dan thompson
c8e9e7204a
log when we hit a version mismatch
...
[FYI] mark.lintott
#rb none
[CL 28049937 by dan thompson in ue5-main branch]
2023-09-20 15:11:44 -04:00
eric knapik
7c24cc7a5c
#jira: FORT-601192
...
Fixup cookmetadata.ucookmeta after we join the cook outputs. Update the ucookedmeta file to have the same hash as the newly made combined devAR.
Added Save and Load functions to the cooked meta file
[REVIEW] [at]Dan.Thompson [at]Matt.Breindel
[CL 27734479 by eric knapik in ue5-main branch]
2023-09-08 19:51:52 -04:00
matt breindel
678213ec4b
Adding a helper to convert UE::Cook::ECookMetadataSizesPresent to an FText
...
[REVIEW] [at]*dan.thompson
[CL 26245541 by matt breindel in ue5-main branch]
2023-06-26 17:21:53 -04:00
dan thompson
1c341b9abd
Fix for goofs with serialization.
...
#rb matt.breindel
[CL 26221483 by dan thompson in ue5-main branch]
2023-06-23 19:05:46 -04:00
dan thompson
c54316a591
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
...
#rb fabian.giesen
[CL 26194673 by dan thompson in ue5-main branch]
2023-06-22 17:32:20 -04:00
dan thompson
95f23fa9a7
Adding a new Cook Metadata file that gets generated adjacent to the development asset registry. This will be the home for metadata about the cook that is unrelated to assets moving forward.
...
#rb matt.peters
#rb fabian.giesen
[CL 26097087 by dan thompson in ue5-main branch]
2023-06-19 13:59:07 -04:00