- Project generation will add a new IsTestTarget property in the "Globals" property group section of the project file for explicit test target projects
- UnrealVS checks for this property and does not change the command line for test targets
- TestRunner removes all project argument logic - that can be passed after --extra-args using -project="Path/To/*.uproject" and/or -projectdir="Path/To/Project"
- OSS and Online global handlers, which occur during the Catch2 session, will read project name and/or directory using SetProjectNameAndDirectory from TestCommon/Initialization.h
#jira UE-189840
[CL 26688348 by chris constantinescu in ue5-main branch]
* Added "Generate Assembly" menu option that asks UBT to compile a single file and generate an assembly file.
* Upgraded UnrealVS.vsix to version 1.84.3
#jira none
#rb Joe.Pribele
#preflight
[CL 24559407 by LouisPhilippe Seguin in ue5-main branch]
changed to output to a file so that the output is not combined with UE_LOG lines
https://p4-swarm.epicgames.net/reviews/24413087
#rb devin.doucette
#preflight 63fe5113ac6c61e2b54d297b
[CL 24448086 by joe pribele in ue5-main branch]
Bumped version number to trigger a reinstall.
Updated release notes.
#rb joe.pribele
#jira UE-174627
#lockdown jeanmichel.dignard
#preflight 63e0e0a09740e583f41f5230
[CL 24031659 by sebastian nordgren in ue5-main branch]
Bumped version number to trigger a reinstall.
Updated release notes.
#rb joe.pribele
#jira UE-174627
#lockdown jeanmichel.dignard
#preflight 63e0e0a09740e583f41f5230
[CL 24031464 by sebastian nordgren in ue5-main branch]
* FileBrowser - Added so ctrl-shift-I is pasting selected file as include in to current opened document
* CompileSingleFile - Added command CompileAndProfileSingleFile that run compile score around the compile (need version https://github.com/honkstar1/CompileScore for now, will do pull request up to main branch)
* Fixed some code based on warnings compiling UnrealVS
#preflight skipped
#rb joe.pribele
#jira none
[CL 24000515 by henrik karlsson in ue5-main branch]
- Added Revert command
- Checkout now also Opens for Add if the file is not already added.
#review-23526187 @joe.kirchoff, @paul.chipchase
#preflight none
[CL 23660607 by sebastian nordgren in ue5-main branch]
Timelapse now passes in the -l flag to set the line we're interested in.
OutputString is now called as OutputStringThreadSafe, as recommended by documentation.
#review-22858322 @paul.chipchase
#fyi andrew.firth
#preflight 63738087ee4d25f90a1f150d
[CL 23134198 by sebastian nordgren in ue5-main branch]
refactored projects to share files avoiding having to duplicate changes between VS2019 and VS022
added menu to improved discoverability of features
added option to use P4V diff instead of VS diff
#preflight 635c17593c0af539fd57079d
[CL 22833331 by joe pribele in ue5-main branch]
added atomfeed.xml allow for auto updates. see README for details
#rb devin.doucette
#preflight 6352f5979e14ee3c79af71ec
[CL 22698349 by joe pribele in ue5-main branch]
Initial execution of background task occurs on thread that creates it, which currently holds checkout lock. That can complete before the caller assigns value to CheckoutTask.
#preflight none
[CL 22374509 by Ben Marsh in ue5-main branch]
* FileBrowser - Added FileBrowser tool window that can be opened with "UnrealVs.FileBrowser". Press F1 to read help/features.
* UnrealVsPackage - Added events to for when projects are loaded/unloaded
* UnrealVsPackage - Added events to for when changing debugger mode
* UnrealVsPackage - Added parameter "last tick" to Tick in order to be able to close things before ticker stops
* UnrealVsPackage - Added code to include folder name to UE5 in main window and solution title. Optionally disabled in options
* Utils - Added code to set solution title and also prevent visual studio from setting solution title back to original value
* CompileSingleFile - Added command for compiling module that file is in (this file should probably be renamed to CompileSingleFileOrModule.cs)
#rb joe.kirchoff
#jira none
#preflight none
#ushell-cherrypick of 21140603 by henrik.karlsson
[CL 22320613 by henrik karlsson in ue5-main branch]
Also fix unrecognized options in launchSettings.json being cleared when using the command line editor.
#preflight none
[CL 22301342 by Ben Marsh in ue5-main branch]