Commit Graph

10 Commits

Author SHA1 Message Date
chris gagnon
aad5335ff6 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 4676940 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4676943 by chris gagnon in Dev-Networking branch]
2019-01-02 15:37:07 -05:00
ben marsh
2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00
Ryan Gerleve
9af1fb3463 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4516466 by Ryan Gerleve in Dev-Networking branch]
2018-10-29 10:01:28 -04:00
Ryan Gerleve
f20cd46b96 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4344260 by Ryan Gerleve in Dev-Networking branch]
2018-09-05 10:17:10 -04:00
Ryan Gerleve
e7612e89b2 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4341874 by Ryan Gerleve in Dev-Networking branch]
2018-09-04 14:32:41 -04:00
Ryan Gerleve
bcca42e74a Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4284864 by Ryan Gerleve in Dev-Networking branch]
2018-08-14 15:58:25 -04:00
Ryan Gerleve
ac280888a0 Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
#rb none
#rnx

[CL 4175728 by Ryan Gerleve in Dev-Networking branch]
2018-06-29 20:48:58 -04:00
Alexis Matte
1119758fae Change Meshdescription to use FName instead of indexes.
#rb none

[CL 3924913 by Alexis Matte in Dev-Geometry branch]
2018-03-05 10:06:09 -05:00
Alexis Matte
a7bb87bfbd Move meshdescriptionhelper operations code to the mesh description operation module
#rb none

[CL 3903693 by Alexis Matte in Dev-Geometry branch]
2018-02-22 11:20:51 -05:00
Alexis Matte
0b5b977e11 Fix circular dependencies, I move all the meshdescription operations code outside of the meshbuilder. Engine depend on MeshDescriptionOperations(MDO), MeshBuilder depend on MDO.
MDO do not depend on Engine and MeshBuilder.

#rb none

[CL 3903519 by Alexis Matte in Dev-Geometry branch]
2018-02-22 10:04:16 -05:00