Marc Audy
4596544837
Buildwatcher - Fix shadow variables
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#codereview Chris.Babcock, Nick.Whiting
[CL 2593444 by Marc Audy in Main branch]
2015-06-19 10:06:44 -04:00
Chris Babcock
b6df0fec88
Android x86_64 support - pr #914 (also adds support for ndk-r10e clang 3.6)
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#ue-11650
#ue4
#android
#codereview Josh.Adams
[CL 2590354 by Chris Babcock in Main branch]
2015-06-17 12:56:56 -04:00
Chris Babcock
e8ddfeb57a
Fixed issue with GearVR plugin compiling into unsupported Android platforms
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#1198
#ue4
#android
[CL 2575872 by Chris Babcock in Main branch]
2015-06-03 14:13:29 -04:00
JJ Hoesing
d07a115a0a
- key off of manifest for whether to enable the GearVR plugin, enabling blueprint only projects out of the box
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- fix for lollipop issue
[CL 2553471 by JJ Hoesing in Main branch]
2015-05-15 16:22:16 -04:00
Nick Whiting
71fded7202
#ue4 Fix for build breaks
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[CL 2551709 by Nick Whiting in Main branch]
2015-05-14 19:17:48 -04:00
Nick Whiting
9188e708fc
#oculus Updating to 0.5.0 runtimes, support for Canvas in 3D, common code added for GearVR / desktop (UE-14204)
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[CL 2537769 by Nick Whiting in Main branch]
2015-05-05 13:46:42 -04:00
JJ Hoesing
f2dae667f8
Updated SteamVR aupport a bit
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- controller module moved under VR plugin
- less steamy
[CL 2531609 by JJ Hoesing in Main branch]
2015-04-30 05:27:22 -04:00
Marcus Wassmer
0ba5c5f2e1
Merge Morpheus 120hz and reprojection support.
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Also fixes for NGS2A3D
[CL 2521711 by Marcus Wassmer in Main branch]
2015-04-22 16:41:54 -04:00
JJ Hoesing
088747a75f
- Exposed GearVR MinimumVsyncs timewarp param via .ini
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- Defaults to 1 (60Hz)
[GearVR.Settings]
MinimumVsyncs=2
[CL 2521657 by JJ Hoesing in Main branch]
2015-04-22 16:15:34 -04:00
JJ Hoesing
ee99723083
- Basic GearVR head model.
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- Defaults to on.
- Scale/disable via engine config:
[GearVR.Settings]
HeadModelScale=0.0
[CL 2521604 by JJ Hoesing in Main branch]
2015-04-22 15:55:55 -04:00
Ben Marsh
cbf8b979ed
First pass on tidying up all the plugin categories. Reduced everything to a single-level hierarchy, and attempt to group things by broad categories rather than implementation details.
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[CL 2521430 by Ben Marsh in Main branch]
2015-04-22 14:40:16 -04:00
JJ Hoesing
1c0dd94397
- Fix for GearVR global menu call.
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[CL 2511099 by JJ Hoesing in Main branch]
2015-04-13 20:23:36 -04:00
JJ Hoesing
010b674020
- Updated to Oculus mobile SDK 0.5.0
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- Removed 0.4.2
Code changes to the SDK:
- Disabled ES3 in the capture code.
- Commented out JNI_OnLoad since we statically link the lib.
[CL 2511091 by JJ Hoesing in Main branch]
2015-04-13 20:15:01 -04:00
JJ Hoesing
c9c2b0fcd0
- Updated Oculus Mobile SDK to 0.4.2
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- Moved vrlib.jar to the android build directory
- Fixed stereo translucent pass in ES2
[CL 2426328 by JJ Hoesing in Main branch]
2015-01-30 16:03:13 -05:00
Jaroslaw Surowiec
1085fb3b7a
Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
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[CL 2405761 by Jaroslaw Surowiec in Main branch]
2015-01-14 04:21:10 -05:00
JJ Hoesing
811dc1fd95
- GearVR: fixed a crash when stopping and starting the app (proximity sensor app stop)
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- GearVR: Bring CPU and GPU levels in from engine.ini
[CL 2402600 by JJ Hoesing in Main branch]
2015-01-09 20:31:11 -05:00
UnrealBot
453d377d84
Snapshot for changelist 2397998.
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[CL 2397998 in Main branch]
2015-01-05 18:42:11 -05:00