- Application is now built separately and has a native executable for each supported host platform (win-x64, osx-x64, linux-x64).
- Included Publish.bat file allows publishing new builds for each platform to the correct location.
- Bundled Mono distribution is no longer required for bootstrapping the repo.
- Publish script will likely need updating to support osx-arm64 once we upgrade to NET 6.0.
- Renamed environment variables and state files to be UE_ rather than UE4_.
#fyi Ryan.Hummer, Jonathan.Adamczewski, Will.Damon, Brandon.Schaffer
#preflight none
[CL 19122278 by Ben Marsh in ue5-main branch]
With my testing I didn't find a perf impact by setting the memory to zero when not outputting.
#rb simon.therriault
#lockdown alejandro.arango
#jira UE-141048
#preflight 620e6128e55d964584877219
#ROBOMERGE-AUTHOR: jeremie.roy
#ROBOMERGE-SOURCE: CL 19060570 in //UE5/Release-5.0/... via CL 19078420
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19121429 by jeremie roy in ue5-main branch]
fix state output for 3d whitewater
fix hlsl compilation error with 3d whitewater
#jira UE-142994
#preflight 620d5c4fe06ffdf305e66e9d
#ROBOMERGE-AUTHOR: devon.penney
#ROBOMERGE-SOURCE: CL 19060530 in //UE5/Release-5.0/... via CL 19078384
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19121409 by devon penney in ue5-main branch]
- Fix "Fail if not set" error on 3D FLIP base emitter.
- Fix missing parameters in Emitter Summary on CINE base emitter.
- Fix CPU Access flag on fire source static mesh.
- Add thumbnails to all system templates for 2D/3D Gas, FLIP and shallow water.
- Unexpose base emitters from UI.
- Add comments to all templates.
- Add tooltips to source module.
- Add simple template based on testers feedback.
#jira UE-142702
[FYI] Devon.Penney
#preflight 620d4c598a1ea160098250a7
#ROBOMERGE-AUTHOR: dan.pearson
#ROBOMERGE-SOURCE: CL 19060422 in //UE5/Release-5.0/... via CL 19076973
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19121019 by dan pearson in ue5-main branch]
Updating template level prototyping resources with new parameters from MF_ProcGrid
#jira UE-142906
[FYI] Arran.Langmead, Marien.ElAlaoui, Victor.Brodin, Andreas.Suika
#rb none, content only
#preflight none, content only
#ROBOMERGE-AUTHOR: mitchell.wilson
#ROBOMERGE-SOURCE: CL 19060295 in //UE5/Release-5.0/... via CL 19076892
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19120776 by mitchell wilson in ue5-main branch]
NeuralNetworkInference plugin:
Abseil and Mlas 02/02/2022 libs
#preflight 6216ee42476ef5d8a21736e1
[CL 19108481 by francisco vicente in ue5-main branch]
NeuralNetworkInference plugin:
Mac Libs, Abseil and MLAS 02/02/2022
#preflight 6216d7bddb60b6b592050006
[CL 19106328 by francisco vicente in ue5-main branch]
NeuralNetworkInference plugin:
Adding abseil Cpp dependecy for ORT in Windows
#preflight 6216a994c152c67496f20a2b
[CL 19102038 by francisco vicente in ue5-main branch]
The exectuable is execut from a different spot and need this file in order for UBT to start via the editor
#rnx
#jira UE-143341
#preflight 6216620d476ef5d8a2008868
#rb none
[CL 19096371 by Ryan Hummer in ue5-main branch]
This change includes MaterialX version 1.38.1 built for use in UE5 on Mac.
#jira UE-142380
#rb none
#preflight 620ea25ae8554a6f64eaf9e1
[CL 19095358 by matt johnson in ue5-main branch]
fix misspelled words in display text
tweak 3d flip examples
turn off bounds on first flip emitter
#jira UE-142866
#preflight 620c46fe615db7478d4a4e6f
#ROBOMERGE-AUTHOR: devon.penney
#ROBOMERGE-SOURCE: CL 19059764 in //UE5/Release-5.0/... via CL 19074895
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19076711 by devon penney in ue5-main branch]