branch]
2014-12-10 17:53:55 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Mike Beach
bb74d565d5 [UE-5308] New boolean output on pure cast nodes to check the success/failure of the cast.
[CL 2367842 by Mike Beach in Main branch]
2014-11-21 14:51:28 -05:00
Mike Beach
d7b2d43878 Cleaning up how certain blueprint nodes are listed (for the new action menu system).
[CL 2276789 by Mike Beach in Main branch]
2014-08-28 17:20:33 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Mikolaj Sieluzycki
40aca4a242 Remove redundant headers from Blueprint module. Removed #include 'BlueprintGraphClasses.h" from BlueprintGraphDefinitions.h. Added only headers included by modules other than BlueprintGraph. Fixed compilation issues for both unity and non-unity builds.
#codereview Robert.Manuszewski

[CL 2082795 by Mikolaj Sieluzycki in Main branch]
2014-05-29 16:42:22 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00