Commit Graph

8176 Commits

Author SHA1 Message Date
Zousar Shaker
699ad048c3 Ensure that at the time the FDerivedDataCache singleton is shutdown that we have waited on all internal backends to complete in-flight work.
#jira UE-110943
#rb devin.doucette

[CL 15930084 by Zousar Shaker in ue5-main branch]
2021-04-06 10:20:39 -04:00
Zousar Shaker
d014867e9f Ensure that the non-DataRequest-Helper codepath for putting DDC data into the cache also tears-down promptly during process shutdown if not running on a build machine.
#jira UE-112179
#rb devin.doucette

[CL 15930076 by Zousar Shaker in ue5-main branch]
2021-04-06 10:20:06 -04:00
brandon schaefer
5ad772f32d Update Icons and rebuild UnrealVersionSelector for Linux
#jira UE-99406
#rb none
[FYI] Matt.Kuhlenschmidt, Michael.Sartain
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15929818 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15929823 by brandon schaefer in ue5-main branch]
2021-04-06 09:53:19 -04:00
Martin Ridgers
47783d686d Moved trace's transport enums into their own include file.
#rb jb
#rnx

[CL 15929693 by Martin Ridgers in ue5-main branch]
2021-04-06 09:35:47 -04:00
Catalin Dragoiu
31f3cc8530 [Insights] Move Completed columns after Finished column in TaskTableTreeView
#rb none

[CL 15929689 by Catalin Dragoiu in ue5-main branch]
2021-04-06 09:34:37 -04:00
mihnea balta
95f774b1db Replace UE4 reference by simply UE.
#rnx
#rb trivial
#jira UE-111655
#lockdown Michal.Valient

#ROBOMERGE-SOURCE: CL 15929506 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15929513 by mihnea balta in ue5-main branch]
2021-04-06 09:13:26 -04:00
Catalin Dragoiu
8f0ff8559b [Insights] Initial implementation for TaskTableTreeView
#rb Ionut.Matasaru Andriy Tylychko

[CL 15928920 by Catalin Dragoiu in ue5-main branch]
2021-04-06 07:31:49 -04:00
louise rasmussen
825c64a6f5 Level Editor Menu Re-org, Part 1
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606b8e0315d4190001b1698b

#ROBOMERGE-SOURCE: CL 15924633 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15924652 by louise rasmussen in ue5-main branch]
2021-04-05 19:11:24 -04:00
Zousar Shaker
dc68fab37b Ensure HTTP DDC backend doesn't delay process shutdown due to a queue of pending PUTs for normal users.
Still allows build machine runs to be thorough about completing PUTs.
Doesn't interrupt any in-flight PUTs, just prevents processing of any remaining queued PUTs.

#jira UE-112179
#rb devin.doucette

[CL 15920539 by Zousar Shaker in ue5-main branch]
2021-04-05 14:36:58 -04:00
benoit deschenes
63aef69676 Remove SCOPED_SUSPEND_RENDERING_THREAD from OBJs exporter
Alexis.Matte
#rb Alexis.Matte
#jira UE-106965

#ROBOMERGE-SOURCE: CL 15915705 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15920146 by benoit deschenes in ue5-main branch]
2021-04-05 14:19:15 -04:00
ionut matasaru
ddc61f9851 [Insights] Fixed NonUnity compile error.
#jira UE-112793
#rb none

[CL 15918649 by ionut matasaru in ue5-main branch]
2021-04-05 12:55:40 -04:00
graham wihlidal
7b6ec4d476 Work in progress support for D3D12 Shader Model 6.6, specifying validator version, and workarounds to disable validation/signing until validator v1.6 is available that supports the 6.6 profile (requires developer mode and experimental features).
Disabled by default (guarded by USE_SHADER_MODEL_6_6).

Includes work done by Yuriy.

#rb yuriy.odonnell
#fyi brian.karis, christopher.waters, lukas.hermanns

[CL 15914077 by graham wihlidal in ue5-main branch]
2021-04-05 04:40:52 -04:00
marc audy
bf2e06bca2 Added initial support for RDG_{TEXTURE, BUFFER}_ACCESS_ARRAY, which enables a dynamic number of inputs into an RDG pass. Removed unused / deprecated SHADER_PARAMETER_RDG_BUFFER.
#rb none

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: zach.bethel
#ROBOMERGE-SOURCE: CL 15905815 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
#ROBOMERGE-CONFLICT from-shelf

[CL 15907353 by marc audy in ue5-main branch]
2021-04-02 20:35:50 -04:00
brandon schaefer
3c8dfa964f Fix dotnet blocking forever if no pipes are passed in
#jira UE-112332
#rb none

