Commit Graph

213 Commits

Author SHA1 Message Date
Max Chen
9b73c0f152 Editor: Change to SLevelViewport
#jira UE-108941
#rb brooke.hubert

[CL 15520489 by Max Chen in ue5-main branch]
2021-02-24 16:03:09 -04:00
Yoan StAmant
ec8b03491b [GameplayDebugger] Extracted picking view point calculation to GetViewPoint exposed through GameplayDebuggerPlayerManager
#jira UE-105121
#review-15321294 @maxime.mercier
#rb maxime.mercier

[CL 15355736 by Yoan StAmant in ue5-main branch]
2021-02-08 07:46:38 -04:00
Marc Audy
bf80889353 UE5/Release-Engine-Staging to UE5/Main
This represents UE4/Main up to CL# 14958402

[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Zousar Shaker
fc2ad21a5e Prototype Wrapped Object Pointers (ObjectHandle/ObjectPtr)
Call-site changes for non-scalar wrapped object pointer upgrades in Engine + Shootergame

#rb devin.doucette

[CL 14996467 by Zousar Shaker in ue5-main branch]
2021-01-05 19:16:25 -04:00
Mieszko Zielinski
f99357086e A file missing from CL#14810194
#rb trivial

[CL 14812503 by Mieszko Zielinski in ue5-main branch]
2020-11-25 06:43:07 -04:00
Mieszko Zielinski
963c7e097e Made GameplayDebugger's availability in editor mode optional and cconfigured by per-user settings
I've also tabbified *.build.cs since I was modifying it anyway.

#review-14812433 @Mikko.Mononen, @Stephen.Holmes
#rb swarm
#rnx

[CL 14812500 by Mieszko Zielinski in ue5-main branch]
2020-11-25 06:42:17 -04:00
Mieszko Zielinski
0f0297d8db Fixed GameplayDebuggerCategoryReplicator unintentionally holding a reference to AActor being debugged which resulted in all sorts of undesired behaviors in editor mode (including fatal-level logs)..
#jira UE-103657
#review-14812437 @Mikko.Mononen, @Stephen.Holmes
#rb swarm
#rnx

[CL 14812499 by Mieszko Zielinski in ue5-main branch]
2020-11-25 06:42:02 -04:00
Mieszko Zielinski
a2abb8d078 Updated Fortnite's GameplayDebugger categories to not crash in pure-editor mode.
#review-14809849 @Maxime.Mercier, @Yoan.StAmant, @Guillaume.Guay
#rnx
#rb swarm

[CL 14810194 by Mieszko Zielinski in ue5-main branch]
2020-11-24 13:35:55 -04:00
Mieszko Zielinski
06d7f5395b Fixed a gameplay debugger tool crash on editor exit
#review-14809130 @Mikko.Mononen, @Stephen.Holmes
#rb swarm
#rnx

[CL 14809165 by Mieszko Zielinski in ue5-main branch]
2020-11-24 06:26:29 -04:00
Mieszko Zielinski
1fe6d03b53 GameplayDebugger CIS fixes
#rb trivial

[CL 14807508 by Mieszko Zielinski in ue5-main branch]
2020-11-23 15:48:43 -04:00
Mieszko Zielinski
f3635c4ead Made displaying GameplayDebugger's UI possible in pure editor-mode
#review-14806333 @Stephen.Holmes, @Aris.Theophanidis, @Maxime.Mercier, @Yoan.StAmant, @Mikko.Mononen
#rb swarm

[CL 14807157 by Mieszko Zielinski in ue5-main branch]
2020-11-23 14:16:46 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Jamie Dale
70a54d23ca Moved USelection to UnrealEd
#rb Chris.Gagnon
#rnx

[CL 14037101 by Jamie Dale in ue5-main branch]
2020-08-05 10:28:16 -04:00
jgilbert-ca
9197e8cdb3 PR #6711: FGameplayDebuggerCanvasContext::PrintAt functions to not save and res. (Contributed by jgilbert-ca)
#jira UE-89355
#rb aris.theophanidis


#ROBOMERGE-SOURCE: CL 11607220 via CL 11607234
#ROBOMERGE-BOT: (v656-11643781)

[CL 11754758 by yoan stamant in Main branch]
2020-02-28 13:09:28 -05:00
mieszko zielinski
5d3b0465a9 Made it possible to summon in-game hud for GameplayDebugger during replay playback
Yoan.StAmant, Maxime.Mercier
#rb Yoan.StAmant, Maxime.Mercier


#ROBOMERGE-SOURCE: CL 11496843 via CL 11496844 via CL 11496845
#ROBOMERGE-BOT: (v654-11333218)

[CL 11496846 by mieszko zielinski in Main branch]
2020-02-18 05:57:18 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
Punlord
b9c7fb3f6a PR #6657: Fix a minor typo in user-facing text in the Gameplay Debugger UI (Contributed by Punlord)
#jira UE-88189


#ROBOMERGE-SOURCE: CL 11281708 via CL 11281718
#ROBOMERGE-BOT: (v647-11244347)

[CL 11281725 by yoan stamant in Main branch]
2020-02-06 12:32:48 -05:00
Marc Audy
4ec917cbba Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11213977
#rb
#rnx

[CL 11215578 by Marc Audy in Dev-Framework branch]
2020-02-04 11:43:57 -05:00
Marc Audy
9b14e17824 Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11128285
#rb
#rnx

[CL 11130996 by Marc Audy in Dev-Framework branch]
2020-01-28 11:29:06 -05:00
Mieszko Zielinski
cdc78a905e Changed actor filtering in UGameplayDebuggerLocalController so that it allows regular (non-pawn) AActors selection in the "editor mode" (used while Simulating-in-Editor).
#jira UE-87057
#review-11062750 @Yoan.StAmant, @Mikko.Mononen
#rb Yoan.StAmant, Mikko.Mononen

[CL 11063147 by Mieszko Zielinski in Dev-Framework branch]
2020-01-20 08:19:58 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
Chris Gagnon
8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
jon nabozny
6b60663f39 Update Engine and Plugins to use the new Getters / Setters for UActorComponent, USceneComponent, and AActor replicated properties
[at]Ryan.Gerleve, [at]Brian.Bekich
#rb None


#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 9290108 via CL 9290249
#ROBOMERGE-BOT: (v452-9288972)

[CL 9290520 by jon nabozny in Main branch]
2019-09-29 16:49:10 -04:00
steve robb
14cab21e0c Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
Replicated from CL# 7924370.

#rb none


#ROBOMERGE-OWNER: steve.robb
#ROBOMERGE-AUTHOR: steve.robb
#ROBOMERGE-SOURCE: CL 9279060 via CL 9279063
#ROBOMERGE-BOT: (v443-9013191)

[CL 9279836 by steve robb in Main branch]
2019-09-28 08:19:35 -04:00