Jaroslaw Palczynski
f23f29257b
Back out changelist 2481333
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Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.
#codereview Robert.Manuszewski
[CL 2481343 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:38:32 -04:00
Jaroslaw Palczynski
fa31560e2d
Enabled UHT to digest GENERATED_BODY instead of GENERATED_UCLASS_BODY, GENERATED_USTRUCT_BODY, GENERATED_UINTERFACE_BODY or GENERATED_IINTERFACE_BODY, changed every occurence to the new syntax and fixed every warning that have fallen out of this change.
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#codereview Robert.Manuszewski
[CL 2481333 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:19:11 -04:00
Mike Beach
75fd17dfcd
[UE-6362] Resolved issues with prior fix (CL 2384497), where interface message nodes were not transforming the cast's new wildcard pin.
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#codereview Dan.OConnor
[CL 2388858 by Mike Beach in Main branch]
2014-12-15 15:30:07 -05:00
Mike Beach
b7a33df01b
[UE-6564] Fixing failing interface casts... Backing out changelist 2384497
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[CL 2386085 by Mike Beach in Main branch]
2014-12-11 16:20:22 -05:00
Mike Beach
96f10304be
[UE-6362] Fixing it up so you can use interface inputs into object params (+option to auto cast object connections).
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#codereview Nick.Whiting
[CL 2384497 by Mike Beach in Main branch]
2014-12-10 17:53:55 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Mike Beach
bb74d565d5
[UE-5308] New boolean output on pure cast nodes to check the success/failure of the cast.
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[CL 2367842 by Mike Beach in Main branch]
2014-11-21 14:51:28 -05:00
Mike Beach
d7b2d43878
Cleaning up how certain blueprint nodes are listed (for the new action menu system).
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[CL 2276789 by Mike Beach in Main branch]
2014-08-28 17:20:33 -04:00
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
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[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Mikolaj Sieluzycki
40aca4a242
Remove redundant headers from Blueprint module. Removed #include 'BlueprintGraphClasses.h" from BlueprintGraphDefinitions.h. Added only headers included by modules other than BlueprintGraph. Fixed compilation issues for both unity and non-unity builds.
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#codereview Robert.Manuszewski
[CL 2082795 by Mikolaj Sieluzycki in Main branch]
2014-05-29 16:42:22 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00