#ROBOMERGE-SOURCE: CL 15905625 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15907260 by brandon schaefer in ue5-main branch]
2021-04-02 20:20:38 -04:00
louise rasmussen
9a6152184e Fixes Missing Platform Icon in Session Frontend Automation Tab
#JIRA UE-99478
#preflight 60677797d3a4c80001497902

#ROBOMERGE-SOURCE: CL 15905490 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15907249 by louise rasmussen in ue5-main branch]
2021-04-02 20:20:17 -04:00
matt kuhlenschmidt
12c1df144c Fix UE4 projects saved in custom locations not being found by the UE5 project picker
#jira UE-98142
#rb josh.adams

#ROBOMERGE-SOURCE: CL 15902269 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15902288 by matt kuhlenschmidt in ue5-main branch]
2021-04-02 11:58:10 -04:00
ionut matasaru
1989c2d255 [Insights]
- Frames track: Added "start time" and "fps" to the hovered frame tooltip. Also improved its appearance.
  - Frames track: Improved distribution of values on vertical axis when zooming in vertically.
  - Frames track: Also improved horizontal axis (ex. labels are now displayed on top; not hidden anymore when zooming in vertically).
  - Frames track: Changed labels of vertical axis to move on the left or right side of view if the user hovers a frame in their area.
  - Frames track: Added "Zoom Timing View on Frame Selection" toggle option in context menu of Frames track. If enabled, the Timing view will also be zoomed when a frame is selected.
  - Added default ini file with following settings:
      [Insights.TimingProfiler]
      DefaultZoomLevel=5.0
      bAutoHideEmptyTracks=True
      bAutoZoomOnFrameSelection=False
      AutoScrollFrameAlignment=game
      AutoScrollViewportOffsetPercent=0.1
      AutoScrollMinDelay=0.3
    (see Engine\Programs\UnrealInsights\Config\DefaultUnrealInsightsSettings.ini for detailed description of each setting)
    Above settings (except the DefaultZoomLevel) can be changed directly from UI and Unreal Insights will remember that settings.
  - Timing view: Changed all settings related to "auto scroll" to be persistent in the ini file.
  - Added SetScaleX(ScaleX) to FTimingTrackViewport.

#jira UE-112043
#rb Catalin Dragoiu

[CL 15900495 by ionut matasaru in ue5-main branch]
2021-04-02 08:39:05 -04:00
ionut matasaru
1bf09a9491 [Insights] Memory: Added double click functionality to time marker labels (A, B, C, D) in the Mem Investigation panel --> moves the marker to the center time value of the Timing view.
#rb Catalin Dragoiu

[CL 15900241 by ionut matasaru in ue5-main branch]
2021-04-02 07:05:16 -04:00
ionut matasaru
1f3f0adb60 [Insights] Minor code alignment fixes.
#rb trivial

[CL 15900229 by ionut matasaru in ue5-main branch]
2021-04-02 07:03:28 -04:00
ionut matasaru
b9c881698e [Insights] Renamed "UE4 stat node" to "Stat node".
#rb trivial

[CL 15900158 by ionut matasaru in ue5-main branch]
2021-04-02 06:43:58 -04:00
Catalin Dragoiu
f26c03ed77 Fix Non Unity Errors
#rb trivial #rnx

[CL 15899844 by Catalin Dragoiu in ue5-main branch]
2021-04-02 04:42:27 -04:00
Devin Doucette
ab4a43d5db CompressedBuffer: Implemented a stable format for compressed buffers with support for no compression and LZ4
#rb Tim.Smith

[CL 15895927 by Devin Doucette in ue5-main branch]
2021-04-01 16:31:55 -04:00
patrick enfedaque
66aa1c1b1d FScopedSourceControl: Only Init/Close Provider if it isn't Enabled yet
#rb jeanfrancois.dube, sebastien.lussier

#ROBOMERGE-SOURCE: CL 15889359 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15890444 by patrick enfedaque in ue5-main branch]
2021-04-01 12:15:20 -04:00
jack cai
1dcf23634c Control Rig: Changing node header colors for better UX
#jira UE-110361
#rb helge.mathee

[CL 15889883 by jack cai in ue5-main branch]
2021-04-01 11:24:04 -04:00
lauren barnes
75b0d5298e Removing outdated styling that was causing the Project Launcher UI to render incorrectly
#jira UE-112416
#rb trivial
#preflight 6064ee3c27d4340001836e81

#ROBOMERGE-SOURCE: CL 15883020 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889249 by lauren barnes in ue5-main branch]
2021-04-01 10:41:28 -04:00