Commit Graph

339 Commits

Author SHA1 Message Date
zousar shaker
a317200f9e Add an option to force when exporting zen snapshots.
[CL 32492420 by zousar shaker in ue5-main branch]
2024-03-25 19:36:39 -04:00
eric knapik
9425c94f8a Adding skip build as an option for the compile task in buildgraph.
Skip build flag is passed to UBT so that only target files can be generated without performing a full build operation.

Fixing an issue in the CompileTask where AllowAllCores would always be false

[REVIEW] [at]Joe.Kirchoff [at]Ben.Marsh [at]Ryan.Hummer [at]Gary.Yuan [at]Philip.Cosgrave

#rb Ben.Marsh

[CL 32489167 by eric knapik in ue5-main branch]
2024-03-25 18:31:19 -04:00
zousar shaker
106b9499e0 Convert ue.projectstore file to json.
#rb dan.engelbrecht

[CL 32464544 by zousar shaker in ue5-main branch]
2024-03-24 22:03:42 -04:00
ben marsh
6898e6a420 Horde: Build fix.
[CL 32178847 by ben marsh in ue5-main branch]
2024-03-12 09:25:27 -04:00
ben marsh
5246dbd597 Upload PCBs to Horde using the same changelist number as the P4 PCBs.
[CL 32043389 by ben marsh in ue5-main branch]
2024-03-05 20:12:18 -05:00
zousar shaker
ee56ca91a5 Automation support for using an HTTP2-only endpoint when publishing snapshots to the cloud. Also ensured that the snapshot descriptor can refer to an alternate endpoint that isn't HTTP2-only so that you can publish to one endpoint, but still leave the descriptor referring to another.
[CL 31913095 by zousar shaker in ue5-main branch]
2024-02-29 12:25:13 -05:00
ben marsh
0dbe097ef2 Horde: Allow specifying a description string for artifacts.
#jira UE-207508

[CL 31729764 by ben marsh in ue5-main branch]
2024-02-22 14:17:29 -05:00
josh adams
610ad3e065 - Added a shared GetEditorForProject() function which should be used in UAT to get the path to the binary to run, becasue UnrealEditor-Cmd.exe is not always correct (if the editor is a Unique build environment, the editor to use to cook etc is the project editor. not UnrealEditor)
#rb david.harvey

[CL 31621119 by josh adams in ue5-main branch]
2024-02-19 15:10:30 -05:00
ben marsh
a235f299f3 BuildGraph: Allow #gh-light-mode-only and #gh-dark-mode-only tags on images in Markdown files.
[CL 31520401 by ben marsh in ue5-main branch]
2024-02-15 10:46:16 -05:00
ben marsh
e57c7e20f0 UAT: Fix static analysis warnings (and error building from VS?) due to style issues. Created separate exception types to make the new code more idiomatic.
[FYI] Daniel.Lamb

[CL 31511265 by ben marsh in ue5-main branch]
2024-02-14 23:39:59 -05:00
daniel lamb
a1e5c350ec Fixed move task so it respects ErrorIfNotFound option.
[REVIEW] [at]Ryan.Hummer

[CL 31506238 by daniel lamb in ue5-main branch]
2024-02-14 20:30:30 -05:00
ben marsh
581b30d160 Horde: Fix errors publishing artifacts using the CreateArtifact task due to Horde services not being registered with DI container.
[CL 31348164 by ben marsh in ue5-main branch]
2024-02-09 13:28:35 -05:00
Ryan Hummer
340e32fbf9 Adding an option to run code signing via signtool.exe in parallel, up to 16 concurrent instances.
* Exposing the option to the InstalledEngineBuild.xml, off by default
* Moving to a signing service requires parallel calls for performance
* Some clean up of log printing to improved structured logging output

#rnx
#jira UE-204728
#rb Chad.Garyet

#changelist validated
#virtualized

[CL 31228478 by Ryan Hummer in ue5-main branch]
2024-02-06 15:39:04 -05:00
joakim lindqvist
d3ec16574a Corrected documentation on nuget license check task
[CL 31171484 by joakim lindqvist in ue5-main branch]
2024-02-05 09:07:39 -05:00
ben marsh
d95988bb31 BuildGraph: Log the tool id when deploying to Horde.
[CL 31159503 by ben marsh in ue5-main branch]
2024-02-03 12:59:37 -05:00
zousar shaker
9f1b48b917 Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
#rb dan.engelbrecht

[CL 31054932 by zousar shaker in ue5-main branch]
2024-01-31 13:01:29 -05:00
ben marsh
d7e9748b6a Horde: Fix broken links in docs.
[CL 30985485 by ben marsh in ue5-main branch]
2024-01-29 22:21:53 -05:00
ben marsh
4ddd631dd0 Missing copyright notice.
[CL 30984582 by ben marsh in ue5-main branch]
2024-01-29 21:43:42 -05:00
ben marsh
5a8f7cff4e BuildGraph: Add a task to check links within a set of markdown files.
#jira UE-205187

[CL 30984048 by ben marsh in ue5-main branch]
2024-01-29 21:20:32 -05:00
ben marsh
a7a7d64386 Build fix.
[CL 30960714 by ben marsh in ue5-main branch]
2024-01-28 16:36:08 -05:00
ben marsh
ab80ea0a41 Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
[CL 30957772 by ben marsh in ue5-main branch]
2024-01-27 19:24:46 -05:00
ben marsh
eed8d5d68f Allow specifying the content description attribute for signed files, and set appropriate names for the Horde MSIs. These descriptions are displayed in UAC prompts, and default to random numbers if not specified explicitly.
[CL 30814679 by ben marsh in ue5-main branch]
2024-01-23 15:01:32 -05:00
ben marsh
0f86fe449b Build fix.
[CL 30793304 by ben marsh in ue5-main branch]
2024-01-22 21:20:51 -05:00
ben marsh
7dac926f00 Horde: Query the server API version before uploading tool data, and fall back to using older storage formats if the server requires it.
[CL 30762520 by ben marsh in ue5-main branch]
2024-01-21 13:52:05 -05:00
ben marsh
68fb925251 Horde: Add a singleton IHordeClient object which allows constructing new HordeHttpClient instances. Allows keeping all the configuration/state in one place.
[CL 30761845 by ben marsh in ue5-main branch]
2024-01-21 10:33:11 -05:00