Dmitriy Dyomin
30b0367133
Fixed: HLOD does not generate non-overlapping lightmaps UE-14609
...
[CL 2538672 by Dmitriy Dyomin in Main branch]
2015-05-06 00:36:28 -04:00
Maciej Mroz
94197986df
GetBaseStructure was replaced with TBaseStructure<>::Get()
...
Related to: https://udn.unrealengine.com/questions/244398/blueprint-struct-with-vector-member-crashes-editor.html
#codereview Robert.Manuszewski, Jaroslaw.Palczynski, Nick.Whiting
[CL 2538645 by Maciej Mroz in Main branch]
2015-05-05 23:07:23 -04:00
Nicholas Davies
00f6ce3921
[INTEGRATE] merge UE4-Fortnite->UE4 cl 2537674
...
Hide the Global Chat button in FriendsList while in Fortnite
[CL 2537687 by Nicholas Davies in Main branch]
2015-05-05 12:58:07 -04:00
Jaroslaw Surowiec
a7d724fb49
CrashDebugHelper - Added line numbers for annotated files
...
[CL 2537658 by Jaroslaw Surowiec in Main branch]
2015-05-05 12:45:43 -04:00
Daniel Wright
184d882cfa
Fixed FExportMaterialProxy and FLightmassMaterialProxy creating their shader map ID's shader type dependencies off of the base material, instead of themselves, which would cause some shaders to not be cached due to mismatching ShouldCache results.
...
[CL 2536366 by Daniel Wright in Main branch]
2015-05-04 16:32:50 -04:00
Peter Sauerbrei
3518000e25
SSH on by default
...
fix for No Code project from windows message
UE-14864
#ios
[CL 2536350 by Peter Sauerbrei in Main branch]
2015-05-04 16:27:48 -04:00
Keli Hlodversson
a7346a3462
Add method to UpdatableTexture to enable passing in raw texture data from 3rd party APIs
...
Merged CL 2533543 + 2534462 from LauncherDev to Main using UE4-To-UE4-LauncherDev
[CL 2536315 by Keli Hlodversson in Main branch]
2015-05-04 16:11:53 -04:00
Ben Marsh
93db5c5609
Write a CSV file along with each compressed PAK file, showing what's inside it and how big it is.
...
[CL 2535603 by Ben Marsh in Main branch]
2015-05-04 07:38:28 -04:00
Jaroslaw Surowiec
1ff595cc33
CrashDebugHelper - Annotate for source files
...
[CL 2535598 by Jaroslaw Surowiec in Main branch]
2015-05-04 07:27:21 -04:00
Dmitriy Dyomin
0a9f2bbdf0
Fixed crash in exporting base color texture for landscape
...
[CL 2535503 by Dmitriy Dyomin in Main branch]
2015-05-04 03:40:20 -04:00
Dmitry Rekman
9a74aadade
Linux: re-enable git plugin (UE-13628).
...
- Crash was apparently caused by fork()ing inside ExecProcess.
- Replacing ExecProcess implementation from PR #1112 (also known as PR #1110 ) with some changes kills two birds with a single stone.
- Also enabled source control in the Linux editor.
[CL 2534983 by Dmitry Rekman in Main branch]
2015-05-02 17:41:25 -04:00
Marc Audy
bff8d1d3b7
Store USoundCue::SoundWave as a TAssetPtr instead of a hard reference (first step towards only loading waves for the current audio quality)
...
[CL 2534199 by Marc Audy in Main branch]
2015-05-01 16:06:34 -04:00
Peter Sauerbrei
ae371ac807
fixed issue with not being able to tell if a content-based project needs to be built as code within the editor
...
UE-11636
[CL 2533916 by Peter Sauerbrei in Main branch]
2015-05-01 14:00:34 -04:00
Rolando Caloca
55f0c898da
UE4 - Metal - fix intrinsics
...
[CL 2533765 by Rolando Caloca in Main branch]
2015-05-01 11:51:14 -04:00
Allan Bentham
d8d8f26904
Workaround for odd compile problems seen on SGX540.
...
Fixes UE-13933 and potentially UE-3004
#codereview nick.penwarden, chris.babcock, rolando.caloca
[CL 2533669 by Allan Bentham in Main branch]
2015-05-01 10:48:11 -04:00
Justin Sargent
b3d85a460d
Fixed an issue where the reflector module had a variable to cache off the last created reflector widget but never assigned to it.
...
Merging using UE4-To-UE4-LauncherDev
[CL 2532820 by Justin Sargent in Main branch]
2015-04-30 18:54:31 -04:00
Justin Sargent
a41235286d
Merging using UE4-To-UE4-LauncherDev
...
[CL 2532816 by Justin Sargent in Main branch]
2015-04-30 18:53:00 -04:00
Justin Sargent
6be14f2a08
Merging using UE4-To-UE4-LauncherDev
...
[CL 2532815 by Justin Sargent in Main branch]
2015-04-30 18:52:22 -04:00
Justin Sargent
f9b5c43d16
Merging using UE4-To-UE4-LauncherDev
...
[CL 2532809 by Justin Sargent in Main branch]
2015-04-30 18:49:44 -04:00
Dan Hertzka
dd74179c7a
[UE-1518] - Simple hookup of new editor icons
...
[CL 2532543 by Dan Hertzka in Main branch]
2015-04-30 16:52:00 -04:00
Lina Halper
6c9aca9e89
Log Material list before merging
...
#Code Review: Dmitriy.Dyomin
[CL 2532241 by Lina Halper in Main branch]
2015-04-30 14:10:51 -04:00
Rolando Caloca
fcbd292c2a
UE4 - Metal - Support for GetDimensions()
...
[CL 2532224 by Rolando Caloca in Main branch]
2015-04-30 13:55:28 -04:00
Mike Fricker
a3443c81d5
Fixed C++ variable shadowing in Windows-specific code
...
- Two actual bugs were fixed (GitSourceControlUtils.cpp, VisualStudioSourceCodeAccessor.h)
- (These errors were found by using the Clang compiler on Windows platform)
#codereview marc.audy
[CL 2532216 by Mike Fricker in Main branch]
2015-04-30 13:50:55 -04:00
Rolando Caloca
a6633edece
UE4 - Metal - Support for gather
...
[CL 2532170 by Rolando Caloca in Main branch]
2015-04-30 13:17:29 -04:00
salamanderrake
27ccfbd723
PR #806 : KDevelop Project Generation (UE-9427).
...
- Contributed by salamanderrake.
- Cosmetic differences from the PR.
- Also removed filtering out Windows/Mac/etc directories when generating a qmake project since it makes code navigation worse.
[CL 2532165 by Dmitry Rekman in Main branch]
2015-04-30 13:15:34 -04:00