Added some default values for project setup.
Added type support to default value macros for manifest settings.
Added a macro for manifest generation that filters all non-alphanumeric or dot characters (this is a common requirement for manifest fields).
Filtered game name with alphanumericdot and productid with guid type to support projects that didn't use the same format as some others.
[CL 2541236 by Jeff Campeau in Main branch]
*because of tons of changes, I will supply the changelists in the email because it was too large for this checkin*
[CL 2483008 by Todd Eckert in Main branch]
- Removed all the OBBInAPK hackery in UBT
- Updated the apk install scripts with some more information as to what it's doing [UE-8258]
[CL 2420664 by Josh Adams in Main branch]
The crash reporter used to get packaged (via the editor) for all projects.
This change makes it only get packaged for blueprint or internal projects. External code-based projects won't have the crash reporter packaged, and it can also be excluded on a per-project basis via the IncludeCrashReporter project packaging setting.
ReviewedBy Jaroslaw.Surowiec
[CL 2383355 by Jamie Dale in Main branch]
- pass 1, some more improvements to come
- updated lots of Fortnite code to accommodate API changes
- same goes for Orion, though a lot less of code had to be touched
- includes a minor extension to IGenericTeamAgentInterface
[CL 2361462 by Mieszko Zielinski in Main branch]